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author | Andrei Karas <akaras@inbox.ru> | 2012-04-26 22:24:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-04-27 03:49:15 +0300 |
commit | 70f471c5322231d7651c0275df46b3a9547f9ac0 (patch) | |
tree | 9bc0e4948f8fcfab71c2b4f900dd4c0f16611a96 | |
parent | 129b19f69fbbdcd896150aa8faa7f20254169c0c (diff) | |
download | plus-70f471c5322231d7651c0275df46b3a9547f9ac0.tar.gz plus-70f471c5322231d7651c0275df46b3a9547f9ac0.tar.bz2 plus-70f471c5322231d7651c0275df46b3a9547f9ac0.tar.xz plus-70f471c5322231d7651c0275df46b3a9547f9ac0.zip |
Add option for enable textures compression (disabled by default)
-rw-r--r-- | src/defaults.cpp | 1 | ||||
-rw-r--r-- | src/graphics.h | 3 | ||||
-rw-r--r-- | src/gui/setup_perfomance.cpp | 9 | ||||
-rw-r--r-- | src/openglgraphics.cpp | 57 | ||||
-rw-r--r-- | src/openglgraphics.h | 2 | ||||
-rw-r--r-- | src/resources/image.cpp | 17 | ||||
-rw-r--r-- | src/resources/image.h | 9 |
7 files changed, 91 insertions, 7 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp index be6e72f77..71d190a00 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -251,6 +251,7 @@ DefaultsData* getConfigDefaults() AddDEF(configData, "audioChannels", 2); AddDEF(configData, "repeateDelay", SDL_DEFAULT_REPEAT_DELAY); AddDEF(configData, "repeateInterval", SDL_DEFAULT_REPEAT_INTERVAL); + AddDEF(configData, "compresstextures", false); return configData; } diff --git a/src/graphics.h b/src/graphics.h index 3ae2a7718..1779a14a5 100644 --- a/src/graphics.h +++ b/src/graphics.h @@ -257,6 +257,9 @@ class Graphics : public gcn::SDLGraphics virtual int getMemoryUsage() { return 0; } + virtual void updateTextureFormat() + { } + virtual bool drawNet(int x1, int y1, int x2, int y2, int width, int height); diff --git a/src/gui/setup_perfomance.cpp b/src/gui/setup_perfomance.cpp index 976f1123b..865839c52 100644 --- a/src/gui/setup_perfomance.cpp +++ b/src/gui/setup_perfomance.cpp @@ -79,6 +79,7 @@ Setup_Perfomance::Setup_Perfomance() new SetupItemCheckBox(_("Enable reorder sprites."), "", "enableReorderSprites", this, "enableReorderSpritesEvent"); + new SetupItemLabel(_("Small memory (enable for lower memory usage)"), "", this); @@ -88,6 +89,14 @@ Setup_Perfomance::Setup_Perfomance() new SetupItemCheckBox(_("Disable beings caching (Software)"), "", "disableBeingCaching", this, "disableBeingCachingEvent"); + + new SetupItemLabel(_("Different options (enable or disable can improve perfomance)"), + "", this); + + new SetupItemCheckBox(_("Enable texture compression (fast OpenGL)"), "", + "compresstextures", this, "compresstexturesEvent"); + + setDimension(gcn::Rectangle(0, 0, 550, 350)); } diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index e5523c479..6e0bbf829 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -150,11 +150,12 @@ bool OpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs, splitToStringSet(mExtensions, glExtensions, ' '); + updateTextureFormat(); updateMemoryInfo(); GLint texSize; bool rectTex = supportExtension("GL_ARB_texture_rectangle"); - if (rectTex) + if (rectTex && Image::getInternalTextureType() == 4) { logger->log1("using GL_ARB_texture_rectangle"); Image::mTextureType = GL_TEXTURE_RECTANGLE_ARB; @@ -204,8 +205,8 @@ static inline void drawQuad(Image *image, dstX, dstY + height }; - glVertexPointer(2, GL_FLOAT, 0, &vert); - glTexCoordPointer(2, GL_INT, 0, &tex); + glVertexPointer(2, GL_INT, 0, &vert); + glTexCoordPointer(2, GL_FLOAT, 0, &tex); glDrawArrays(GL_QUADS, 0, 4); } @@ -266,8 +267,8 @@ static inline void drawRescaledQuad(Image *image, dstX, dstY + desiredHeight }; - glVertexPointer(2, GL_FLOAT, 0, &vert); - glTexCoordPointer(2, GL_INT, 0, &tex); + glVertexPointer(2, GL_INT, 0, &vert); + glTexCoordPointer(2, GL_FLOAT, 0, &tex); glDrawArrays(GL_QUADS, 0, 4); } @@ -1512,4 +1513,50 @@ int OpenGLGraphics::getMemoryUsage() return 0; } +void OpenGLGraphics::updateTextureFormat() +{ + if (!config.getBoolValue("compresstextures")) + return; + + if (supportExtension("GL_ARB_texture_compression")) + { + if (supportExtension("GL_EXT_texture_compression_s3tc") + || supportExtension("3DFX_texture_compression_FXT1")) + { + GLint num; + GLint *formats = nullptr; + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num); + logger->log("support %d compressed formats", num); + formats = new GLint[num > 10 ? num : 10]; + glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); + for (int f = 0; f < num; f ++) + { + if (formats[f] == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) + { + delete []formats; + Image::setInternalTextureType( + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); + logger->log("using s3tc texture compression"); + return; + } + else if (formats[f] == GL_COMPRESSED_RGBA_FXT1_3DFX) + { + delete []formats; + Image::setInternalTextureType( + GL_COMPRESSED_RGBA_FXT1_3DFX); + logger->log("using fxt1 texture compression"); + return; + } + } + Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); + logger->log("using texture compression"); + } + else + { + Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); + logger->log("using texture compression"); + } + } +} + #endif // USE_OPENGL diff --git a/src/openglgraphics.h b/src/openglgraphics.h index 652447447..06f37db0d 100644 --- a/src/openglgraphics.h +++ b/src/openglgraphics.h @@ -150,6 +150,8 @@ class OpenGLGraphics : public Graphics int getMemoryUsage(); + void updateTextureFormat(); + static void bindTexture(GLenum target, GLuint texture); static GLuint mLastImage; diff --git a/src/resources/image.cpp b/src/resources/image.cpp index 54a969d57..274262304 100644 --- a/src/resources/image.cpp +++ b/src/resources/image.cpp @@ -44,6 +44,7 @@ #ifdef USE_OPENGL int Image::mUseOpenGL = 0; int Image::mTextureType = 0; +int Image::mInternalTextureType = 4; int Image::mTextureSize = 0; bool Image::mBlur = true; #endif @@ -202,7 +203,8 @@ Image *Image::createTextSurface(SDL_Surface *tmpImage, float alpha) if (mUseOpenGL) { img = _GLload(tmpImage); - img->setAlpha(alpha); + if (img) + img->setAlpha(alpha); return img; } #endif @@ -778,9 +780,20 @@ Image *Image::_GLload(SDL_Surface *tmpImage) glTexParameteri(mTextureType, GL_TEXTURE_MAG_FILTER, GL_NEAREST); } - glTexImage2D(mTextureType, 0, 4, tmpImage->w, tmpImage->h, + glTexImage2D(mTextureType, 0, mInternalTextureType, + tmpImage->w, tmpImage->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, tmpImage->pixels); +/* + GLint compressed; + glGetTexLevelParameteriv(mTextureType, 0, + GL_TEXTURE_COMPRESSED_ARB, &compressed); + if (compressed) + logger->log("image compressed"); + else + logger->log("image not compressed"); +*/ + #ifdef DEBUG_OPENGL_LEAKS textures_count ++; #endif diff --git a/src/resources/image.h b/src/resources/image.h index 17eb3ec93..d4cfaa9ef 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -215,10 +215,19 @@ class Image : public Resource static int getTextureType() { return mTextureType; } + static int getInternalTextureType() + { return mInternalTextureType; } + + static void setInternalTextureType(int n) + { mInternalTextureType = n; } + static void setBlur(bool n) { mBlur = n; } static int mTextureType; + + static int mInternalTextureType; + #endif bool isHasAlphaChannel() const |