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authorAndrei Karas <akaras@inbox.ru>2015-04-24 13:19:05 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-24 13:19:05 +0300
commit30da377919524a96a385cbe16f8ab74d5a4a7fab (patch)
tree9ab40591d9e53346c8eee90e82509144b7437cb7
parent9fa9e4924c1ccc7050d7a0bad21576053699e71c (diff)
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Add CilkPlus support into map.cpp
-rw-r--r--src/resources/map/map.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp
index 18e3dc7f5..c7eed522d 100644
--- a/src/resources/map/map.cpp
+++ b/src/resources/map/map.cpp
@@ -331,7 +331,7 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY)
// Make sure actors are sorted ascending by Y-coordinate
// so that they overlap correctly
BLOCK_START("Map::draw sort")
- mActors.sort(actorCompare);
+ cilk_spawn mActors.sort(actorCompare);
BLOCK_END("Map::draw sort")
// update scrolling of all ambient layers
@@ -379,6 +379,8 @@ void Map::draw(Graphics *const graphics, int scrollX, int scrollY)
}
#endif
+ cilk_sync;
+
if (mDrawLayersFlags == MapType::SPECIAL3
|| mDrawLayersFlags == MapType::SPECIAL4
|| mDrawLayersFlags == MapType::BLACKWHITE)