summaryrefslogtreecommitdiff
path: root/src/client.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2013-08-21 21:18:02 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-24 21:08:15 +0300
commita3082da9c7296bb18b7a6bc0424eb2a19d485ff6 (patch)
treecd07d091f69f5a3000aaddcbc8911d472b9137e7 /src/client.cpp
parent84189722a64c0794fbd918b4e6412908be2b7394 (diff)
downloadplus-a3082da9c7296bb18b7a6bc0424eb2a19d485ff6.tar.gz
plus-a3082da9c7296bb18b7a6bc0424eb2a19d485ff6.tar.bz2
plus-a3082da9c7296bb18b7a6bc0424eb2a19d485ff6.tar.xz
plus-a3082da9c7296bb18b7a6bc0424eb2a19d485ff6.zip
second part with compilation fixes for SDL2.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp80
1 files changed, 68 insertions, 12 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 38fc440f9..29d81ad64 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -483,7 +483,11 @@ void Client::gameInit()
SMALL_VERSION);
}
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowTitle
+#else
SDL_WM_SetCaption(mCaption.c_str(), nullptr);
+#endif
const ResourceManager *const resman = ResourceManager::getInstance();
@@ -589,7 +593,11 @@ void Client::gameInit()
#else
SDL_SetAlpha(mIcon, SDL_SRCALPHA, SDL_ALPHA_OPAQUE);
#endif
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowIcon
+#else
SDL_WM_SetIcon(mIcon, nullptr);
+#endif
}
#endif
@@ -1026,9 +1034,26 @@ int Client::gameExec()
// logger->log("unknown event: %d", event.type);
break;
+#ifdef USE_SDL2
+ case SDL_WINDOWEVENT:
+ {
+ switch (event.window.event)
+ {
+ // +++ need add other window events
+ case SDL_WINDOWEVENT_RESIZED:
+ resizeVideo(event.window.data1,
+ event.window.data2, false);
+ break;
+ default:
+ break;
+ }
+ break;
+ }
+#else
case SDL_VIDEORESIZE:
resizeVideo(event.resize.w, event.resize.h, false);
break;
+#endif
}
guiInput->pushInput(event);
@@ -1076,6 +1101,9 @@ int Client::gameExec()
// This is done because at some point tick_time will wrap.
lastTickTime = tick_time;
+#ifdef USE_SDL2
+ mainGraphics->updateScreen();
+#else
// Update the screen when application is active, delay otherwise.
if (SDL_GetAppState() & SDL_APPACTIVE)
{
@@ -1083,13 +1111,12 @@ int Client::gameExec()
if (gui)
gui->draw();
mainGraphics->updateScreen();
-// logger->log("active");
}
else
{
-// logger->log("inactive");
SDL_Delay(100);
}
+#endif
BLOCK_START("~Client::SDL_framerateDelay")
if (mLimitFps)
@@ -2865,8 +2892,12 @@ void Client::resizeVideo(int width, int height, const bool always)
void Client::applyGrabMode()
{
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowGrab
+#else
SDL_WM_GrabInput(config.getBoolValue("grabinput")
? SDL_GRAB_ON : SDL_GRAB_OFF);
+#endif
}
void Client::applyGamma()
@@ -2874,15 +2905,21 @@ void Client::applyGamma()
if (config.getFloatValue("enableGamma"))
{
const float val = config.getFloatValue("gamma");
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowBrightness
+#else
SDL_SetGamma(val, val, val);
+#endif
}
}
void Client::applyVSync()
{
+#ifndef USE_SDL2
const int val = config.getIntValue("vsync");
if (val > 0 && val < 2)
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, val);
+#endif
}
void Client::applyKeyRepeat()
@@ -2903,7 +2940,11 @@ void Client::setIsMinimized(const bool n)
if (!n && client->mNewMessageFlag)
{
client->mNewMessageFlag = false;
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowTitle
+#else
SDL_WM_SetCaption(client->mCaption.c_str(), nullptr);
+#endif
}
}
@@ -2916,7 +2957,11 @@ void Client::newChatMessage()
if (!client->mNewMessageFlag && client->mIsMinimized)
{
// show * on window caption
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowTitle
+#else
SDL_WM_SetCaption(("*" + client->mCaption).c_str(), nullptr);
+#endif
client->mNewMessageFlag = true;
}
}
@@ -2938,6 +2983,16 @@ void Client::logEvent(const SDL_Event &event)
logger->log("event: SDL_MOUSEMOTION: %d,%d,%d",
event.motion.state, event.motion.x, event.motion.y);
break;
+#ifdef USE_SDL2
+ case SDL_KEYDOWN:
+ logger->log("event: SDL_KEYDOWN: %d,%d", event.key.state,
+ event.key.keysym.scancode);
+ break;
+ case SDL_KEYUP:
+ logger->log("event: SDL_KEYUP: %d,%d", event.key.state,
+ event.key.keysym.scancode);
+ break;
+#else
case SDL_KEYDOWN:
logger->log("event: SDL_KEYDOWN: %d,%d,%d", event.key.state,
event.key.keysym.scancode, event.key.keysym.unicode);
@@ -2946,6 +3001,17 @@ void Client::logEvent(const SDL_Event &event)
logger->log("event: SDL_KEYUP: %d,%d,%d", event.key.state,
event.key.keysym.scancode, event.key.keysym.unicode);
break;
+ case SDL_VIDEORESIZE:
+ logger->log("event: SDL_VIDEORESIZE");
+ break;
+ case SDL_VIDEOEXPOSE:
+ logger->log("event: SDL_VIDEOEXPOSE");
+ break;
+ case SDL_ACTIVEEVENT:
+ logger->log("event: SDL_ACTIVEEVENT: %d %d",
+ event.active.state, event.active.gain);
+ break;
+#endif
case SDL_MOUSEBUTTONDOWN:
logger->log("event: SDL_MOUSEBUTTONDOWN: %d,%d,%d,%d",
event.button.button, event.button.state,
@@ -2985,19 +3051,9 @@ void Client::logEvent(const SDL_Event &event)
case SDL_SYSWMEVENT:
logger->log("event: SDL_SYSWMEVENT");
break;
- case SDL_VIDEORESIZE:
- logger->log("event: SDL_VIDEORESIZE");
- break;
- case SDL_VIDEOEXPOSE:
- logger->log("event: SDL_VIDEOEXPOSE");
- break;
case SDL_USEREVENT:
logger->log("event: SDL_USEREVENT");
break;
- case SDL_ACTIVEEVENT:
- logger->log("event: SDL_ACTIVEEVENT: %d %d",
- event.active.state, event.active.gain);
- break;
#ifdef ANDROID
case SDL_ACCELEROMETER:
logger->log("event: SDL_ACCELEROMETER");