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authorAndrei Karas <akaras@inbox.ru>2016-03-05 18:33:57 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-05 18:33:57 +0300
commit1c34872aea8d196708aec8277017b467d01d09b0 (patch)
treedd14d98c40666797d1c5c14f39a5f117d17d791c /src/being
parent3fae3f59aad1f1f2eee1e1bfa088672787bc9c78 (diff)
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Replace in Being speed field from vector to int.
Diffstat (limited to 'src/being')
-rw-r--r--src/being/being.cpp13
-rw-r--r--src/being/being.h8
-rw-r--r--src/being/localplayer.cpp2
3 files changed, 11 insertions, 12 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 49fb6a480..fadf254a9 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -186,9 +186,8 @@ Being::Being(const BeingId id,
mIsGM(false),
mType(type),
mSpeechBubble(nullptr),
- mWalkSpeed(playerHandler ? playerHandler->getDefaultWalkSpeed()
- : Vector(1, 1, 1)),
- mSpeed(playerHandler ? playerHandler->getDefaultWalkSpeed().x : 0),
+ mWalkSpeed(playerHandler ? playerHandler->getDefaultWalkSpeed() : 1),
+ mSpeed(playerHandler ? playerHandler->getDefaultWalkSpeed() : 0),
mIp(),
mSpriteRemap(new int[20]),
mSpriteHide(new int[20]),
@@ -465,11 +464,11 @@ void Being::setSubtype(const BeingTypeId subtype,
if (playerHandler)
setWalkSpeed(playerHandler->getDefaultWalkSpeed());
else
- setWalkSpeed(Vector(1, 1, 0));
+ setWalkSpeed(1);
}
else
{
- setWalkSpeed(Vector(speed, speed, 0));
+ setWalkSpeed(speed);
}
}
}
@@ -1709,11 +1708,11 @@ void Being::nextTile() restrict2
if ((mType != ActorType::Player || mUseDiagonal)
&& mX != pos.x && mY != pos.y)
{
- mSpeed = static_cast<float>(mWalkSpeed.x * 1.4F);
+ mSpeed = static_cast<float>(mWalkSpeed) * 1.4F;
}
else
{
- mSpeed = mWalkSpeed.x;
+ mSpeed = static_cast<float>(mWalkSpeed);
}
if (mX != pos.x || mY != pos.y)
diff --git a/src/being/being.h b/src/being/being.h
index 1fd7aa0ba..c9bb2eca7 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -404,13 +404,13 @@ class Being notfinal : public ActorSprite,
/**
* Sets the walk speed in pixels per second.
*/
- void setWalkSpeed(const Vector &restrict speed) restrict2
- { mWalkSpeed = speed; mSpeed = speed.x; }
+ void setWalkSpeed(const int speed) restrict2
+ { mWalkSpeed = speed; mSpeed = static_cast<float>(speed); }
/**
* Gets the walk speed in pixels per second.
*/
- Vector getWalkSpeed() const restrict2 noexcept A_WARN_UNUSED
+ int getWalkSpeed() const restrict2 noexcept A_WARN_UNUSED
{ return mWalkSpeed; }
/**
@@ -1096,7 +1096,7 @@ class Being notfinal : public ActorSprite,
* In pixels per second.
* @see MILLISECONDS_IN_A_TICK
*/
- Vector mWalkSpeed;
+ int mWalkSpeed;
float mSpeed;
std::string mIp;
int *restrict mSpriteRemap A_NONNULLPOINTER;
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index ecc3b20e4..47735875c 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -190,7 +190,7 @@ LocalPlayer::LocalPlayer(const BeingId id,
mNameColor = nullptr;
PlayerInfo::setStatBase(Attributes::WALK_SPEED,
- CAST_S32(getWalkSpeed().x));
+ getWalkSpeed());
PlayerInfo::setStatMod(Attributes::WALK_SPEED, 0);
loadHomes();