diff options
author | Andrei Karas <akaras@inbox.ru> | 2015-08-26 16:07:42 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2015-08-26 16:07:42 +0300 |
commit | 653447ca463eaf573e7123896155b538b8dec869 (patch) | |
tree | e42caca83d294891a06165b2b1feb2414641b6dc | |
parent | 6fd6deb1ba87ddf74bff15055421f2b434b96f85 (diff) | |
download | plus-653447ca463eaf573e7123896155b538b8dec869.tar.gz plus-653447ca463eaf573e7123896155b538b8dec869.tar.bz2 plus-653447ca463eaf573e7123896155b538b8dec869.tar.xz plus-653447ca463eaf573e7123896155b538b8dec869.zip |
Move receive code from gamehandler into separate file.
-rw-r--r-- | src/CMakeLists.txt | 6 | ||||
-rw-r--r-- | src/Makefile.am | 6 | ||||
-rw-r--r-- | src/net/ea/gamehandler.cpp | 50 | ||||
-rw-r--r-- | src/net/ea/gamehandler.h | 10 | ||||
-rw-r--r-- | src/net/ea/gamerecv.cpp | 81 | ||||
-rw-r--r-- | src/net/ea/gamerecv.h | 48 | ||||
-rw-r--r-- | src/net/eathena/gamehandler.cpp | 72 | ||||
-rw-r--r-- | src/net/eathena/gamehandler.h | 9 | ||||
-rw-r--r-- | src/net/eathena/gamerecv.cpp | 89 | ||||
-rw-r--r-- | src/net/eathena/gamerecv.h | 41 | ||||
-rw-r--r-- | src/net/tmwa/gamehandler.cpp | 43 | ||||
-rw-r--r-- | src/net/tmwa/gamehandler.h | 3 | ||||
-rw-r--r-- | src/net/tmwa/gamerecv.cpp | 66 | ||||
-rw-r--r-- | src/net/tmwa/gamerecv.h | 38 |
14 files changed, 407 insertions, 155 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index ed491f599..2615d52ff 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1363,6 +1363,8 @@ SET(SRCS_EVOL net/ea/equipbackend.h net/ea/gamehandler.cpp net/ea/gamehandler.h + net/ea/gamerecv.cpp + net/ea/gamerecv.h net/ea/guildhandler.cpp net/ea/guildhandler.h net/ea/inventoryhandler.cpp @@ -1411,6 +1413,8 @@ SET(SRCS_TMWA net/tmwa/chatrecv.h net/tmwa/gamehandler.cpp net/tmwa/gamehandler.h + net/tmwa/gamerecv.cpp + net/tmwa/gamerecv.h net/tmwa/generalhandler.cpp net/tmwa/generalhandler.h net/tmwa/guildhandler.cpp @@ -1585,6 +1589,8 @@ SET(SRCS_EATHENA net/eathena/friendsrecv.h net/eathena/gamehandler.cpp net/eathena/gamehandler.h + net/eathena/gamerecv.cpp + net/eathena/gamerecv.h net/eathena/generalhandler.cpp net/eathena/generalhandler.h net/eathena/guildhandler.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 81a25b7e5..99e1443cb 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -1205,6 +1205,8 @@ manaplus_SOURCES += main.cpp \ net/ea/equipbackend.h \ net/ea/gamehandler.cpp \ net/ea/gamehandler.h \ + net/ea/gamerecv.cpp \ + net/ea/gamerecv.h \ net/ea/guildhandler.cpp \ net/ea/guildhandler.h \ net/ea/inventoryhandler.cpp \ @@ -1254,6 +1256,8 @@ manaplus_SOURCES += \ net/tmwa/chatrecv.h \ net/tmwa/gamehandler.cpp \ net/tmwa/gamehandler.h \ + net/tmwa/gamerecv.cpp \ + net/tmwa/gamerecv.h \ net/tmwa/generalhandler.cpp \ net/tmwa/generalhandler.h \ net/tmwa/guildhandler.cpp \ @@ -1431,6 +1435,8 @@ manaplus_SOURCES += gui/windows/bankwindow.cpp \ net/eathena/friendsrecv.h \ net/eathena/gamehandler.cpp \ net/eathena/gamehandler.h \ + net/eathena/gamerecv.cpp \ + net/eathena/gamerecv.h \ net/eathena/generalhandler.cpp \ net/eathena/generalhandler.h \ net/eathena/guildhandler.cpp \ diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 8f21edf8f..4f8734e92 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -34,6 +34,8 @@ #include "net/messagein.h" +#include "net/ea/gamerecv.h" + #include "utils/gettext.h" #include "debug.h" @@ -41,14 +43,11 @@ namespace Ea { -std::string GameHandler::mMap; -BeingId GameHandler::mCharID = BeingId_zero; - GameHandler::GameHandler() : Net::GameHandler() { - mMap.clear(); - mCharID = BeingId_zero; + GameRecv::mMap.clear(); + GameRecv::mCharID = BeingId_zero; } void