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author | Andrei Karas <akaras@inbox.ru> | 2012-11-27 02:59:26 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-11-27 23:32:12 +0300 |
commit | 1fd495484bb43a1e0b0d088874d7bc588d8d38c9 (patch) | |
tree | 1c975620150a8e30196379748871338fa89720ac /src/commandhandler.cpp | |
parent | 42d107be2ecb0cf81c1a291bb4e63e78094bd62e (diff) | |
download | plus-1fd495484bb43a1e0b0d088874d7bc588d8d38c9.tar.gz plus-1fd495484bb43a1e0b0d088874d7bc588d8d38c9.tar.bz2 plus-1fd495484bb43a1e0b0d088874d7bc588d8d38c9.tar.xz plus-1fd495484bb43a1e0b0d088874d7bc588d8d38c9.zip |
Simplify command handlers.
Diffstat (limited to 'src/commandhandler.cpp')
-rw-r--r-- | src/commandhandler.cpp | 1383 |
1 files changed, 10 insertions, 1373 deletions
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 8fcfa6845..5cf6827ce 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -22,60 +22,18 @@ #include "commandhandler.h" -#include "auctionmanager.h" -#include "actorspritemanager.h" -#include "channelmanager.h" -#include "channel.h" -#include "client.h" -#include "configuration.h" -#include "game.h" -#include "guildmanager.h" -#include "localplayer.h" -#include "main.h" -#include "party.h" - -#include "gui/chatwindow.h" -#include "gui/helpwindow.h" -#include "gui/gui.h" -#include "gui/outfitwindow.h" -#include "gui/shopwindow.h" -#include "gui/socialwindow.h" -#include "gui/tradewindow.h" -#include "gui/sdlfont.h" - -#include "gui/widgets/channeltab.h" -#include "gui/widgets/whispertab.h" - -#include "net/adminhandler.h" -#include "net/beinghandler.h" -#include "net/chathandler.h" -#include "net/gamehandler.h" -#include "net/guildhandler.h" -#include "net/net.h" -#include "net/partyhandler.h" -#include "net/playerhandler.h" -#include "net/tradehandler.h" - -#if defined USE_OPENGL -#include "normalopenglgraphics.h" -#endif - -#ifdef DEBUG_DUMP_LEAKS1 -#include "resources/image.h" -#include "resources/resource.h" -#include "resources/resourcemanager.h" -#include "resources/subimage.h" -#endif +#include "gui/widgets/chattab.h" #include "utils/gettext.h" -#include "utils/process.h" +#include "utils/stringutils.h" #include "debug.h" -extern std::string tradePartnerName; - CommandHandler::CommandHandler() { + const int sz = sizeof(commands) / sizeof(CommandInfo); + for (int f = 0; f < sz; f ++) + mCommands[commands[f].name] = commands[f].func; } void CommandHandler::handleCommands(const std::string &command, @@ -92,1332 +50,11 @@ void CommandHandler::handleCommand(const std::string &command, const std::string type(command, 0, pos); std::string args(command, pos == std::string::npos ? command.size() : pos + 1); - args = trim(args); - if (command == "closeall") - handleCloseAll(args, tab); - else if (type == "ignoreall") - handleIgnoreAll(args, tab); - else if (type == "help") // Do help before tabs so they can't override it - handleHelp(args, tab); - else if (type == "announce") - handleAnnounce(args, tab); - else if (type == "where") - handleWhere(args, tab); - else if (type == "who") - handleWho(args, tab); - else if (type == "msg" || type == "whisper" || type == "w") - handleMsg(args, tab); - else if (type == "query" || type == "q") - handleQuery(args, tab); - else if (type == "ignore") - handleIgnore(args, tab); - else if (type == "unignore") - handleUnignore(args, tab); - else if (type == "friend" || type == "befriend") - handleFriend(args, tab); - else if (type == "disregard") - handleDisregard(args, tab); - else if (type == "neutral") - handleNeutral(args, tab); - else if (type == "blacklist") - handleBlackList(args, tab); - else if (type == "enemy") - handleEnemy(args, tab); - else if (type == "erase") - handleErase(args, tab); - else if (type == "join") - handleJoin(args, tab); - else if (type == "list") - handleListChannels(args, tab); - else if (type == "clear") - handleClear(args, tab); - else if (type == "createparty") - handleCreateParty(args, tab); - else if (type == "createguild") - handleCreateGuild(args, tab); - else if (type == "party") - handleParty(args, tab); - else if (type == "me") - handleMe(args, tab); - else if (type == "toggle") - handleToggle(args, tab); - else