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authorAndrei Karas <akaras@inbox.ru>2014-05-08 22:47:02 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-08 22:47:02 +0300
commit8daa939a45794c26a33e109c13c4d6f58a46e00e (patch)
treefa0c2f40eec569816cfa2565f1070ddd90f57bf3 /src/being/playerinfo.cpp
parent6d4da51f0fdcecc2d4398f60dbca43f499fdbe16 (diff)
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Fix code style in being
Diffstat (limited to 'src/being/playerinfo.cpp')
-rw-r--r--src/being/playerinfo.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 8f91c16db..fdbad89a5 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -200,7 +200,7 @@ void setInventoryItem(const int index, const int id,
const int amount, const int refine)
{
bool equipment = false;
- const int itemType = ItemDB::get(id).getType();
+ const ItemType itemType = ItemDB::get(id).getType();
if (itemType != ITEM_UNUSABLE && itemType != ITEM_USABLE)
equipment = true;
if (mInventory)
@@ -411,7 +411,7 @@ void gameDestroyed()
delete2(mEquipment);
}
-void stateChange(const int state)
+void stateChange(const State state)
{
if (state == STATE_GAME)
{