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author | Andrei Karas <akaras@inbox.ru> | 2017-11-08 23:10:21 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-11-08 23:10:21 +0300 |
commit | 7ca06be4b1a8dab21d21ddbab078ef7fed8cd1f8 (patch) | |
tree | fd036a61e12f36c16fded19d1e32dd82ba1560ae /src/being/being.cpp | |
parent | 284b8a1f756101bf69efbc064b1e247119eea621 (diff) | |
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Allow draw npc equipment sprites (only basic slots).
Diffstat (limited to 'src/being/being.cpp')
-rw-r--r-- | src/being/being.cpp | 35 |
1 files changed, 33 insertions, 2 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 6bbf50a48..4f115a6d3 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2875,7 +2875,6 @@ void Being::setSpriteColor(const unsigned int slot, CompoundSprite::setSprite(slot, equipmentSprite); mSpriteDraw[slot] = id; - addItemParticles(id, info.getDisplay()); setAction(mAction, 0); @@ -3224,6 +3223,15 @@ void Being::setHairTempSprite(const unsigned int slot, void Being::setHairColorSpriteID(const unsigned int slot, const int id) restrict2 { + if (charServerHandler == nullptr || slot >= charServerHandler->maxSprite()) + return; + + if (slot >= CAST_U32(mSprites.size())) + ensureSize(slot + 1); + + if (slot >= CAST_U32(mSlots.size())) + mSlots.resize(slot + 1, BeingSlot()); + BeingSlot &beingSlot = mSlots[slot]; setSpriteColor(slot, id, @@ -3688,6 +3696,18 @@ void Being::drawOther(Graphics *restrict const graphics, drawOtherSpriteAt(graphics, px, py); } +void Being::drawNpc(Graphics *restrict const graphics, + const int offsetX, + const int offsetY) const restrict2 +{ + // getActorX() + offsetX; + const int px = mPixelX - mapTileSize / 2 + offsetX; + // getActorY() + offsetY; + const int py = mPixelY - mapTileSize + offsetY; + drawBeingCursor(graphics, px, py); + drawNpcSpriteAt(graphics, px, py); +} + void Being::drawMonster(Graphics *restrict const graphics, const int offsetX, const int offsetY) const restrict2 @@ -3783,10 +3803,14 @@ void Being::draw(Graphics *restrict const graphics, offsetX, offsetY); break; + case ActorType::Npc: + drawNpc(graphics, + offsetX, + offsetY); + break; case ActorType::Pet: case ActorType::SkillUnit: case ActorType::Unknown: - case ActorType::Npc: case ActorType::FloorItem: case ActorType::Avatar: default: @@ -3902,6 +3926,13 @@ void Being::drawOtherSpriteAt(Graphics *restrict const graphics, CompoundSprite::drawSimple(graphics, x, y); } +void Being::drawNpcSpriteAt(Graphics *restrict const graphics, + const int x, + const int y) const restrict2 +{ + drawCompound(graphics, x, y); +} + void Being::drawMonsterSpriteAt(Graphics *restrict const graphics, const int x, const int y) const restrict2 |