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authorAndrei Karas <akaras@inbox.ru>2013-10-18 19:39:22 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-19 15:12:21 +0300
commit28c77c80254b05f40674d2a75a86b193241a742c (patch)
tree9a9c717ad01b88ac4a943d4cc4cb6ec853d7934b
parent5f809ab7661b5fa5569abb2c7fd3ed23e24070b3 (diff)
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change playerbox constructors into explicit.
-rw-r--r--src/gui/widgets/playerbox.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/widgets/playerbox.h b/src/gui/widgets/playerbox.h
index 1f627a7a0..5b53d4b96 100644
--- a/src/gui/widgets/playerbox.h
+++ b/src/gui/widgets/playerbox.h
@@ -45,11 +45,11 @@ class PlayerBox final : public Widget2,
* Constructor. Takes the initial player character that this box should
* display, which defaults to <code>NULL</code>.
*/
- PlayerBox(Being *const being, const std::string &skin = "",
- const std::string &selectedSkin = "");
+ explicit PlayerBox(Being *const being, const std::string &skin = "",
+ const std::string &selectedSkin = "");
- PlayerBox(const std::string &skin = "",
- const std::string &selectedSkin = "");
+ explicit PlayerBox(const std::string &skin = "",
+ const std::string &selectedSkin = "");
A_DELETE_COPY(PlayerBox)