if (type == "present") - handlePresent(args, tab); - else if (type == "quit") - handleQuit(args, tab); - else if (type == "all") - handleShowAll(args, tab); - else if (type == "move") - handleMove(args, tab); - else if (type == "target") - handleTarget(args, tab); - else if (type == "atkhuman") - handleAttackHuman(args, tab); - else if (type == "outfit") - handleOutfit(args, tab); - else if (type == "emote") - handleEmote(args, tab); - else if (type == "away") - handleAway(args, tab); - else if (type == "pseudoaway") - handlePseudoAway(args, tab); - else if (type == "follow") - handleFollow(args, tab); - else if (type == "heal") - handleHeal(args, tab); - else if (type == "navigate") - handleNavigate(args, tab); - else if (type == "imitation") - handleImitation(args, tab); - else if (type == "mail") - handleMail(args, tab); - else if (type == "trade") - handleTrade(args, tab); - else if (type == "priceload") - handlePriceLoad(args, tab); - else if (type == "pricesave") - handlePriceSave(args, tab); - else if (type == "cacheinfo") - handleCacheInfo(args, tab); - else if (type == "disconnect") - handleDisconnect(args, tab); - else if (type == "undress") - handleUndress(args, tab); - else if (type == "attack") - handleAttack(args, tab); - else if (type == "dirs") - handleDirs(args, tab); - else if (type == "info") - handleInfo(args, tab); - else if (type == "wait") - handleWait(args, tab); - else if (type == "uptime") - handleUptime(args, tab); - else if (type == "addpriorityattack") - handleAddPriorityAttack(args, tab); - else if (type == "addattack") - handleAddAttack(args, tab); - else if (type == "removeattack" || type == "removeignoreattack") - handleRemoveAttack(args, tab); - else if (type == "addignoreattack") - handleAddIgnoreAttack(args, tab); - else if (type == "dump") - handleDump(args, tab); - else if (type == "serverignoreall") - handleServerIgnoreAll(args, tab); - else if (type == "serverunignoreall") - handleServerUnIgnoreAll(args, tab); - else if (type == "setdrop") - handleSetDrop(args, tab); - else if (type == "error") - handleError(args, tab); - else if (type == "dumpg") - handleDumpGraphics(args, tab); - else if (type == "dumpt") - handleDumpTests(args, tab); - else if (type == "dumpogl") - handleDumpOGL(args, tab); - else if (type == "url") - handleUrl(args, tab); - else if (type == "open") - handleOpen(args, tab); - else if (tab->handleCommand(type, args)) - ; - else if (type == "hack") - handleHack(args, tab); - else + args = trim(args); + const CommandsMapIter it = mCommands.find(type); + if (it != mCommands.end()) + ((*it).second)(args, tab); + else if (!tab->handleCommand(type, args)) tab->chatLog(_("Unknown command.")); } - -signed char CommandHandler::parseBoolean(const std::string &value) -{ - std::string opt = value.substr(0, 1); - - if (opt == "1" || - opt == "y" || opt == "Y" || - opt == "t" || opt == "T") - return 1; - else if (opt == "0" || - opt == "n" || opt == "N" || - opt == "f" || opt == "F") - return 0; - else - return -1; -} - -void CommandHandler::handleAnnounce(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - Net::getAdminHandler()->announce(args); -} - -void CommandHandler::handleHelp(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!helpWindow) - return; - - if (!tab) - { - helpWindow->loadHelp("chatcommands"); - helpWindow->requestMoveToTop(); - return; - } - switch (tab->getType()) - { - case ChatTab::TAB_PARTY: - { - helpWindow->loadHelp("chatparty"); - break; - } - case ChatTab::TAB_GUILD: - { - helpWindow->loadHelp("chatguild"); - break; - } - default: - helpWindow->loadHelp("chatcommands"); - break; - } - helpWindow->requestMoveToTop(); -} - -void CommandHandler::handleWhere(const std::string &args A_UNUSED, - ChatTab *const tab) -{ - std::ostringstream where; - where << Game::instance()->getCurrentMapName() << ", coordinates: " - << ((player_node->getPixelX() - 16) / 32) << ", " - << ((player_node->getPixelY() - 32) / 32); - - tab->chatLog(where.str(), BY_SERVER); -} - -void CommandHandler::handleWho(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->who(); -} - -void CommandHandler::handleMsg(const