GameHandler::who() const @@ -57,50 +56,19 @@ void GameHandler::who() const void GameHandler::setMap(const std::string &map) { - mMap = map.substr(0, map.rfind(".")); -} - -void GameHandler::processWhoAnswer(Net::MessageIn &msg) -{ - NotifyManager::notify(NotifyTypes::ONLINE_USERS, - msg.readInt32("users count")); -} - -void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) -{ - if (msg.readUInt8("response")) - client->setState(STATE_SWITCH_CHARACTER); -} - -void GameHandler::processMapQuitResponse(Net::MessageIn &msg) -{ - if (msg.readUInt8("response")) - { - CREATEWIDGET(OkDialog, - // TRANSLATORS: error header - _("Game"), - // TRANSLATORS: error message - _("Request to quit denied!"), - // TRANSLATORS: ok dialog button - _("OK"), - DialogType::ERROR, - Modal_true, - ShowCenter_true, - nullptr, - 260); - } + GameRecv::mMap = map.substr(0, map.rfind(".")); } void GameHandler::clear() { - mMap.clear(); - mCharID = BeingId_zero; + GameRecv::mMap.clear(); + GameRecv::mCharID = BeingId_zero; } void GameHandler::initEngines() const { - if (!mMap.empty()) - Game::instance()->changeMap(mMap); + if (!GameRecv::mMap.empty()) + Game::instance()->changeMap(GameRecv::mMap); } } // namespace Ea diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h index ee1f12701..17834b333 100644 --- a/src/net/ea/gamehandler.h +++ b/src/net/ea/gamehandler.h @@ -55,16 +55,6 @@ class GameHandler notfinal : public Net::GameHandler void clear() override final; void initEngines() const override final; - - protected: - static void processWhoAnswer(Net::MessageIn &msg); - - static void processCharSwitchResponse(Net::MessageIn &msg); - - static void processMapQuitResponse(Net::MessageIn &msg); - - static std::string mMap; - static BeingId mCharID; // < Saved for map-server switching }; } // namespace Ea diff --git a/src/net/ea/gamerecv.cpp b/src/net/ea/gamerecv.cpp new file mode 100644 index 000000000..73fe3a01e --- /dev/null +++ b/src/net/ea/gamerecv.cpp @@ -0,0 +1,81 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/ea/gamerecv.h" + +#include "client.h" +#include "game.h" +#include "notifymanager.h" + +#include "enums/resources/notifytypes.h" + +#include "gui/windows/okdialog.h" + +#include "gui/widgets/createwidget.h" + +#include "net/messagein.h" + +#include "utils/gettext.h" + +#include "debug.h" + +namespace Ea +{ + +namespace GameRecv +{ + std::string mMap; + BeingId mCharID = BeingId_zero; +} // namespace GameRev + +void GameRecv::processWhoAnswer(Net::MessageIn &msg) +{ + NotifyManager::notify(NotifyTypes::ONLINE_USERS, + msg.readInt32("users count")); +} + +void GameRecv::processCharSwitchResponse(Net::MessageIn &msg) +{ + if (msg.readUInt8("response")) + client->setState(STATE_SWITCH_CHARACTER); +} + +void GameRecv::processMapQuitResponse(Net::MessageIn &msg) +{ + if (msg.readUInt8("response")) + { + CREATEWIDGET(OkDialog, + // TRANSLATORS: error header + _("Game"), + // TRANSLATORS: error message + _("Request to quit denied!"), + // TRANSLATORS: ok dialog button + _("OK"), + DialogType::ERROR, + Modal_true, + ShowCenter_true, + nullptr, + 260); + } +} + +} // namespace Ea diff --git a/src/net/ea/gamerecv.h b/src/net/ea/gamerecv.h new file mode 100644 index 000000000..a35b13825 --- /dev/null +++ b/src/net/ea/gamerecv.h @@ -0,0 +1,48 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_EA_GAMERECV_H +#define NET_EA_GAMERECV_H + +#include "enums/simpletypes/beingid.h" + +#include "net/gamehandler.h" + +namespace Net +{ + class MessageIn; +} + +namespace Ea +{ + namespace GameRecv + { + extern std::string mMap; + extern BeingId mCharID; // < Saved for map-server switching + + void