summaryrefslogtreecommitdiff
path: root/src/being
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2015-01-23 13:15:41 +0300
committerAndrei Karas <akaras@inbox.ru>2015-01-23 23:49:41 +0300
commitb7bb27910303ef1538e2cbb4093e452c77567739 (patch)
tree4ec28548195cb257218a4bcea5fab07f19a2d36a /src/being
parent4604b1e450ba9335c58745e9e8041f7e89fb5da5 (diff)
downloadplus-b7bb27910303ef1538e2cbb4093e452c77567739.tar.gz
plus-b7bb27910303ef1538e2cbb4093e452c77567739.tar.bz2
plus-b7bb27910303ef1538e2cbb4093e452c77567739.tar.xz
plus-b7bb27910303ef1538e2cbb4093e452c77567739.zip
Add variable for cart window.
Diffstat (limited to 'src/being')
-rw-r--r--src/being/playerinfo.cpp16
-rw-r--r--src/being/playerinfo.h4
2 files changed, 20 insertions, 0 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 8d8d20071..2016454da 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -56,6 +56,9 @@ PlayerInfoBackend mData;
int mCharId = 0;
Inventory *mInventory = nullptr;
+#ifdef EATHENA_SUPPORT
+Inventory *mCartInventory = nullptr;
+#endif
Equipment *mEquipment = nullptr;
MercenaryInfo *mMercenary = nullptr;
HomunculusInfo *mHomunculus = nullptr;
@@ -199,6 +202,13 @@ Inventory *getStorageInventory()
return inventoryHandler->getStorage();
}
+#ifdef EATHENA_SUPPORT
+Inventory *getCartInventory()
+{
+ return mCartInventory;
+}
+#endif
+
void clearInventory()
{
if (mEquipment)
@@ -406,6 +416,9 @@ void gameDestroyed()
{
delete2(mInventory);
delete2(mEquipment);
+#ifdef EATHENA_SUPPORT
+ delete2(mCartInventory);
+#endif
}
void stateChange(const State state)
@@ -416,6 +429,9 @@ void stateChange(const State state)
{
mInventory = new Inventory(Inventory::INVENTORY);
mEquipment = new Equipment();
+#ifdef EATHENA_SUPPORT
+ mCartInventory = new Inventory(Inventory::CART);
+#endif
}
}
}
diff --git a/src/being/playerinfo.h b/src/being/playerinfo.h
index c49326bb4..807d9d03d 100644
--- a/src/being/playerinfo.h
+++ b/src/being/playerinfo.h
@@ -148,6 +148,10 @@ namespace PlayerInfo
Inventory *getStorageInventory() A_WARN_UNUSED;
+#ifdef EATHENA_SUPPORT
+ Inventory *getCartInventory() A_WARN_UNUSED;
+#endif
+
/**
* Clears the player's inventory and equipment.
*/