std::string &args, ChatTab *const tab) -{ - std::string recvnick(""); - std::string msg(""); - - if (args.substr(0, 1) == "\"") - { - const size_t pos = args.find('"', 1); - if (pos != std::string::npos) - { - recvnick = args.substr(1, pos - 1); - if (pos + 2 < args.length()) - msg = args.substr(pos + 2, args.length()); - } - } - else - { - const size_t pos = args.find(" "); - if (pos != std::string::npos) - { - recvnick = args.substr(0, pos); - if (pos + 1 < args.length()) - msg = args.substr(pos + 1, args.length()); - } - else - { - recvnick = std::string(args); - msg = ""; - } - } - - trim(msg); - - if (msg.length() > 0) - { - std::string playerName = player_node->getName(); - std::string tempNick = recvnick; - - toLower(playerName); - toLower(tempNick); - - if (tempNick.compare(playerName) == 0 || args.empty()) - return; - - chatWindow->addWhisper(recvnick, msg, BY_PLAYER); - } - else - tab->chatLog(_("Cannot send empty whispers!"), BY_SERVER); -} - -void CommandHandler::handleQuery(const std::string &args, ChatTab *const tab) -{ - if (chatWindow) - { - if (chatWindow->addWhisperTab(args, true)) - { - chatWindow->saveState(); - return; - } - } - - tab->chatLog(strprintf(_("Cannot create a whisper tab for nick \"%s\"! " - "It either already exists, or is you."), - args.c_str()), BY_SERVER); -} - -void CommandHandler::handleClear(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (chatWindow) - chatWindow->clearTab(); -} - -void CommandHandler::handleJoin(const std::string &args, ChatTab *const tab) -{ - if (!tab) - return; - - const size_t pos = args.find(' '); - const std::string name(args, 0, pos); - const std::string password(args, pos + 1); - tab->chatLog(strprintf(_("Requesting to join channel %s."), name.c_str())); - Net::getChatHandler()->enterChannel(name, password); -} - -void CommandHandler::handleListChannels(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->channelList(); -} - -void CommandHandler::handleCreateParty(const std::string &args, - ChatTab *const tab) -{ - if (!tab) - return; - - if (args.empty()) - tab->chatLog(_("Party name is missing."), BY_SERVER); - else - Net::getPartyHandler()->create(args); -} - -void CommandHandler::handleCreateGuild(const std::string &args, - ChatTab *const tab) -{ - if (!tab) - return; - - if (args.empty()) - tab->chatLog(_("Guild name is missing."), BY_SERVER); - else - Net::getGuildHandler()->create(args); -} - -void CommandHandler::handleParty(const std::string &args, ChatTab *const tab) -{ - if (!tab) - return; - - if (args != "") - Net::getPartyHandler()->invite(args); - else - tab->chatLog(_("Please specify a name."), BY_SERVER); -} - -void CommandHandler::handleMe(const std::string &args, ChatTab *const tab) -{ - outString(tab, strprintf("*%s*", args.c_str()), args); -} - -void CommandHandler::outString(ChatTab *const tab, const std::string &str, - const std::string &def) -{ - if (!tab) - { - Net::getChatHandler()->me(def); - return; - } - - switch (tab->getType()) - { - case ChatTab::TAB_PARTY: - { - Net::getPartyHandler()->chat(str); - break; - } - case ChatTab::TAB_GUILD: - { - if (!player_node) - return; - const Guild *const guild = player_node->getGuild(); - if (guild) - { - if (guild->getServerGuild()) - Net::getGuildHandler()->chat(guild->getId(), str); - else if (guildManager) - guildManager->chat(str); - } - break; - } - default: - Net::getChatHandler()->me(def); - break; - } -} - -void CommandHandler::handleToggle(const std::string &args, ChatTab *const tab) -{ - if (args.empty()) - { - if (chatWindow && tab) - { - tab->chatLog(chatWindow->getReturnTogglesChat() ? - _("Return toggles chat.") : _("Message closes chat.")); - } - return; - } - - switch (parseBoolean(args)) - { - case 1: - if (tab) - tab->chatLog(_("Return now toggles chat.")); - if (chatWindow) - chatWindow->setReturnTogglesChat(true); - return; - case 0: - if (tab) - tab->chatLog(_("Message now closes chat.")); - if (chatWindow) - chatWindow->setReturnTogglesChat(false); - return; - case -1: - if (tab) - tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle")); - return; - default: - return; - } -} - -void