processWhoAnswer(Net::MessageIn &msg); + void processCharSwitchResponse(Net::MessageIn &msg); + void processMapQuitResponse(Net::MessageIn &msg); + } // namespace GameRecv +} // namespace Ea + +#endif // NET_EA_GAMERECV_H diff --git a/src/net/eathena/gamehandler.cpp b/src/net/eathena/gamehandler.cpp index ea8342ae3..2d4f7d20f 100644 --- a/src/net/eathena/gamehandler.cpp +++ b/src/net/eathena/gamehandler.cpp @@ -31,6 +31,9 @@ #include "net/ea/token.h" +#include "net/ea/gamerecv.h" + +#include "net/eathena/gamerecv.h" #include "net/eathena/loginhandler.h" #include "net/eathena/messageout.h" #include "net/eathena/network.h" @@ -69,33 +72,31 @@ void GameHandler::handleMessage(Net::MessageIn &msg) switch (msg.getId()) { case SMSG_MAP_LOGIN_SUCCESS: - processMapLogin(msg); + GameRecv::processMapLogin(msg); break; case SMSG_SERVER_PING: - processServerTick(msg); - // We ignore this for now - // int tick = msg.readInt32() + GameRecv::processServerTick(msg); break; case SMSG_WHO_ANSWER: - processWhoAnswer(msg); + Ea::GameRecv::processWhoAnswer(msg); break; case SMSG_CHAR_SWITCH_RESPONSE: - processCharSwitchResponse(msg); + Ea::GameRecv::processCharSwitchResponse(msg); break; case SMSG_MAP_QUIT_RESPONSE: - processMapQuitResponse(msg); + Ea::GameRecv::processMapQuitResponse(msg); break; case SMSG_MAP_ACCOUNT_ID: - processMapAccountId(msg); + GameRecv::processMapAccountId(msg); break; case SMSG_MAP_AUTH_REFUSE: - processMapAuthRefuse(msg); + GameRecv::processMapAuthRefuse(msg); break; default: @@ -123,19 +124,19 @@ void GameHandler::connect() // Change the player's ID to the account ID to match what eAthena uses if (localPlayer) { - mCharID = localPlayer->getId(); + Ea::GameRecv::mCharID = localPlayer->getId(); localPlayer->setId(token.account_ID); } else { - mCharID = BeingId_zero; + Ea::GameRecv::mCharID = BeingId_zero; } } // Send login infos createOutPacket(CMSG_MAP_SERVER_CONNECT); outMsg.writeBeingId(token.account_ID, "account id"); - outMsg.writeBeingId(mCharID, "char id"); + outMsg.writeBeingId(Ea::GameRecv::mCharID, "char id"); outMsg.writeInt32(token.session_ID1, "session key1"); outMsg.writeInt32(0, "tick"); outMsg.writeInt8(Being::genderToInt(token.sex), "sex"); @@ -180,51 +181,4 @@ void GameHandler::disconnect2() const { } -void GameHandler::processMapAccountId(Net::MessageIn &msg) -{ - // ignored, because we already know local player account id. - msg.readBeingId("account id"); -} - -void GameHandler::processMapLogin(Net::MessageIn &msg) -{ - unsigned char direction; - uint16_t x, y; - msg.readInt32("start time"); - msg.readCoordinates(x, y, direction, "position"); - msg.readInt8("x size"); - msg.readInt8("y size"); - logger->log("Protocol: Player start position: " - "(%d, %d), Direction: %d", - x, y, direction); - msg.readInt16("font"); - msg.readUInt8("sex"); - - mLastHost &= 0xffffff; - - GameHandler *const g = static_cast<GameHandler*>(gameHandler); - if (g) - { - Network *const network = g->mNetwork; - if (network) - network->pauseDispatch(); - } - - // Switch now or we'll have problems - client->setState(STATE_GAME); - if (localPlayer) - localPlayer->setTileCoords(x, y); -} - -void GameHandler::processServerTick(Net::MessageIn &msg) -{ - // ignoring - msg.readInt32("tick"); -} - -void GameHandler::processMapAuthRefuse(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readUInt8("error"); -} } // namespace EAthena diff --git a/src/net/eathena/gamehandler.h b/src/net/eathena/gamehandler.h index 695800407..b740ff299 100644 --- a/src/net/eathena/gamehandler.h +++ b/src/net/eathena/gamehandler.h @@ -55,15 +55,6 @@ class GameHandler final : public MessageHandler, public