/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/sdlmusic.h"
#include "logger.h"
#include "debug.h"
SDLMusic::SDLMusic(Mix_Music *const music) :
Resource(),
mMusic(music)
{
}
SDLMusic::~SDLMusic()
{
Mix_FreeMusic(mMusic);
}
Resource *SDLMusic::load(SDL_RWops *const rw)
{
#ifdef USE_SDL2
if (Mix_Music *const music = Mix_LoadMUSType_RW(rw, MUS_OGG, 1))
#elif defined ANDROID
// +++ here probably mem leak
if (Mix_Music *const music = Mix_LoadMUS_RW(rw))
#else
if (Mix_Music *const music = Mix_LoadMUSType_RW(rw, MUS_OGG, SDL_TRUE))
#endif
{
return new SDLMusic(music);
}
else
{
logger->log("Error, failed to load music: %s", Mix_GetError());
return nullptr;
}
}
bool SDLMusic::play(const int loops, const int fadeIn)
{
if (fadeIn > 0)
return Mix_FadeInMusicPos(mMusic, loops, fadeIn, 0.0);
else
return Mix_FadeInMusicPos(mMusic, loops, 0, 0.0);
}