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author | Andrei Karas <akaras@inbox.ru> | 2015-12-20 18:33:36 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-20 18:33:36 +0300 |
commit | 982d842ce7006888cb943249efaa59db9607346d (patch) | |
tree | 2f82f029ef180ecb78dab4cb0be010de1880fd4d /src/animatedsprite.h | |
parent | a6d1f7f9abdedce7c03056408ed2172792abce53 (diff) | |
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Move animatedsprite into sprite directory.
Diffstat (limited to 'src/animatedsprite.h')
-rw-r--r-- | src/animatedsprite.h | 148 |
1 files changed, 0 insertions, 148 deletions
diff --git a/src/animatedsprite.h b/src/animatedsprite.h deleted file mode 100644 index be27e5d10..000000000 --- a/src/animatedsprite.h +++ /dev/null @@ -1,148 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2015 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef ANIMATEDSPRITE_H -#define ANIMATEDSPRITE_H - -#include "resources/sprite/sprite.h" - -class Animation; -class AnimationDelayLoad; -struct Frame; - -/** - * Animates a sprite by adding playback state. - */ -class AnimatedSprite final : public Sprite -{ - public: - /** - * Constructor. - * @param sprite the sprite to animate - */ - explicit AnimatedSprite(SpriteDef *const sprite); - - A_DELETE_COPY(AnimatedSprite) - - /** - * An helper function, which will request the sprite to animate - * from the resource manager. - * - * @param filename the file of the sprite to animate - * @param variant the sprite variant - */ - static AnimatedSprite *load(const std::string &filename, - const int variant = 0) A_WARN_UNUSED; - - static AnimatedSprite *delayedLoad(const std::string &filename, - const int variant = 0) - A_WARN_UNUSED; - - static AnimatedSprite *clone(const AnimatedSprite *const anim); - - ~AnimatedSprite(); - - bool reset() override final; - - bool play(const std::string &action) override final; - - bool update(const int time) override final; - - void draw(Graphics *const graphics, - const int posX, - const int posY) const override final A_NONNULL(2); - - int getWidth() const override final A_WARN_UNUSED; - - int getHeight() const override final A_WARN_UNUSED; - - const Image* getImage() const override final A_WARN_UNUSED; - - bool setSpriteDirection(const SpriteDirection::Type direction) - override final; - - int getNumberOfLayers() const A_WARN_UNUSED - { return 1; } - - std::string getIdPath() const A_WARN_UNUSED; - - unsigned int getCurrentFrame() const override final A_WARN_UNUSED; - - unsigned int getFrameCount() const override final A_WARN_UNUSED; - - void setAlpha(float alpha) override final; - - const void *getHash() const override final A_WARN_UNUSED; - - bool updateNumber(const unsigned num) override final; - - void clearDelayLoad(); - - void setSprite(SpriteDef *const sprite) - { mSprite = sprite; } - - bool isTerminated() const - { return mTerminated; } - - static void setEnableCache(const bool b) - { mEnableCache = b; } - -#ifdef UNITTESTS - SpriteDef *getSprite() - { return mSprite; } - - const Frame *getFrame() const - { return mFrame; } - - const Animation *getAnimation() const - { return mAnimation; } - - unsigned int getFrameIndex() const - { return mFrameIndex; } - - unsigned int getFrameTime() const - { return mFrameTime; } -#endif - - private: - bool updateCurrentAnimation(const unsigned int dt); - - void setDelayLoad(const std::string &filename, const int variant); - - SpriteDirection::Type mDirection; /**< The sprite direction. */ - int mLastTime; /**< The last time update was called. */ - - unsigned int mFrameIndex; /**< The index of the current frame. */ - unsigned int mFrameTime; /**< The time since start of frame. */ - - SpriteDef *mSprite; /**< The sprite definition. */ - const Action *mAction; /**< The currently active action. */ - const Animation *mAnimation; /**< The currently active animation. */ - const Frame *mFrame; /**< The currently active frame. */ - unsigned mNumber; - unsigned mNumber1; - AnimationDelayLoad *mDelayLoad; - bool mTerminated; - static bool mEnableCache; -}; - -#endif // ANIMATEDSPRITE_H |