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authorAndrei Karas <akaras@inbox.ru>2015-11-01 16:15:31 +0300
committerAndrei Karas <akaras@inbox.ru>2015-11-01 16:15:31 +0300
commit7abf9198788c8ec476c6099faf7ebd25be372655 (patch)
tree52629718dc762bfd772e3304c98f155869bcd574 /src/being/actorsprite.h
parent7afb9df4a8fdecc0d6b93a7dbd7044e0f6a358f3 (diff)
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Show enabled status effects in player popups.
Diffstat (limited to 'src/being/actorsprite.h')
-rw-r--r--src/being/actorsprite.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h
index 76a4a53fc..7d86742d8 100644
--- a/src/being/actorsprite.h
+++ b/src/being/actorsprite.h
@@ -185,6 +185,9 @@ class ActorSprite notfinal : public CompoundSprite, public Actor
bool isTrickDead() const A_WARN_UNUSED
{ return mTrickDead; }
+ const std::set<int> &getStatusEffects() const A_WARN_UNUSED
+ { return mStatusEffects; }
+
protected:
/**
* Notify self that the stun mode has been updated. Invoked by