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author | Andrei Karas <akaras@inbox.ru> | 2013-04-14 17:06:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-14 17:06:02 +0300 |
commit | 6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d (patch) | |
tree | f1acb027394af1aec49790354df97da4665488b7 /src/actorspritemanager.h | |
parent | a7d7346b9eb3fa62a8912e31d5c00f8e05390425 (diff) | |
download | plus-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.gz plus-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.bz2 plus-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.xz plus-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.zip |
another fixes from cpplint.
Diffstat (limited to 'src/actorspritemanager.h')
-rw-r--r-- | src/actorspritemanager.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index cdf85e471..758714d6a 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -145,8 +145,8 @@ class ActorSpriteManager final: public ConfigListener Being *findNearestLivingBeing(const Being *const aroundBeing, const int maxTileDist, const ActorSprite::Type - type = Being::UNKNOWN - ) const A_WARN_UNUSED; + type = Being::UNKNOWN) + const A_WARN_UNUSED; /** * Finds a being by name and (optionally) by type. @@ -159,8 +159,8 @@ class ActorSpriteManager final: public ConfigListener * Finds a nearest being by name and (optionally) by type. */ Being *findNearestByName(const std::string &name, - const Being::Type &type = Being::UNKNOWN - ) const A_WARN_UNUSED; + const Being::Type &type = Being::UNKNOWN) + const A_WARN_UNUSED; /** * Heal all players in distance. @@ -289,7 +289,7 @@ class ActorSpriteManager final: public ConfigListener int getAttackMobIndex(const std::string &name) const A_WARN_UNUSED; - int getPriorityAttackMobIndex(const std::string &name) + int getPriorityAttackMobIndex(const std::string &name) const A_WARN_UNUSED; int getPickupItemIndex(const std::string &name) const A_WARN_UNUSED; @@ -352,4 +352,4 @@ class ActorSpriteManager final: public ConfigListener extern ActorSpriteManager *actorSpriteManager; -#endif // ACTORSPRITEMANAGER_H +#endif // ACTORSPRITEMANAGER_H |