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author | Andrei Karas <akaras@inbox.ru> | 2016-08-06 17:56:54 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-06 18:04:42 +0300 |
commit | 23dcc6af6b06901088ceac938850e8fa8717e422 (patch) | |
tree | c87136cd1816a1340972464900511593fd5e5bec /src/being | |
parent | 8b89f43575300bceaa7ce659117707f1cbc5eddd (diff) | |
download | plus-23dcc6af6b06901088ceac938850e8fa8717e422.tar.gz plus-23dcc6af6b06901088ceac938850e8fa8717e422.tar.bz2 plus-23dcc6af6b06901088ceac938850e8fa8717e422.tar.xz plus-23dcc6af6b06901088ceac938850e8fa8717e422.zip |
Add support for player rider offset by x and y.
Diffstat (limited to 'src/being')
-rw-r--r-- | src/being/being.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 14fddc6c0..8ce14bc40 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -3521,7 +3521,9 @@ void Being::drawPlayer(Graphics *restrict const graphics, } drawBeingCursor(graphics, px, py); - drawPlayerSpriteAt(graphics, px, py); + drawPlayerSpriteAt(graphics, + px + mHorseInfo->riderOffsetX, + py + mHorseInfo->riderOffsetY); for_each_horses(mUpHorseSprites) { |