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author | Andrei Karas <akaras@inbox.ru> | 2015-11-01 16:15:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-11-01 16:15:31 +0300 |
commit | 7abf9198788c8ec476c6099faf7ebd25be372655 (patch) | |
tree | 52629718dc762bfd772e3304c98f155869bcd574 /src/being/actorsprite.h | |
parent | 7afb9df4a8fdecc0d6b93a7dbd7044e0f6a358f3 (diff) | |
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Show enabled status effects in player popups.
Diffstat (limited to 'src/being/actorsprite.h')
-rw-r--r-- | src/being/actorsprite.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h index 76a4a53fc..7d86742d8 100644 --- a/src/being/actorsprite.h +++ b/src/being/actorsprite.h @@ -185,6 +185,9 @@ class ActorSprite notfinal : public CompoundSprite, public Actor bool isTrickDead() const A_WARN_UNUSED { return mTrickDead; } + const std::set<int> &getStatusEffects() const A_WARN_UNUSED + { return mStatusEffects; } + protected: /** * Notify self that the stun mode has been updated. Invoked by |