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author | Andrei Karas <akaras@inbox.ru> | 2017-09-09 22:54:01 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-09-09 22:56:17 +0300 |
commit | 481ea0b776bbab92b500540f59c5a191c6e93cba (patch) | |
tree | 5b73e15b5ab16d67095852d83ba764d83c36cbb8 | |
parent | c108b00ddc98e99182bf1a0f83602772f4931122 (diff) | |
download | plus-481ea0b776bbab92b500540f59c5a191c6e93cba.tar.gz plus-481ea0b776bbab92b500540f59c5a191c6e93cba.tar.bz2 plus-481ea0b776bbab92b500540f59c5a191c6e93cba.tar.xz plus-481ea0b776bbab92b500540f59c5a191c6e93cba.zip |
Add workaround for fix alt-tab issue in SDL2.
Also add option to enable/disable this workaround.
-rw-r--r-- | src/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/Makefile.am | 1 | ||||
-rw-r--r-- | src/defaults.cpp | 1 | ||||
-rw-r--r-- | src/enums/input/keyboardfocus.h | 34 | ||||
-rw-r--r-- | src/eventsmanager.cpp | 15 | ||||
-rw-r--r-- | src/game.cpp | 7 | ||||
-rw-r--r-- | src/gui/widgets/tabs/chat/chattab.cpp | 3 | ||||
-rw-r--r-- | src/gui/widgets/tabs/setup_other.cpp | 7 | ||||
-rw-r--r-- | src/input/inputmanager.cpp | 16 | ||||
-rw-r--r-- | src/input/joystick.cpp | 6 | ||||
-rw-r--r-- | src/input/keyboardconfig.cpp | 37 | ||||
-rw-r--r-- | src/input/keyboardconfig.h | 6 | ||||
-rw-r--r-- | src/settings.h | 6 |
13 files changed, 130 insertions, 10 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 4049b940c..1c10028db 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1164,6 +1164,7 @@ SET(SRCS input/inputmanager.cpp input/inputmanager.h enums/input/inputtype.h + enums/input/keyboardfocus.h enums/input/keyvalue.h events/inputevent.h input/joystick.cpp diff --git a/src/Makefile.am b/src/Makefile.am index c82a336e7..36b43c5ef 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -719,6 +719,7 @@ BASE_SRC += client.h \ input/inputmanager.cpp \ input/inputmanager.h \ enums/input/inputtype.h \ + enums/input/keyboardfocus.h \ enums/input/keyvalue.h \ input/joystick.cpp \ input/joystick.h \ diff --git a/src/defaults.cpp b/src/defaults.cpp index e3b1f91c6..5df7ab80e 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -414,6 +414,7 @@ void setConfigDefaults(Configuration &cfg) AddDEF("openglContext", false); AddDEF("allowMoveByMouse", true); AddDEF("enableDSA", true); + AddDEF("blockAltTab", true); } void setConfigDefaults2(Configuration &cfg) diff --git a/src/enums/input/keyboardfocus.h b/src/enums/input/keyboardfocus.h new file mode 100644 index 000000000..9b80f7f20 --- /dev/null +++ b/src/enums/input/keyboardfocus.h @@ -0,0 +1,34 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2017 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ENUMS_INPUT_KEYBOARDFOCUS_H +#define ENUMS_INPUT_KEYBOARDFOCUS_H + +#include "enums/simpletypes/enumdefines.h" + +enumStart(KeyboardFocus) +{ + Unfocused = 0, + Focused = 1, + Focused2 = 2 +} +enumEnd(KeyboardFocus); + +#endif // ENUMS_INPUT_KEYBOARDFOCUS_H diff --git a/src/eventsmanager.cpp b/src/eventsmanager.cpp index 76fe054fa..143937fe1 100644 --- a/src/eventsmanager.cpp +++ b/src/eventsmanager.cpp @@ -513,10 +513,16 @@ void EventsManager::handleSDL2WindowEvent(const SDL_Event &event) settings.mouseFocused = false; break; case SDL_WINDOWEVENT_FOCUS_GAINED: - settings.inputFocused = true; + settings.inputFocused = KeyboardFocus::Focused; break; +#if SDL_VERSION_ATLEAST(2, 0, 5) + case