CommandHandler::handlePresent(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (chatWindow) - chatWindow->doPresent(); -} - -void CommandHandler::handleIgnore(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - changeRelation(args, PlayerRelation::IGNORED, "ignored", tab); -} - -void CommandHandler::handleFriend(const std::string &args, ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::FRIEND, _("friend"), tab); -} - -void CommandHandler::handleDisregard(const std::string &args, - ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::DISREGARDED, _("disregarded"), tab); -} - -void CommandHandler::handleNeutral(const std::string &args, ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::NEUTRAL, _("neutral"), tab); -} - -void CommandHandler::changeRelation(const std::string &args, - const PlayerRelation::Relation relation, - const std::string &relationText, - ChatTab *const tab) -{ - if (args.empty()) - { - if (tab) - tab->chatLog(_("Please specify a name."), BY_SERVER); - return; - } - - if (player_relations.getRelation(args) == relation) - { - if (tab) - { - tab->chatLog(strprintf(_("Player already %s!"), - relationText.c_str()), BY_SERVER); - } - return; - } - else - { - player_relations.setRelation(args, relation); - } - - if (player_relations.getRelation(args) == relation) - { - if (tab) - { - tab->chatLog(strprintf(_("Player successfully %s!"), - relationText.c_str()), BY_SERVER); - } - } - else - { - if (tab) - { - tab->chatLog(strprintf(_("Player could not be %s!"), - relationText.c_str()), BY_SERVER); - } - } -} - -void CommandHandler::handleUnignore(const std::string &args, - ChatTab *const tab) -{ - if (args.empty()) - { - if (tab) - tab->chatLog(_("Please specify a name."), BY_SERVER); - return; - } - - if (player_relations.getRelation(args) != PlayerRelation::NEUTRAL - && player_relations.getRelation(args) != PlayerRelation::FRIEND) - { - player_relations.setRelation(args, PlayerRelation::NEUTRAL); - } - else - { - if (tab) - tab->chatLog(_("Player wasn't ignored!"), BY_SERVER); - return; - } - - if (tab) - { - if (player_relations.getRelation(args) == PlayerRelation::NEUTRAL) - tab->chatLog(_("Player no longer ignored!"), BY_SERVER); - else - tab->chatLog(_("Player could not be unignored!"), BY_SERVER); - } -} - -void CommandHandler::handleBlackList(const std::string &args, - ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::BLACKLISTED, _("blacklisted"), tab); -} - -void CommandHandler::handleEnemy(const std::string &args, ChatTab *const tab) -{ - changeRelation(args, PlayerRelation::ENEMY2, _("enemy"), tab); -} - -void CommandHandler::handleErase(const std::string &args, ChatTab *const tab) -{ - if (args.empty()) - { - if (tab) - tab->chatLog(_("Please specify a name."), BY_SERVER); - return; - } - - if (player_relations.getRelation(args) == PlayerRelation::ERASED) - { - if (tab) - tab->chatLog(_("Player already erased!"), BY_SERVER); - return; - } - else - { - player_relations.setRelation(args, PlayerRelation::ERASED); - } - - if (tab) - { - if (player_relations.getRelation(args) == PlayerRelation::ERASED) - tab->chatLog(_("Player successfully erased!"), BY_SERVER); - else - tab->chatLog(_("Player could not be erased!"), BY_SERVER); - } -} - -void CommandHandler::handleQuit(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ -// quit(); -} - -void CommandHandler::handleShowAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (actorSpriteManager) - actorSpriteManager->printAllToChat(); -} - -void CommandHandler::handleMove(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - int x = 0; - int y = 0; - - if (player_node && parse2Int(args, x, y)) - player_node->moveTo(x, y); -} - -void CommandHandler::handleNavigate(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!player_node) - return; - - int x = 0; - int y = 0; - - if (parse2Int(args, x, y)) - player_node->navigateTo(x, y); - else - player_node->navigateClean(); -} - -bool CommandHandler::parse2Int(const std::string &args, int &x, int &y) -{ - bool isValid = false; - const size_t pos = args.find(" "); - if (pos != std::string::npos) - { - if (pos + 1 < args.length()) - { - x = atoi(args.substr(0, pos).c_str()); - y = atoi(args.substr(pos + 1, args.length()).c_str()); - isValid = true; - } - } - return isValid; -} - -void CommandHandler::handleTarget(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || !player_node) - return; - - Being *const target = actorSpriteManager->findNearestByName(args); - if (target) - player_node->setTarget(target); -} - -void CommandHandler::handleAttackHuman(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || !player_node) - return; - - Being *const target = actorSpriteManager->findNearestLivingBeing( - player_node, 10, ActorSprite::PLAYER); - if (target) - { - if (player_node->checAttackPermissions(target)) - { - player_node->setTarget(target); - player_node->attack2(target, true); - } - } -} - - -void CommandHandler::handleCloseAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (chatWindow) - { - chatWindow->removeAllWhispers(); - chatWindow->saveState(); - } -} - -void CommandHandler::handleIgnoreAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (chatWindow) - { - chatWindow->ignoreAllWhispers(); - chatWindow->saveState(); - } -} - -void CommandHandler::handleOutfit(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (outfitWindow) - { - if (!args.empty()) - { - const std::string op = args.substr(0, 1); - if (op == "n") - outfitWindow->wearNextOutfit(true); - else if (op == "p") - outfitWindow->wearPreviousOutfit(true); - else - outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true); - } - else - { - outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true); - } - } -} - -void CommandHandler::handleEmote(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - player_node->emote(static_cast<uint8_t>(atoi(args.c_str()))); -} - -void CommandHandler::handleAway(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - player_node->setAway(args); -} - -void CommandHandler::handlePseudoAway(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - { - player_node->setPseudoAway(args); - player_node->updateStatus(); - } -} - -void CommandHandler::handleFollow(const std::string &args, ChatTab *const tab) -{ - if (!player_node) - return; - - if (!args.empty()) - { - player_node->setFollow(args); - } - else if (tab && tab->getType() == ChatTab::TAB_WHISPER) - { - player_node->setFollow(static_cast<WhisperTab*>(tab)->getNick()); - } -} - -void CommandHandler::handleImitation(const std::string &args, - ChatTab *const tab) -{ - if (!player_node) - return; - - if (!args.empty()) - player_node->setImitate(args); - else if (tab && tab->getType() == ChatTab::TAB_WHISPER) - player_node->setImitate(static_cast<WhisperTab*>(tab)->getNick()); - else - player_node->setImitate(""); -} - -void CommandHandler::handleHeal(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager) - return; - - if (!args.empty()) - { - const Being *const being = actorSpriteManager->findBeingByName( - args, Being::PLAYER); - if (being) - actorSpriteManager->heal(being); - } - else - { - actorSpriteManager->heal(player_node); - } -} - -void CommandHandler::handleHack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->sendRaw(args); -} - -void CommandHandler::handleMail(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (auctionManager && auctionManager->getEnableAuctionBot()) - auctionManager->sendMail(args); -} - -void CommandHandler::handlePriceLoad(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (shopWindow) - shopWindow->loadList(); -} - -void CommandHandler::handlePriceSave(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (shopWindow) - shopWindow->saveList(); -} - -void CommandHandler::handleDisconnect(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getGameHandler()->disconnect2(); -} - -void CommandHandler::handleUndress(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager) - return; - - Being *const target = actorSpriteManager->findNearestByName(args); - if (target) - Net::getBeingHandler()->undress(target); -} - -void CommandHandler::handleAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!player_node || !actorSpriteManager) - return; - - Being *const target = actorSpriteManager->findNearestByName(args); - if (target) - player_node->setTarget(target); - player_node->attack2(player_node->getTarget(), true); -} - -void CommandHandler::handleTrade(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager) - return; - - Being *const being = actorSpriteManager->findBeingByName( - args, Being::PLAYER); - if (being) - { - Net::getTradeHandler()->request(being); - tradePartnerName = being->getName(); - if (tradeWindow) - tradeWindow->clear(); - } -} - -void CommandHandler::handleDirs(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!player_node || !debugChatTab) - return; - - debugChatTab->chatLog("config directory: " - + Client::getConfigDirectory()); - debugChatTab->chatLog("logs directory: " - + Client::getLocalDataDirectory()); - debugChatTab->chatLog("screenshots directory: " - + Client::getScreenshotDirectory()); - debugChatTab->chatLog("temp directory: " - + Client::getTempDirectory()); -} - -void CommandHandler::handleInfo(const std::string &args A_UNUSED, - ChatTab *const tab) -{ - switch (tab->getType()) - { - case ChatTab::TAB_GUILD: - { - if (!player_node) - return; - const Guild *const guild = player_node->getGuild(); - if (guild) - Net::getGuildHandler()->info(guild->getId()); - break; - } - default: - break; - } -} - -void CommandHandler::handleWait(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - player_node->waitFor(args); -} - -void CommandHandler::handleUptime(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!debugChatTab) - return; - - if (cur_time < start_time) - { - debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown")); - } - else - { - std::string str; - int timeDiff = cur_time - start_time; - - const int weeks = timeDiff / 60 / 60 / 24 / 7; - if (weeks > 0) - { - str = strprintf(ngettext("%d week", "%d weeks", weeks), weeks); - timeDiff -= weeks * 60 * 60 * 24 * 7; - } - - const int days = timeDiff / 60 / 60 / 24; - if (days > 0) - { - if (!str.empty()) - str += ", "; - str += strprintf(ngettext("%d day", "%d days", days), days); - timeDiff -= days * 60 * 60 * 24; - } - const int hours = timeDiff / 60 / 60; - if (hours > 0) - { - if (!str.empty()) - str += ", "; - str += strprintf(ngettext("%d hour", "%d hours", hours), hours); - timeDiff -= hours * 60 * 60; - } - const int min = timeDiff / 60; - if (min > 0) - { - if (!str.empty()) - str += ", "; - str += strprintf(ngettext("%d minute", "%d minutes", min), min); - timeDiff -= min * 60; - } - - if (timeDiff > 0) - { - if (!str.empty()) - str += ", "; - str += strprintf(ngettext("%d second", "%d seconds", - timeDiff), timeDiff); - } - debugChatTab->chatLog(strprintf(_("Client uptime: %s"), str.c_str())); - } -} - -void CommandHandler::handleAddPriorityAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager - || actorSpriteManager->isInPriorityAttackList(args)) - { - return; - } - - actorSpriteManager->removeAttackMob(args); - actorSpriteManager->addPriorityAttackMob(args); - - if (socialWindow) - socialWindow->updateAttackFilter(); -} - -void CommandHandler::handleAddAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || actorSpriteManager->isInAttackList(args)) - return; - - actorSpriteManager->removeAttackMob(args); - actorSpriteManager->addAttackMob(args); - - if (socialWindow) - socialWindow->updateAttackFilter(); -} - -void CommandHandler::handleRemoveAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || args.empty() - || !actorSpriteManager->isInAttackList(args)) - { - return; - } - - actorSpriteManager->removeAttackMob(args); - - if (socialWindow) - socialWindow->updateAttackFilter(); -} - -void CommandHandler::handleAddIgnoreAttack(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!actorSpriteManager || actorSpriteManager->isInIgnoreAttackList(args)) - return; - - actorSpriteManager->removeAttackMob(args); - actorSpriteManager->addIgnoreAttackMob(args); - - if (socialWindow) - socialWindow->updateAttackFilter(); -} - -void CommandHandler::handleCacheInfo(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - if (!chatWindow || !debugChatTab) - return; - - SDLFont *const font = dynamic_cast<SDLFont *const>(chatWindow->getFont()); - if (!font) - return; - - const std::list<SDLTextChunk> *const cache = font->getCache(); - if (!cache) - return; - - int all = 0; - debugChatTab->chatLog(_("font cache size")); - std::string str; - for (int f = 0; f < 256; f ++) - { - if (!cache[f].empty()) - { - all += static_cast<int>(cache[f].size()); - str += strprintf("%d: %u, ", f, - static_cast<unsigned int>(cache[f].size())); - } - } - debugChatTab->chatLog(str); - debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all)); -#ifdef DEBUG_FONT_COUNTERS - debugChatTab->chatLog(""); - debugChatTab->chatLog(strprintf("%s %d", - _("Created:"), font->getCreateCounter())); - debugChatTab->chatLog(strprintf("%s %d", - _("Deleted:"), font->getDeleteCounter())); -#endif -} - -void CommandHandler::handleServerIgnoreAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->ignoreAll(); -} - -void CommandHandler::handleServerUnIgnoreAll(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - Net::getChatHandler()->unIgnoreAll(); -} - -void CommandHandler::handleDumpGraphics(const std::string &args A_UNUSED, - ChatTab *const tab) -{ - std::string str; - str = strprintf ("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION, - mainGraphics->getWidth(), mainGraphics->getHeight(), - mainGraphics->getBpp()); - - if (mainGraphics->getFullScreen()) - str += "F"; - else - str += "W"; - if (mainGraphics->getHWAccel()) - str += "H"; - else - str += "S"; - - if (mainGraphics->getDoubleBuffer()) - str += "D"; - else - str += "_"; - -#if defined USE_OPENGL - str += strprintf(",%d", mainGraphics->getOpenGL()); -#else - str += ",0"; -#endif - - str += strprintf(",%f,", static_cast<double>(Client::getGuiAlpha())); - str += config.getBoolValue("adjustPerfomance") ? "1" : "0"; - str += config.getBoolValue("alphaCache") ? "1" : "0"; - str += config.getBoolValue("enableMapReduce") ? "1" : "0"; - str += config.getBoolValue("beingopacity") ? "1" : "0"; - str += ","; - str += config.getBoolValue("enableAlphaFix") ? "1" : "0"; - str += config.getBoolValue("disableAdvBeingCaching") ? "1" : "0"; - str += config.getBoolValue("disableBeingCaching") ? "1" : "0"; - str += config.getBoolValue("particleeffects") ? "1" : "0"; - - str += strprintf(",%d-%d", fps, config.getIntValue("fpslimit")); - outStringNormal(tab, str, str); -} - -void CommandHandler::handleDumpTests(const std::string &args A_UNUSED, - ChatTab *const tab) -{ - std::string str = config.getStringValue("testInfo"); - outStringNormal(tab, str, str); -} - -void CommandHandler::outStringNormal(ChatTab *const tab, - const std::string &str, - const std::string &def) -{ - if (!player_node) - return; - - if (!tab) - { - Net::getChatHandler()->talk(str); - return; - } - - switch (tab->getType()) - { - case ChatTab::TAB_PARTY: - { - Net::getPartyHandler()->chat(str); - break; - } - case ChatTab::TAB_GUILD: - { - if (!player_node) - return; - const Guild *const guild = player_node->getGuild(); - if (guild) - { - if (guild->getServerGuild()) - Net::getGuildHandler()->chat(guild->getId(), str); - else if (guildManager) - guildManager->chat(str); - } - break; - } - case ChatTab::TAB_WHISPER: - { - const WhisperTab *const whisper - = static_cast<WhisperTab *const>(tab); - tab->chatLog(player_node->getName(), str); - Net::getChatHandler()->privateMessage(whisper->getNick(), str); - break; - } - default: - Net::getChatHandler()->talk(def); - break; - } -} - -void CommandHandler::handleSetDrop(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (player_node) - player_node->setQuickDropCounter(atoi(args.c_str())); -} - -void CommandHandler::handleError(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - int *ptr = nullptr; - logger->log("test %d", *ptr); -} - -void CommandHandler::handleUrl(const std::string &args, - ChatTab *const tab) -{ - if (tab) - { - std::string url = args; - if (!strStartWith(url, "http")) - url = "http://" + url; - std::string str = strprintf("[@@%s |%s@@]", url.c_str(), args.c_str()); - outStringNormal(tab, str, str); - } -} - -void CommandHandler::handleOpen(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - std::string url = args; - if (!strStartWith(url, "http")) - url = "http://" + url; - openBrowser(url); -} - -#ifdef DEBUG_DUMP_LEAKS1 -void showRes(std::string