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authorAndrei Karas <akaras@inbox.ru>2014-07-18 01:45:42 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-18 01:45:42 +0300
commit0a602e0b62ee764cc1c1befdc75f2f4b875adc43 (patch)
treee5ed64532837b6a6d831404a51749f630b9f0e51
parent2856e066d140c72c878805eb4ec961909551c1fb (diff)
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Fix best renderer detection at first start.
It was broken if best mode is modern OpenGL.
-rw-r--r--src/graphicsmanager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index 81296b1cb..b5907d785 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -1272,7 +1272,7 @@ void GraphicsManager::detectVideoSettings()
{
const Configuration &conf = test->getConfig();
int val = conf.getValueInt("opengl", -1);
- if (val >= 0 && val <= 2)
+ if (val >= 0 && val < static_cast<int>(RENDER_LAST))
{
config.setValue("opengl", val);
val = conf.getValue("useTextureSampler", -1);