summaryrefslogtreecommitdiff
path: root/src/actorspritemanager.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-05-04 01:36:53 +0300
committerAndrei Karas <akaras@inbox.ru>2012-05-05 19:36:52 +0300
commit7ed077a94dd553e5aa7675144ce98fd6e4ce723e (patch)
tree1cdb4cad6692d0dc34b4220f62038f67af77da2e /src/actorspritemanager.h
parent7ba882b543b45794301f2490fceb84b0dd9c60e1 (diff)
downloadplus-7ed077a94dd553e5aa7675144ce98fd6e4ce723e.tar.gz
plus-7ed077a94dd553e5aa7675144ce98fd6e4ce723e.tar.bz2
plus-7ed077a94dd553e5aa7675144ce98fd6e4ce723e.tar.xz
plus-7ed077a94dd553e5aa7675144ce98fd6e4ce723e.zip
Add pickup ignore list.
Diffstat (limited to 'src/actorspritemanager.h')
-rw-r--r--src/actorspritemanager.h78
1 files changed, 38 insertions, 40 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h
index 9605b9ccd..7ce00dd68 100644
--- a/src/actorspritemanager.h
+++ b/src/actorspritemanager.h
@@ -226,17 +226,17 @@ class ActorSpriteManager: public ConfigListener
void removeAttackMob(const std::string &name);
+ void removePickupItem(const std::string &name);
+
void addPriorityAttackMob(std::string name);
void addAttackMob(std::string name);
void addIgnoreAttackMob(std::string name);
- std::list<std::string> getPriorityAttackMobs() const
- { return mPriorityAttackMobs; }
+ void addPickupItem(std::string name);
- std::list<std::string> getAttackMobs() const
- { return mAttackMobs; }
+ void addIgnorePickupItem(std::string name);
void setPriorityAttackMobs(std::list<std::string> mobs)
{ mPriorityAttackMobs = mobs; }
@@ -250,36 +250,23 @@ class ActorSpriteManager: public ConfigListener
int getAttackMobsSize() const
{ return static_cast<int>(mAttackMobs.size()); }
- std::list<std::string> getIgnoreAttackMobs() const
- { return mIgnoreAttackMobs; }
-
- std::set<std::string> getAttackMobsSet() const
- { return mAttackMobsSet; }
-
- std::set<std::string> getPriorityAttackMobsSet() const
- { return mPriorityAttackMobsSet; }
-
- std::set<std::string> getIgnoreAttackMobsSet() const
- { return mIgnoreAttackMobsSet; }
-
- void rebuildPriorityAttackMobs();
+ int getPickupItemsSize() const
+ { return static_cast<int>(mPickupItems.size()); }
- void rebuildAttackMobs();
+#define defList(list1, mob) \
+ bool isIn##list1##List(const std::string &name) const\
+ { return m##list1##mob##Set.find(name) != m##list1##mob##Set.end(); }\
+ void rebuild##list1##mob();\
+ std::set<std::string> get##list1##mob##Set() const\
+ { return m##list1##mob##Set; }\
+ std::list<std::string> get##list1##mob() const\
+ { return m##list1##mob; }
- bool isInAttackList(const std::string &name) const
- { return mAttackMobsSet.find(name) != mAttackMobsSet.end(); }
-
- bool isInPriorityAttackList(const std::string &name)
- {
- return mPriorityAttackMobsSet.find(name)
- != mPriorityAttackMobsSet.end();
- }
-
- bool isInIgnoreAttackList(const std::string &name)
- {
- return mIgnoreAttackMobsSet.find(name)
- != mIgnoreAttackMobsSet.end();
- }
+ defList(Attack, Mobs)
+ defList(PriorityAttack, Mobs)
+ defList(IgnoreAttack, Mobs)
+ defList(Pickup, Items)
+ defList(IgnorePickup, Items)
std::map<std::string, int> getAttackMobsMap() const
{ return mAttackMobsMap; }
@@ -291,8 +278,12 @@ class ActorSpriteManager: public ConfigListener
int getPriorityAttackMobIndex(std::string name);
+ int getPickupItemIndex(std::string name);
+
int getIndexByName(std::string name, std::map<std::string, int> &map);
+ bool checkForPickup(FloorItem *item);
+
protected:
bool validateBeing(Being *aroundBeing, Being* being,
Being::Type type, Being* excluded = nullptr,
@@ -317,14 +308,21 @@ class ActorSpriteManager: public ConfigListener
bool mCycleMonsters;
bool mExtMouseTargeting;
- std::list<std::string> mPriorityAttackMobs;
- std::list<std::string> mAttackMobs;
- std::list<std::string> mIgnoreAttackMobs;
- std::set<std::string> mPriorityAttackMobsSet;
- std::set<std::string> mAttackMobsSet;
- std::set<std::string> mIgnoreAttackMobsSet;
- std::map<std::string, int> mPriorityAttackMobsMap;
- std::map<std::string, int> mAttackMobsMap;
+#define defVarsP(mob) \
+ std::list<std::string> mPriority##mob;\
+ std::set<std::string> mPriority##mob##Set;\
+ std::map<std::string, int> mPriority##mob##Map;
+
+#define defVars(mob) \
+ std::list<std::string> m##mob;\
+ std::set<std::string> m##mob##Set;\
+ std::map<std::string, int> m##mob##Map;\
+ std::list<std::string> mIgnore##mob;\
+ std::set<std::string> mIgnore##mob##Set;
+
+ defVarsP(AttackMobs)
+ defVars(AttackMobs)
+ defVars(PickupItems)
};
extern ActorSpriteManager *actorSpriteManager;