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authorAndrei Karas <akaras@inbox.ru>2015-12-10 02:59:18 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-10 15:12:12 +0300
commit740b10240414ae3b7c37ee21fd131ffdb296b2b9 (patch)
treeb1c03b4c9eeb8790033c79cece88162597711fbb /src/defaults.cpp
parent54d0234c8334bcd61ffb655a57e6147fd279b9e1 (diff)
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Add function for load OpenGL ES 2 shaders.
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r--src/defaults.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index a301d2323..16cab02a6 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -501,6 +501,8 @@ DefaultsData* getPathsDefaults()
AddDEF("simpleVertexShader", "simple_vertex.glsl");
AddDEF("simpleFragmentShader", "simple_frag.glsl");
+ AddDEF("gles2VertexShader", "gles2_vertex.glsl");
+ AddDEF("gles2FragmentShader", "gles2_frag.glsl");
AddDEF("particles", "graphics/particles/");
AddDEF("portalEffectFile", "warparea.particle.xml");