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authorAndrei Karas <akaras@inbox.ru>2016-04-25 21:18:00 +0300
committerAndrei Karas <akaras@inbox.ru>2016-04-25 21:18:00 +0300
commit4e59f92aedaa8f19897a1e70fdaa983730d6ba03 (patch)
tree15dd3fdd58e75bc50bf66e13bcee7b79ef8ba1ac
parent6ac3afcb4f0a68488fde23afa0aa13362af2edba (diff)
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Add memory count function into SoundEffect.
-rw-r--r--src/resources/soundeffect.cpp7
-rw-r--r--src/resources/soundeffect.h2
2 files changed, 9 insertions, 0 deletions
diff --git a/src/resources/soundeffect.cpp b/src/resources/soundeffect.cpp
index a797a9db1..7f43e2e44 100644
--- a/src/resources/soundeffect.cpp
+++ b/src/resources/soundeffect.cpp
@@ -56,3 +56,10 @@ bool SoundEffect::play(const int loops, const int volume,
return Mix_PlayChannel(channel, mChunk, loops) != -1;
}
+
+int SoundEffect::calcMemoryLocal()
+{
+ return sizeof(SoundEffect) +
+ sizeof(SDL_AudioSpec) +
+ Resource::calcMemoryLocal();
+}
diff --git a/src/resources/soundeffect.h b/src/resources/soundeffect.h
index 3fd0f4094..2eed8fbfd 100644
--- a/src/resources/soundeffect.h
+++ b/src/resources/soundeffect.h
@@ -65,6 +65,8 @@ class SoundEffect final : public Resource
bool play(const int loops, const int volume,
const int channel = -1) const;
+ int calcMemoryLocal() override final;
+
protected:
/**
* Constructor.