SDL_WINDOWEVENT_TAKE_FOCUS: + settings.inputFocused = KeyboardFocus::Focused2; + break; +#endif // SDL_VERSION_ATLEAST(2, 0, 5) + case SDL_WINDOWEVENT_FOCUS_LOST: - settings.inputFocused = false; + settings.inputFocused = KeyboardFocus::Unfocused; break; case SDL_WINDOWEVENT_MINIMIZED: WindowManager::setIsMinimized(true); @@ -624,7 +630,10 @@ void EventsManager::handleActive(const SDL_Event &event) #endif // DYECMD if ((event.active.state & SDL_APPINPUTFOCUS) != 0) - settings.inputFocused = (event.active.gain != 0u); + { + settings.inputFocused = (event.active.gain != 0u) ? + KeyboardFocus::Focused : KeyboardFocus::Unfocused; + } if ((event.active.state & SDL_APPMOUSEFOCUS) != 0) settings.mouseFocused = (event.active.gain != 0u); #ifndef DYECMD diff --git a/src/game.cpp b/src/game.cpp index 7a66c0b19..ad819230b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1002,10 +1002,15 @@ void Game::updateFrameRate(int fpsLimit) { if (settings.awayMode) { - if (settings.inputFocused || settings.mouseFocused) + if (settings.inputFocused != KeyboardFocus::Unfocused || + settings.mouseFocused) + { fpsLimit = config.getIntValue("fpslimit"); + } else + { fpsLimit = config.getIntValue("altfpslimit"); + } } else { diff --git a/src/gui/widgets/tabs/chat/chattab.cpp b/src/gui/widgets/tabs/chat/chattab.cpp index ae75f9981..e4f6d751a 100644 --- a/src/gui/widgets/tabs/chat/chattab.cpp +++ b/src/gui/widgets/tabs/chat/chattab.cpp @@ -312,7 +312,8 @@ void ChatTab::chatLog(std::string line, return; const bool notFocused = WindowManager::getIsMinimized() || - (!settings.mouseFocused && !settings.inputFocused); + (!settings.mouseFocused && + settings.inputFocused == KeyboardFocus::Unfocused); if (this != tabArea->getSelectedTab() || notFocused) { diff --git a/src/gui/widgets/tabs/setup_other.cpp b/src/gui/widgets/tabs/setup_other.cpp index 413b93a7f..e608d27e1 100644 --- a/src/gui/widgets/tabs/setup_other.cpp +++ b/src/gui/widgets/tabs/setup_other.cpp @@ -332,6 +332,13 @@ Setup_Other::Setup_Other(const Widget2 *const widget) : new SetupItemIntTextField(_("Custom repeat interval"), "", "repeateInterval2", this, "repeateInterval2Event", 0, 10000); +#ifdef USE_SDL2 + // TRANSLATORS: settings option + new SetupItemCheckBox(_("Enable alt-tab workaround"), "", + "blockAltTab", this, "blockAltTabEvent"); +#endif // USE_SDL2 + + // TRANSLATORS: settings group new SetupItemLabel(_("Windows"), "", this); diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp index dbe82d5da..42a4e3b25 100644 --- a/src/input/inputmanager.cpp +++ b/src/input/inputmanager.cpp @@ -594,6 +594,14 @@ bool InputManager::handleEvent(const SDL_Event &restrict event) restrict2 { case SDL_KEYDOWN: { +#ifdef USE_SDL2 + if (keyboard.ignoreKey(event)) + { + BLOCK_END("InputManager::handleEvent") + return true; + } +#endif // USE_SDL2 + keyboard.refreshActiveKeys(); updateConditionMask(); if (handleAssignKey(event, InputType::KEYBOARD)) @@ -620,6 +628,14 @@ bool InputManager::handleEvent(const SDL_Event &restrict event) restrict2 } case SDL_KEYUP: { +#ifdef USE_SDL2 + if (keyboard.ignoreKey(event)) + { + BLOCK_END("InputManager::handleEvent") + return true; + } +#endif // USE_SDL2 + keyboard.refreshActiveKeys(); updateConditionMask(); keyboard.handleDeActicateKey(event); diff --git a/src/input/joystick.cpp b/src/input/joystick.cpp index 1e53af5b1..10ed33924 100644 --- a/src/input/joystick.cpp +++ b/src/input/joystick.cpp @@ -180,7 +180,8 @@ void Joystick::logic() mDirection = 0; - if (mUseInactive || settings.inputFocused) + if (mUseInactive || + settings.inputFocused != KeyboardFocus::Unfocused) { // X-Axis int position = SDL_JoystickGetAxis(mJoystick, 0); @@ -350,7 +351,8 @@ bool Joystick::validate() const if (mCalibrating || !mEnabled || !mCalibrated) return false; - return mUseInactive || settings.inputFocused; + return mUseInactive || + settings.inputFocused != KeyboardFocus::Unfocused; } void Joystick::handleRepeat(const int time) diff --git a/src/input/keyboardconfig.cpp b/src/input/keyboardconfig.cpp index 1ce317db7..e90d126a5 100644 --- a/src/input/keyboardconfig.cpp +++ b/src/input/keyboardconfig.cpp @@ -23,6 +23,9 @@ #include "input/keyboardconfig.h" #include "configuration.h" +#ifdef USE_SDL2 +#include "settings.h" +#endif // USE_SDL2 #include "input/inputmanager.h" @@ -42,7 +45,8 @@ KeyboardConfig::KeyboardConfig() : mRepeatTime(0), mKeyToAction(), mKeyToId(), - mKeyTimeMap() + mKeyTimeMap(), + mBlockAltTab(true) { } @@ -52,6 +56,7 @@ void KeyboardConfig::init() delete [] mActiveKeys2; mActiveKeys2 = new uint8_t[500]; mRepeatTime = config.getIntValue("repeateInterval2") / 10; + mBlockAltTab = config.getBoolValue("blockAltTab"); } void KeyboardConfig::deinit() @@ -270,3 +275,33 @@ void KeyboardConfig::resetRepeat(const int key) if (it != mKeyTimeMap.end()) (*it).second = tick_time; } + +#ifdef USE_SDL2 + +bool KeyboardConfig::ignoreKey(const SDL_Event &restrict event) +{ + if (!mBlockAltTab || + mActiveKeys == nullptr) + { + return false; + } + const int key = event.key.keysym.scancode; + if (key == SDL_SCANCODE_TAB) + { +#if SDL_VERSION_ATLEAST(2, 0, 5) + // SDL_WINDOWEVENT_TAKE_FOCUS not triggered after focus restored + if (settings.inputFocused != KeyboardFocus::Focused2) + return true; +#endif // SDL_VERSION_ATLEAST(2, 0, 5) + + if (mActiveKeys[SDL_SCANCODE_LALT] != 0) + return true; + } + else if (key == SDL_SCANCODE_LALT) + { + if (mActiveKeys[SDL_SCANCODE_TAB] != 0) + return true; + } + return false; +} +#endif // USE_SDL2 diff --git a/src/input/keyboardconfig.h b/src/input/keyboardconfig.h index 1759e4bb9..ef3f056b7 100644 --- a/src/input/keyboardconfig.h +++ b/src/input/keyboardconfig.h @@ -129,6 +129,10 @@ class KeyboardConfig final void resetRepeat(const int key); +#ifdef USE_SDL2 + bool ignoreKey(const SDL_Event &restrict event) A_WARN_UNUSED; +#endif // USE_SDL2 + private: bool mEnabled; /**< Flag to respond to key input */ @@ -143,6 +147,8 @@ class KeyboardConfig final KeyToIdMap mKeyToId; KeyTimeMap mKeyTimeMap; + + bool mBlockAltTab; }; extern KeyboardConfig keyboard; diff --git a/src/settings.h b/src/settings.h index 308da0202..1a165ad99 100644 --- a/src/settings.h +++ b/src/settings.h @@ -25,6 +25,8 @@ #include "enums/emotetype.h" +#include "enums/input/keyboardfocus.h" + #include "enums/resources/map/maptype.h" #include "utils/vector.h" @@ -82,7 +84,7 @@ class Settings final emoteType(EmoteType::Player), persistentIp(true), limitFps(false), - inputFocused(true), + inputFocused(KeyboardFocus::Focused), mouseFocused(true), disableGameModifiers(false), awayMode(false), @@ -147,7 +149,7 @@ class Settings final EmoteTypeT emoteType; bool persistentIp; bool limitFps; - bool inputFocused; + KeyboardFocusT inputFocused; bool mouseFocused; bool disableGameModifiers; bool awayMode; |