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authorAndrei Karas <akaras@inbox.ru>2014-05-11 19:28:57 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-11 19:28:57 +0300
commit87c59212f8590a8dd72fac3e320fcb2ada781355 (patch)
tree198d627c44f1164140659827a5c782d30bec375b /src/actionmanager.cpp
parent02e91411eb9961e95f856bd717d6ca0d8ec0e435 (diff)
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Move player attributes into separate file.
Diffstat (limited to 'src/actionmanager.cpp')
-rw-r--r--src/actionmanager.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp
index 464403eb2..444bf4134 100644
--- a/src/actionmanager.cpp
+++ b/src/actionmanager.cpp
@@ -27,6 +27,7 @@
#include "itemshortcut.h"
#include "soundmanager.h"
+#include "being/attributes.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "being/playerrelations.h"
@@ -426,7 +427,7 @@ impHandler0(itenplz)
if (actorManager)
{
if (Net::getPlayerHandler() && Net::getPlayerHandler()->canUseMagic()
- && PlayerInfo::getAttribute(PlayerInfo::MP) >= 3)
+ && PlayerInfo::getAttribute(Attributes::MP) >= 3)
{
actorManager->itenplz();
}