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authorAndrei Karas <akaras@inbox.ru>2015-04-09 17:53:52 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-09 17:53:52 +0300
commit4fe5fd9a471760c8ce54c71c8cdf3f27c8fb27ae (patch)
tree4efae7d8e5ef3f60b5b8dd9231fa2770492908a0
parent0de391b6566f347d546be4dc56999b3c502fa46b (diff)
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On skill attacks on target for show effect use skill attribute skillHitEffectId.
-rw-r--r--src/being/being.cpp28
-rw-r--r--src/being/being.h10
-rw-r--r--src/defaults.cpp1
-rw-r--r--src/gui/windows/skilldialog.cpp13
-rw-r--r--src/gui/windows/skilldialog.h3
-rw-r--r--src/net/ea/beinghandler.cpp5
-rw-r--r--src/net/eathena/beinghandler.cpp3
7 files changed, 51 insertions, 12 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index fbdd6fc79..71265d9ac 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -561,8 +561,11 @@ void Being::setSpeech(const std::string &text, const std::string &channel,
}
}
-void Being::takeDamage(Being *const attacker, const int amount,
- const AttackType::Type type, const int attackId)
+void Being::takeDamage(Being *const attacker,
+ const int amount,
+ const AttackType::Type type,
+ const int attackId,
+ const int level)
{
if (!userPalette || !attacker)
return;
@@ -705,7 +708,10 @@ void Being::takeDamage(Being *const attacker, const int amount,
if (effectManager)
{
- const int hitEffectId = getHitEffect(attacker, type, attackId);
+ const int hitEffectId = getHitEffect(attacker,
+ type,
+ attackId,
+ level);
if (hitEffectId >= 0)
effectManager->trigger(hitEffectId, this);
}
@@ -715,7 +721,9 @@ void Being::takeDamage(Being *const attacker, const int amount,
if (effectManager)
{
const int hitEffectId = getHitEffect(attacker,
- AttackType::MISS, attackId);
+ AttackType::MISS,
+ attackId,
+ level);
if (hitEffectId >= 0)
effectManager->trigger(hitEffectId, this);
}
@@ -724,7 +732,9 @@ void Being::takeDamage(Being *const attacker, const int amount,
}
int Being::getHitEffect(const Being *const attacker,
- const AttackType::Type type, const int attackId) const
+ const AttackType::Type type,
+ const int attackId,
+ const int level) const
{
if (!effectManager)
return 0;
@@ -781,8 +791,14 @@ int Being::getHitEffect(const Being *const attacker,
}
else
{
- // move skills effects to +100000 in effects list
hitEffectId = attackId + 100000;
+ SkillData *const data = skillDialog->getSkillDataByLevel(
+ attackId, level);
+ if (!data)
+ return -1;
+ hitEffectId = data->hitEffectId;
+ if (hitEffectId == -1)
+ hitEffectId = paths.getIntValue("skillHitEffectId");
}
BLOCK_END("Being::getHitEffect")
return hitEffectId;
diff --git a/src/being/being.h b/src/being/being.h
index 23afd549f..767f7f3cd 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -201,8 +201,11 @@ class Being notfinal : public ActorSprite,
* @param type the attack type
* @param id skill id
*/
- void takeDamage(Being *const attacker, const int damage,
- const AttackType::Type type, const int attackId = 1);
+ void takeDamage(Being *const attacker,
+ const int damage,
+ const AttackType::Type type,
+ const int attackId = 1,
+ const int level = 1);
/**
* Handles an attack of another being by this being.
@@ -805,7 +808,8 @@ class Being notfinal : public ActorSprite,
int getHitEffect(const Being *const attacker,
const AttackType::Type type,
- const int attackId) const A_WARN_UNUSED;
+ const int attackId,
+ const int level) const A_WARN_UNUSED;
Cursor::Cursor getHoverCursor() const A_WARN_UNUSED
{ return mInfo ? mInfo->getHoverCursor() : Cursor::CURSOR_POINTER; }
diff --git a/src/defaults.cpp b/src/defaults.cpp
index c0dce23ff..4e89d32ec 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -505,6 +505,7 @@ DefaultsData* getPathsDefaults()
AddDEF("skillRemoveEffectId", -1);
AddDEF("skillCastingSrcEffectId", -1);
AddDEF("skillCastingDstEffectId", -1);
+ AddDEF("skillHitEffectId", -1);
AddDEF("minimaps", "graphics/minimaps/");
AddDEF("maps", "maps/");
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index a835666f3..2e2e69fa9 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -596,6 +596,19 @@ SkillData *SkillDialog::getSkillData(const int id) const
return nullptr;
}
+SkillData *SkillDialog::getSkillDataByLevel(const int id,
+ const int level) const
+{
+ const SkillMap::const_iterator it = mSkills.find(id);
+ if (it != mSkills.end())
+ {
+ SkillInfo *const info = it->second;
+ if (info)
+ return info->getData1(level);
+ }
+ return nullptr;
+}
+
void SkillDialog::playUpdateEffect(const int id) const
{
if (!effectManager)
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index 9388e96cb..7a55c691b 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -134,6 +134,9 @@ class SkillDialog final : public Window,
SkillData *getSkillData(const int id) const;
+ SkillData *getSkillDataByLevel(const int id,
+ const int level) const;
+
private:
void addSkillDuration(SkillInfo *const skill);
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index eeffe62f5..40ee477a0 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -162,7 +162,7 @@ void BeingHandler::processSkillDamage(Net::MessageIn &msg)
if (srcBeing)
srcBeing->handleSkill(dstBeing, param1, id, level);
if (dstBeing)
- dstBeing->takeDamage(srcBeing, param1, AttackType::SKILL, id);
+ dstBeing->takeDamage(srcBeing, param1, AttackType::SKILL, id, level);
BLOCK_END("BeingHandler::processSkillDamage")
}
@@ -206,8 +206,9 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg)
}
if (dstBeing)
{
+ // level not present, using 1
dstBeing->takeDamage(srcBeing, param1,
- static_cast<AttackType::Type>(type));
+ static_cast<AttackType::Type>(type), 1);
}
break;
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp
index 3f0ecf4ac..b0620b1f2 100644
--- a/src/net/eathena/beinghandler.cpp
+++ b/src/net/eathena/beinghandler.cpp
@@ -1306,8 +1306,9 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg)
}
if (dstBeing)
{
+ // level not present, using 1
dstBeing->takeDamage(srcBeing, param1,
- static_cast<AttackType::Type>(type));
+ static_cast<AttackType::Type>(type), 1);
}
break;