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authorAndrei Karas <akaras@inbox.ru>2017-08-09 21:31:02 +0300
committerAndrei Karas <akaras@inbox.ru>2017-08-09 21:31:02 +0300
commit90705929b29445a4569ff5c9ad13b7efcb304e0a (patch)
tree0dae1643b0fb33131fb918fe3a1729e879379e26 /src/actions/actions.cpp
parentb3fa7a53a29a1001935514a38f140af2b816771a (diff)
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Add different use actions for items.
Can be used from chat or from custom item menu from items.xml
Diffstat (limited to 'src/actions/actions.cpp')
-rw-r--r--src/actions/actions.cpp31
1 files changed, 23 insertions, 8 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index 9fd53d926..87c63407d 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -249,10 +249,9 @@ static Being *findBeing(const std::string &name, const bool npc)
return being;
}
-static Item *getItemByInvIndex(const InputEvent &event,
+static Item *getItemByInvIndex(const int index,
const InventoryTypeT invType)
{
- const int index = atoi(event.args.c_str());
const Inventory *inv = nullptr;
switch (invType)
{
@@ -282,7 +281,8 @@ static int getAmountFromEvent(const InputEvent &event,
Item *&item0,
const InventoryTypeT invType)
{
- Item *const item = getItemByInvIndex(event, invType);
+ Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
+ invType);
item0 = item;
if (item == nullptr)
return 0;
@@ -475,7 +475,8 @@ impHandler(dropItemId)
impHandler(dropItemInv)
{
- Item *const item = getItemByInvIndex(event, InventoryType::Inventory);
+ Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
+ InventoryType::Inventory);
if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
{
ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemDrop,
@@ -501,7 +502,8 @@ impHandler(dropItemIdAll)
impHandler(dropItemInvAll)
{
- Item *const item = getItemByInvIndex(event, InventoryType::Inventory);
+ Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
+ InventoryType::Inventory);
if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true);
return true;
@@ -1629,7 +1631,7 @@ impHandler(useItem)
// +++ ignoring item color for now
const Item *const item = inv->findItem(itemId,
ItemColor_one);
- PlayerInfo::useEquipItem(item, Sfx_true);
+ PlayerInfo::useEquipItem(item, 0, Sfx_true);
}
}
else if (itemId < SKILL_MIN_ID && (spellManager != nullptr))
@@ -1649,8 +1651,21 @@ impHandler(useItem)
impHandler(useItemInv)
{
- Item *const item = getItemByInvIndex(event, InventoryType::Inventory);
- PlayerInfo::useEquipItem(item, Sfx_true);
+ int param1 = 0;
+ int param2 = 0;
+ const std::string args = event.args;
+ if (parse2Int(args, param1, param2))
+ {
+ Item *const item = getItemByInvIndex(param1,
+ InventoryType::Inventory);
+ PlayerInfo::useEquipItem(item, param2, Sfx_true);
+ }
+ else
+ {
+ Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
+ InventoryType::Inventory);
+ PlayerInfo::useEquipItem(item, 0, Sfx_true);
+ }
return true;
}