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authorAndrei Karas <akaras@inbox.ru>2014-12-09 15:26:27 +0300
committerAndrei Karas <akaras@inbox.ru>2014-12-09 15:26:27 +0300
commit6737c33ffb89262a76bee80cdc9afeeebddbc2f7 (patch)
tree561ff4493ec0b49bb88ff4d9ee66f989ed2a1d0d /src/actions/actions.cpp
parent7dcc42c841005c5e475bfcb37e78bc7bc15b4a9d (diff)
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move buy and sell actions from commands.c to actions.c file.
Diffstat (limited to 'src/actions/actions.cpp')
-rw-r--r--src/actions/actions.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index 64d05f8ab..f86b08a88 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -62,11 +62,13 @@
#endif
#include "net/beinghandler.h"
+#include "net/buysellhandler.h"
#include "net/chathandler.h"
#include "net/download.h"
#include "net/gamehandler.h"
#include "net/ipc.h"
#include "net/mercenaryhandler.h"
+#include "net/npchandler.h"
#include "net/pethandler.h"
#include "net/playerhandler.h"
#include "net/uploadcharinfo.h"
@@ -157,6 +159,31 @@ static void uploadFile(const std::string &str,
upload->start();
}
+static Being *findBeing(const std::string &name)
+{
+ Being *being = nullptr;
+ if (name.empty())
+ {
+ being = localPlayer->getTarget();
+ }
+ else
+ {
+ being = actorManager->findBeingByName(
+ name, ActorType::Unknown);
+ }
+ if (!being)
+ {
+ being = actorManager->findNearestLivingBeing(
+ localPlayer, 1, ActorType::Npc, true);
+ }
+ if (!being)
+ {
+ being = actorManager->findNearestLivingBeing(
+ localPlayer, 1, ActorType::Player, true);
+ }
+ return being;
+}
+
impHandler(emote)
{
const int emotion = 1 + event.action - InputAction::EMOTE_1;
@@ -430,6 +457,44 @@ impHandler0(ignoreInput)
return true;
}
+impHandler(buy)
+{
+ Being *being = findBeing(event.args);
+ if (!being)
+ return false;
+
+ if (being->getType() == ActorType::Npc)
+ {
+ npcHandler->buy(being->getId());
+ return true;
+ }
+ else if (being->getType() == ActorType::Player)
+ {
+ buySellHandler->requestSellList(being->getName());
+ return true;
+ }
+ return false;
+}
+
+impHandler(sell)
+{
+ Being *being = findBeing(event.args);
+ if (!being)
+ return false;
+
+ if (being->getType() == ActorType::Npc)
+ {
+ npcHandler->sell(being->getId());
+ return true;
+ }
+ else if (being->getType() == ActorType::Player)
+ {
+ buySellHandler->requestBuyList(being->getName());
+ return true;
+ }
+ return false;
+}
+
impHandler0(talk)
{
if (localPlayer)