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author | Andrei Karas <akaras@inbox.ru> | 2014-12-02 17:56:13 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-12-02 17:56:13 +0300 |
commit | 1003a7a74f72f17f59f4a74eacf95a1744a64506 (patch) | |
tree | 59e3dfae9c470426dea48b4b3aa221c40800072e /src/being | |
parent | ce2e90b35291abe32c47e21569a58e9eb22cc87b (diff) | |
download | plus-1003a7a74f72f17f59f4a74eacf95a1744a64506.tar.gz plus-1003a7a74f72f17f59f4a74eacf95a1744a64506.tar.bz2 plus-1003a7a74f72f17f59f4a74eacf95a1744a64506.tar.xz plus-1003a7a74f72f17f59f4a74eacf95a1744a64506.zip |
Move death dialog showing from playerhandler.
Diffstat (limited to 'src/being')
-rw-r--r-- | src/being/localplayer.cpp | 18 | ||||
-rw-r--r-- | src/being/localplayer.h | 4 |
2 files changed, 22 insertions, 0 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 935b64c70..a9a51bd56 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -110,6 +110,7 @@ extern SkillDialog *skillDialog; LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) : Being(id, ActorType::Player, subtype, nullptr), AttributeListener(), + PlayerDeathListener(), StatListener(), mGMLevel(0), mCrazyMoveState(0), @@ -1106,6 +1107,13 @@ void LocalPlayer::attributeChanged(const int id, case Attributes::LEVEL: mLevel = newVal; break; + case Attributes::HP: + if (oldVal != 0 && newVal == 0 + && localPlayer->getCurrentAction() != BeingAction::DEAD) + { + PlayerDeathListener::distributeEvent(); + } + break; default: break; } @@ -3276,3 +3284,13 @@ void LocalPlayer::setTestParticle(const std::string &fileName, mTestParticleHash = UpdaterWindow::getFileHash(mTestParticleName); } } + +void LocalPlayer::playerDeath() +{ + if (mAction != BeingAction::DEAD) + { + setAction(BeingAction::DEAD, 0); + recalcSpritesOrder(); + } +} + diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 46ed22cb8..dd5043572 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -31,6 +31,7 @@ #include "listeners/actorspritelistener.h" #include "listeners/attributelistener.h" +#include "listeners/playerdeathlistener.h" #include "listeners/statlistener.h" #include <vector> @@ -49,6 +50,7 @@ class OkDialog; class LocalPlayer final : public Being, public ActorSpriteListener, public AttributeListener, + public PlayerDeathListener, public StatListener { public: @@ -289,6 +291,8 @@ class LocalPlayer final : public Being, */ void optionChanged(const std::string &value) override final; + void playerDeath() override final; + /** * set a following player. */ |