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author | Andrei Karas <akaras@inbox.ru> | 2013-02-05 12:33:10 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-02-05 15:48:51 +0300 |
commit | 126b1470842302537b0bc5e4527cf7fd540a9125 (patch) | |
tree | 8d98425338e7a7f01add71d762fba147fc097fc2 /src/actor.h | |
parent | f6920653c7a958528df248ff61c372a0bd3d4f1d (diff) | |
download | plus-126b1470842302537b0bc5e4527cf7fd540a9125.tar.gz plus-126b1470842302537b0bc5e4527cf7fd540a9125.tar.bz2 plus-126b1470842302537b0bc5e4527cf7fd540a9125.tar.xz plus-126b1470842302537b0bc5e4527cf7fd540a9125.zip |
Add checks and const to animatedsprites and related classes.
Diffstat (limited to 'src/actor.h')
-rw-r--r-- | src/actor.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/actor.h b/src/actor.h index 392a59dc5..461758b9a 100644 --- a/src/actor.h +++ b/src/actor.h @@ -52,7 +52,8 @@ public: * would support setting a translation offset. It already does this * partly with the clipping rectangle support. */ - virtual bool draw(Graphics *graphics, int offsetX, int offsetY) const = 0; + virtual bool draw(Graphics *const graphics, + const int offsetX, const int offsetY) const = 0; /** * Returns the horizontal size of the actors graphical representation |