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author | Andrei Karas <akaras@inbox.ru> | 2015-05-06 17:00:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-06 17:00:00 +0300 |
commit | 21e0c15d56438f2d7f3e15736c00dd8b8ac6bd1c (patch) | |
tree | 2e366420e85c18fc4c687cc7ab5d1dd2f46df365 /src/actions/target.cpp | |
parent | 5b0c6c5c95645813f96ea413b1c14f2ffc18a481 (diff) | |
download | plus-21e0c15d56438f2d7f3e15736c00dd8b8ac6bd1c.tar.gz plus-21e0c15d56438f2d7f3e15736c00dd8b8ac6bd1c.tar.bz2 plus-21e0c15d56438f2d7f3e15736c00dd8b8ac6bd1c.tar.xz plus-21e0c15d56438f2d7f3e15736c00dd8b8ac6bd1c.zip |
Add strong typed bool type AllowSort.
Diffstat (limited to 'src/actions/target.cpp')
-rw-r--r-- | src/actions/target.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/actions/target.cpp b/src/actions/target.cpp index b4a2c8058..2c18b80f2 100644 --- a/src/actions/target.cpp +++ b/src/actions/target.cpp @@ -33,7 +33,7 @@ namespace Actions { -static bool setTarget(const ActorType::Type type, const bool allowSort) +static bool setTarget(const ActorType::Type type, const AllowSort allowSort) { if (actorManager && localPlayer) { @@ -50,28 +50,28 @@ static bool setTarget(const ActorType::Type type, const bool allowSort) impHandler0(targetPlayer) { - return setTarget(ActorType::Player, true); + return setTarget(ActorType::Player, AllowSort_true); } impHandler0(targetMonster) { - return setTarget(ActorType::Monster, true); + return setTarget(ActorType::Monster, AllowSort_true); } impHandler0(targetClosestMonster) { - return setTarget(ActorType::Monster, false); + return setTarget(ActorType::Monster, AllowSort_false); } impHandler0(targetNPC) { - return setTarget(ActorType::Npc, true); + return setTarget(ActorType::Npc, AllowSort_true); } impHandler0(targetMercenary) { #ifdef EATHENA_SUPPORT - return setTarget(ActorType::Mercenary, true); + return setTarget(ActorType::Mercenary, AllowSort_true); #else return false; #endif @@ -80,7 +80,7 @@ impHandler0(targetMercenary) impHandler0(targetPet) { #ifdef EATHENA_SUPPORT - return setTarget(ActorType::Pet, true); + return setTarget(ActorType::Pet, AllowSort_true); #else return false; #endif |