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authorAndrei Karas <akaras@inbox.ru>2017-09-06 02:15:05 +0300
committerAndrei Karas <akaras@inbox.ru>2017-09-06 02:15:05 +0300
commit72b4c83073467998a5c036c4d50b5b6031eda320 (patch)
treeeaaaaa286fbae516e32d9274807a9c0c046567b9 /src/actions/target.cpp
parentf82a8240b7f160e1a171871b3596cc13cabc34b2 (diff)
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Move manaplus game related files into progs/manaplus.
Diffstat (limited to 'src/actions/target.cpp')
-rw-r--r--src/actions/target.cpp90
1 files changed, 0 insertions, 90 deletions
diff --git a/src/actions/target.cpp b/src/actions/target.cpp
deleted file mode 100644
index a72cbe502..000000000
--- a/src/actions/target.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/target.h"
-
-#include "actions/actiondef.h"
-
-#include "being/localplayer.h"
-
-#include "gui/popups/popupmenu.h"
-
-#include "debug.h"
-
-namespace Actions
-{
-
-static bool setTarget(const ActorTypeT type, const AllowSort allowSort)
-{
- if (localPlayer != nullptr)
- return localPlayer->setNewTarget(type, allowSort) != nullptr;
- return false;
-}
-
-impHandler0(targetPlayer)
-{
- return setTarget(ActorType::Player, AllowSort_true);
-}
-
-impHandler0(targetMonster)
-{
- return setTarget(ActorType::Monster, AllowSort_true);
-}
-
-impHandler0(targetClosestMonster)
-{
- return setTarget(ActorType::Monster, AllowSort_false);
-}
-
-impHandler0(targetNPC)
-{
- return setTarget(ActorType::Npc, AllowSort_true);
-}
-
-impHandler0(targetMercenary)
-{
- return setTarget(ActorType::Mercenary, AllowSort_true);
-}
-
-impHandler0(targetSkillUnit)
-{
- return setTarget(ActorType::SkillUnit, AllowSort_true);
-}
-
-impHandler0(targetPet)
-{
- return setTarget(ActorType::Pet, AllowSort_true);
-}
-
-impHandler0(contextMenu)
-{
- if (localPlayer == nullptr)
- return false;
- const Being *const target = localPlayer->getTarget();
- if (target == nullptr)
- return true;
-
- popupMenu->showPopup(target->getPixelX(),
- target->getPixelY(),
- target);
- return true;
-}
-
-} // namespace Actions