Ea::GameHandler bool mustPing() const override final A_WARN_UNUSED { return true; } - - protected: - static void processMapAccountId(Net::MessageIn &msg); - - static void processMapLogin(Net::MessageIn &msg); - - static void processServerTick(Net::MessageIn &msg); - - static void processMapAuthRefuse(Net::MessageIn &msg); }; } // namespace EAthena diff --git a/src/net/eathena/gamerecv.cpp b/src/net/eathena/gamerecv.cpp new file mode 100644 index 000000000..e86411712 --- /dev/null +++ b/src/net/eathena/gamerecv.cpp @@ -0,0 +1,89 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/eathena/gamerecv.h" + +#include "client.h" +#include "logger.h" + +#include "being/localplayer.h" + +#include "net/serverfeatures.h" + +#include "net/ea/token.h" + +#include "net/eathena/loginhandler.h" +#include "net/eathena/messageout.h" +#include "net/eathena/network.h" +#include "net/eathena/protocol.h" + +#include "debug.h" + +namespace EAthena +{ + +extern ServerInfo mapServer; + +void GameRecv::processMapAccountId(Net::MessageIn &msg) +{ + // ignored, because we already know local player account id. + msg.readBeingId("account id"); +} + +void GameRecv::processMapLogin(Net::MessageIn &msg) +{ + unsigned char direction; + uint16_t x, y; + msg.readInt32("start time"); + msg.readCoordinates(x, y, direction, "position"); + msg.readInt8("x size"); + msg.readInt8("y size"); + logger->log("Protocol: Player start position: " + "(%d, %d), Direction: %d", + x, y, direction); + msg.readInt16("font"); + msg.readUInt8("sex"); + + mLastHost &= 0xffffff; + + Network *const network = Network::mInstance; + if (network) + network->pauseDispatch(); + + // Switch now or we'll have problems + client->setState(STATE_GAME); + if (localPlayer) + localPlayer->setTileCoords(x, y); +} + +void GameRecv::processServerTick(Net::MessageIn &msg) +{ + // ignoring + msg.readInt32("tick"); +} + +void GameRecv::processMapAuthRefuse(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readUInt8("error"); +} +} // namespace EAthena diff --git a/src/net/eathena/gamerecv.h b/src/net/eathena/gamerecv.h new file mode 100644 index 000000000..4fa9aa723 --- /dev/null +++ b/src/net/eathena/gamerecv.h @@ -0,0 +1,41 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_EATHENA_GAMERECV_H +#define NET_EATHENA_GAMERECV_H + +#include "net/eathena/messagehandler.h" + +#include "net/ea/gamehandler.h" + +namespace EAthena +{ + namespace GameRecv + { + void processMapAccountId(Net::MessageIn &msg); + void processMapLogin(Net::MessageIn &msg); + void processServerTick(Net::MessageIn &msg); + void processMapAuthRefuse(Net::MessageIn &msg); + } // namespace GameRecv +} // namespace EAthena + +#endif // NET_EATHENA_GAMERECV_H diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp index 75fffc77a..fee70405b 100644 --- a/src/net/tmwa/gamehandler.cpp +++ b/src/net/tmwa/gamehandler.cpp @@ -29,6 +29,9 @@ #include "net/ea/token.h" +#include "net/ea/gamerecv.h" + +#include "net/tmwa/gamerecv.h" #include "net/tmwa/loginhandler.h" #include "net/tmwa/messageout.h" #include "net/tmwa/network.h" @@ -66,7 +69,7 @@ void GameHandler::handleMessage(Net::MessageIn &msg) switch (msg.getId()) { case SMSG_MAP_LOGIN_SUCCESS: - processMapLogin(msg); + GameRecv::processMapLogin(msg); break; case SMSG_SERVER_PING: @@ -75,15 +78,15 @@ void GameHandler::handleMessage(Net::MessageIn &msg) break; case SMSG_WHO_ANSWER: - processWhoAnswer(msg); + Ea::GameRecv::processWhoAnswer(msg); break; case SMSG_CHAR_SWITCH_RESPONSE: - processCharSwitchResponse(msg); + Ea::GameRecv::processCharSwitchResponse(msg); break; case SMSG_MAP_QUIT_RESPONSE: - processMapQuitResponse(msg); + Ea::GameRecv::processMapQuitResponse(msg); break; default: @@ -111,19 +114,19 @@ void GameHandler::connect() // Change the player's ID to the account ID to match what eAthena uses if (localPlayer) { - mCharID = localPlayer->getId(); + Ea::GameRecv::mCharID = localPlayer->getId(); localPlayer->setId(token.account_ID); } else { - mCharID = BeingId_zero; + Ea::GameRecv::mCharID = BeingId_zero; } } // Send login infos createOutPacket(CMSG_MAP_SERVER_CONNECT); outMsg.writeBeingId(token.account_ID, "account id"); - outMsg.writeBeingId(mCharID, "char id"); + outMsg.writeBeingId(Ea::GameRecv::mCharID, "char id"); outMsg.writeInt32(token.session_ID1, "session id1"); outMsg.writeInt32(token.session_ID2, "session id2"); outMsg.writeInt8(Being::genderToInt(token.sex), "gender"); @@ -171,30 +174,4 @@ void GameHandler::disconnect2() const createOutPacket(CMSG_CLIENT_DISCONNECT); } -void GameHandler::processMapLogin(Net::MessageIn &msg) -{ - unsigned char direction; - uint16_t x, y; - msg.readInt32("tick"); - msg.readCoordinates(x, y, direction, "position"); - msg.readInt16("unknown?"); - logger->log("Protocol: Player start position: (%d, %d)," - " Direction: %d", x, y, direction); - - mLastHost &= 0xffffff; - - GameHandler *const g = static_cast<GameHandler*>(gameHandler); - if (g) - { - Network *const network = g->mNetwork; - if (network) - network->pauseDispatch(); - } - - // Switch now or we'll have problems - client->setState(STATE_GAME); - if (localPlayer) - localPlayer->setTileCoords(x, y); -} - } // namespace TmwAthena diff --git a/src/net/tmwa/gamehandler.h b/src/net/tmwa/gamehandler.h index fd451928b..9af5d017f 100644 --- a/src/net/tmwa/gamehandler.h +++ b/src/net/tmwa/gamehandler.h @@ -55,9 +55,6 @@ class GameHandler final : public MessageHandler, public Ea::GameHandler bool mustPing() const override final A_WARN_UNUSED { return false; } - - protected: - static void processMapLogin(Net::MessageIn &msg); }; } // namespace TmwAthena diff --git a/src/net/tmwa/gamerecv.cpp b/src/net/tmwa/gamerecv.cpp new file mode 100644 index 000000000..b7cf5175c --- /dev/null +++ b/src/net/tmwa/gamerecv.cpp @@ -0,0 +1,66 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/tmwa/gamerecv.h" + +#include "client.h" +#include "logger.h" + +#include "being/localplayer.h" + +#include "net/ea/token.h" + +#include "net/tmwa/loginhandler.h" +#include "net/tmwa/messageout.h" +#include "net/tmwa/network.h" +#include "net/tmwa/protocol.h" + +#include "debug.h" + +namespace TmwAthena +{ + +extern ServerInfo mapServer; + +void GameRecv::processMapLogin(Net::MessageIn &msg) +{ + unsigned char direction; + uint16_t x, y; + msg.readInt32("tick"); + msg.readCoordinates(x, y, direction, "position"); + msg.readInt16("unknown?"); + logger->log("Protocol: Player start position: (%d, %d)," + " Direction: %d", x, y, direction); + + mLastHost &= 0xffffff; + + Network *const network = Network::mInstance; + if (network) + network->pauseDispatch(); + + // Switch now or we'll have problems + client->setState(STATE_GAME); + if (localPlayer) + localPlayer->setTileCoords(x, y); +} + +} // namespace TmwAthena diff --git a/src/net/tmwa/gamerecv.h b/src/net/tmwa/gamerecv.h new file mode 100644 index 000000000..75af0b232 --- /dev/null +++ b/src/net/tmwa/gamerecv.h @@ -0,0 +1,38 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_TMWA_GAMERECV_H +#define NET_TMWA_GAMERECV_H + +#include "net/tmwa/messagehandler.h" + +#include "net/ea/gamehandler.h" + +namespace TmwAthena +{ + namespace GameRecv + { + void processMapLogin(Net::MessageIn &msg); + } // namespace GameRecv +} // namespace TmwAthena + +#endif // NET_TMWA_GAMERECV_H |