diff options
author | Andrei Karas <akaras@inbox.ru> | 2016-03-14 00:23:01 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2016-03-14 01:32:35 +0300 |
commit | 14d7b12e9e3be7534d6c3683fd391eb28f95cd77 (patch) | |
tree | 1970a9acb175fb6b0020d7915e14ff56bebf3cd1 /src/being/being.cpp | |
parent | 9e77738e7c8a01e343c060a12f0d9d44a96874ed (diff) | |
download | plus-14d7b12e9e3be7534d6c3683fd391eb28f95cd77.tar.gz plus-14d7b12e9e3be7534d6c3683fd391eb28f95cd77.tar.bz2 plus-14d7b12e9e3be7534d6c3683fd391eb28f95cd77.tar.xz plus-14d7b12e9e3be7534d6c3683fd391eb28f95cd77.zip |
Split drawSprites in Being/CompoundSprite into drawSprites and drawPlayerSprites.
Diffstat (limited to 'src/being/being.cpp')
-rw-r--r-- | src/being/being.cpp | 59 |
1 files changed, 45 insertions, 14 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index f31e45447..101b0ef67 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -71,6 +71,7 @@ #include "resources/emoteinfo.h" #include "resources/emotesprite.h" #include "resources/horseinfo.h" +#include "resources/image.h" #include "resources/iteminfo.h" #include "resources/db/avatardb.h" @@ -211,7 +212,7 @@ Being::Being(const BeingId id, mX(0), mY(0), mSortOffsetY(0), - mOffsetY(0), + mPixelOffsetY(0), mFixedOffsetY(0), mOldHeight(0), mDamageTaken(0), @@ -1736,7 +1737,7 @@ void Being::nextTile() restrict2 mX = pos.x; mY = pos.y; const uint8_t height = mMap->getHeightOffset(mX, mY); - mOffsetY = height - mOldHeight; + mPixelOffsetY = height - mOldHeight; mFixedOffsetY = height; mNeedPosUpdate = true; setAction(BeingAction::MOVE, 0); @@ -1836,12 +1837,12 @@ void Being::logic() restrict2 mNeedPosUpdate = false; const int halfTile = mapTileSize / 2; - const float offset2 = static_cast<float>(mOffsetY * abs(offset)) / 2; -// mSortOffsetY = (mOldHeight - mFixedOffsetY + mOffsetY) + const float offset2 = static_cast<float>(mPixelOffsetY * abs(offset)) / 2; +// mSortOffsetY = (mOldHeight - mFixedOffsetY + mPixelOffsetY) // * halfTile - offset2; mSortOffsetY = 0; const float yOffset3 = (mY + 1) * mapTileSize + yOffset - - (mOldHeight + mOffsetY) * halfTile + offset2; + - (mOldHeight + mPixelOffsetY) * halfTile + offset2; // Update pixel coordinates setPixelPositionF(static_cast<float>(mX * mapTileSize @@ -2978,9 +2979,9 @@ void Being::draw(Graphics *restrict const graphics, } } -void Being::drawSprites(Graphics *restrict const graphics, - const int posX, - const int posY) const restrict2 +void Being::drawPlayerSprites(Graphics *restrict const graphics, + const int posX, + const int posY) const restrict2 { const int sz = CompoundSprite::getNumberOfLayers(); for (int f = 0; f < sz; f ++) @@ -3019,14 +3020,44 @@ void Being::drawBasic(Graphics *restrict const graphics, const int x, const int y) const restrict2 { - CompoundSprite::draw(graphics, x, y); + drawCompound(graphics, x, y); +} + +void Being::drawCompound(Graphics *const graphics, + const int posX, + const int posY) const +{ + FUNC_BLOCK("CompoundSprite::draw", 1) + if (mNeedsRedraw) + updateImages(); + + if (mSprites.empty()) // Nothing to draw + return; + + if (mAlpha == 1.0F && mImage) + { + graphics->drawImage(mImage, + posX + mOffsetX, + posY + mOffsetY); + } + else if (mAlpha && mAlphaImage) + { + mAlphaImage->setAlpha(mAlpha); + graphics->drawImage(mAlphaImage, + posX + mOffsetX, + posY + mOffsetY); + } + else + { + Being::drawPlayerSprites(graphics, posX, posY); + } } void Being::drawPlayerSpriteAt(Graphics *restrict const graphics, const int x, const int y) const restrict2 { - CompoundSprite::draw(graphics, x, y); + drawCompound(graphics, x, y); if (mShowOwnHP && mInfo && @@ -4103,8 +4134,8 @@ void Being::setTileCoords(const int x, const int y) restrict2 mY = y; if (mMap) { - mOffsetY = 0; - mFixedOffsetY = mOffsetY; + mPixelOffsetY = 0; + mFixedOffsetY = mPixelOffsetY; mOldHeight = mMap->getHeightOffset(mX, mY); mNeedPosUpdate = true; } @@ -4115,8 +4146,8 @@ void Being::setMap(Map *restrict const map) restrict2 ActorSprite::setMap(map); if (mMap) { - mOffsetY = mMap->getHeightOffset(mX, mY); - mFixedOffsetY = mOffsetY; + mPixelOffsetY = mMap->getHeightOffset(mX, mY); + mFixedOffsetY = mPixelOffsetY; mOldHeight = 0; mNeedPosUpdate = true; } |