str, ResourceManager::Resources *res); - -void showRes(std::string str, ResourceManager::Resources *res) -{ - if (!res) - return; - - if (debugChatTab) - debugChatTab->chatLog(str + toString(res->size())); - logger->log(str + toString(res->size())); - ResourceManager::ResourceIterator iter = res->begin(); - ResourceManager::ResourceIterator iter_end = res->end(); - while (iter != iter_end) - { - if (iter->second && iter->second->getRefCount()) - { - std::string type = " "; - std::string isNew = "N"; - if (iter->second->getDumped()) - isNew = "O"; - else - iter->second->setDumped(true); - - SubImage *const subImage = dynamic_cast<SubImage *const>( - iter->second); - Image *const image = dynamic_cast<Image *const>(iter->second); - int id = 0; - if (subImage) - type = "S"; - else if (image) - type = "I"; - if (image) - id = image->getGLImage(); - logger->log("Resource %s%s: %s (%d) id=%d", type.c_str(), - isNew.c_str(), iter->second->getIdPath().c_str(), - iter->second->getRefCount(), id); - } - ++ iter; - } -} - -void CommandHandler::handleDump(const std::string &args, - ChatTab *const tab A_UNUSED) -{ - if (!debugChatTab) - return; - - ResourceManager *resman = ResourceManager::getInstance(); - - if (!args.empty()) - { - ResourceManager::Resources *res = resman->getResources(); - showRes(_("Resource images:"), res); - res = resman->getOrphanedResources(); - showRes(_("Resource orphaned images:"), res); - } - else - { - ResourceManager::Resources *res = resman->getResources(); - debugChatTab->chatLog(_("Resource images:") + toString(res->size())); - res = resman->getOrphanedResources(); - debugChatTab->chatLog(_("Resource orphaned images:") - + toString(res->size())); - } -} - -#elif defined ENABLE_MEM_DEBUG -void CommandHandler::handleDump(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ - check_leaks(); -} -#else -void CommandHandler::handleDump(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ -} -#endif - -void CommandHandler::replaceVars(std::string &str) -{ - if (!player_node || !actorSpriteManager) - return; - - if (str.find("<PLAYER>") != std::string::npos) - { - const Being *target = player_node->getTarget(); - if (!target || target->getType() != ActorSprite::PLAYER) - { - target = actorSpriteManager->findNearestLivingBeing( - player_node, 20, ActorSprite::PLAYER); - } - if (target) - replaceAll(str, "<PLAYER>", target->getName()); - else - replaceAll(str, "<PLAYER>", ""); - } - if (str.find("<MONSTER>") != std::string::npos) - { - const Being *target = player_node->getTarget(); - if (!target || target->getType() != ActorSprite::MONSTER) - { - target = actorSpriteManager->findNearestLivingBeing( - player_node, 20, ActorSprite::MONSTER); - } - if (target) - replaceAll(str, "<MONSTER>", target->getName()); - else - replaceAll(str, "<MONSTER>", ""); - } - if (str.find("<PEOPLE>") != std::string::npos) - { - StringVect names; - std::string newStr = ""; - actorSpriteManager->getPlayerNames(names, false); - for (StringVectCIter it = names.begin(), it_end = names.end(); - it != it_end; ++ it) - { - if (*it != player_node->getName()) - newStr += *it + ","; - } - if (newStr[newStr.size() - 1] == ',') - newStr = newStr.substr(0, newStr.size() - 1); - if (!newStr.empty()) - replaceAll(str, "<PEOPLE>", newStr); - else - replaceAll(str, "<PEOPLE>", ""); - } - if (str.find("<PARTY>") != std::string::npos) - { - StringVect names; - std::string newStr = ""; - const Party *party = nullptr; - if (player_node->isInParty() && (party = player_node->getParty())) - { - party->getNames(names); - for (StringVectCIter it = names.begin(), it_end = names.end(); - it != it_end; ++ it) - { - if (*it != player_node->getName()) - newStr += *it + ","; - } - if (newStr[newStr.size() - 1] == ',') - newStr = newStr.substr(0, newStr.size() - 1); - if (!newStr.empty()) - replaceAll(str, "<PARTY>", newStr); - else - replaceAll(str, "<PARTY>", ""); - } - else - { - replaceAll(str, "<PARTY>", ""); - } - } -} - -void CommandHandler::handleDumpOGL(const std::string &args A_UNUSED, - ChatTab *const tab A_UNUSED) -{ -#if defined USE_OPENGL && !defined ANDROID - NormalOpenGLGraphics::dumpSettings(); -#endif -} |