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authorAndrei Karas <akaras@inbox.ru>2016-04-09 15:47:25 +0300
committerAndrei Karas <akaras@inbox.ru>2016-04-09 15:47:43 +0300
commita102628a6acaa64ca4b31d588cc9eedbb334d077 (patch)
tree6548b1685fbd2bde00f6e823bfec3e6bd89e2de8 /src/being/being.h
parentd874b0d53b19d74d45402bd432b9092186c525ee (diff)
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Revert "Improve drawing player sprites performance."
This reverts commit 1dfc22f53967ad7e39d42ba8aabe0afa7445476e.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/being/being.h b/src/being/being.h
index f4c03af37..606db0a35 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -1136,8 +1136,6 @@ class Being notfinal : public ActorSprite,
const int offsetX,
const int offsetY) const A_NONNULL(2);
- void updateDrawSprites() override final;
-
const ActorTypeT mType;
/** Speech Bubble components */
@@ -1162,7 +1160,6 @@ class Being notfinal : public ActorSprite,
std::vector<Being*> mPets;
Being *restrict mOwner;
Particle *restrict mSpecialParticle;
- std::vector<Sprite*> mDrawSprites;
#ifdef EATHENA_SUPPORT
ChatObject *restrict mChat;
HorseInfo *restrict mHorseInfo;