/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/animation/simpleanimation.h"
#include "const/resources/map/map.h"
#include "render/graphics.h"
#include "resources/imageset.h"
#include "resources/animation/animation.h"
#include "resources/dye/dye.h"
#include "resources/loaders/imagesetloader.h"
#include "utils/checkutils.h"
#include "utils/delete2.h"
#include "debug.h"
SimpleAnimation::SimpleAnimation(Animation *const animation) :
mAnimation(animation),
mAnimationTime(0),
mAnimationPhase(0),
mCurrentFrame(mAnimation ? &mAnimation->mFrames[0] : nullptr),
mInitialized(true),
mImageSet(nullptr)
{
}
SimpleAnimation::SimpleAnimation(const XmlNodePtr animationNode,
const std::string& dyePalettes) :
mAnimation(new Animation("simple animation")),
mAnimationTime(0),
mAnimationPhase(0),
mCurrentFrame(nullptr),
mInitialized(false),
mImageSet(nullptr)
{
initializeAnimation(animationNode, dyePalettes);
if (mAnimation)
mCurrentFrame = &mAnimation->mFrames[0];
else
mCurrentFrame = nullptr;
}
SimpleAnimation::~SimpleAnimation()
{
delete2(mAnimation);
if (mImageSet)
{
mImageSet->decRef();
mImageSet = nullptr;
}
}
void SimpleAnimation::draw(Graphics *const graphics,
const int posX, const int posY) const
{
FUNC_BLOCK("SimpleAnimation::draw", 1)
if (!mCurrentFrame || !mCurrentFrame->image)
return;
graphics->drawImage(mCurrentFrame->image,
posX + mCurrentFrame->offsetX,
posY + mCurrentFrame->offsetY);
}
void SimpleAnimation::reset()
{
mAnimationTime = 0;
mAnimationPhase = 0;
}
void SimpleAnimation::setFrame(int frame)
{
if (!mAnimation)
return;
if (frame < 0)
frame = 0;
const unsigned int len = CAST_U32(mAnimation->getLength());
if (CAST_U32(frame) >= len)
frame = len - 1;
mAnimationPhase = frame;
mCurrentFrame = &mAnimation->mFrames[frame];
}
bool SimpleAnimation::update(const int timePassed)
{
if (!mCurrentFrame || !mAnimation || !mInitialized)
return false;
bool updated(false);
mAnimationTime += timePassed;
while (mAnimationTime > mCurrentFrame->delay && mCurrentFrame->delay > 0)
{
updated = true;
mAnimationTime -= mCurrentFrame->delay;
mAnimationPhase++;
if (CAST_SIZE(mAnimationPhase) >= mAnimation->getLength())
mAnimationPhase = 0;
mCurrentFrame = &mAnimation->mFrames[mAnimationPhase];
}
return updated;
}
int SimpleAnimation::getLength() const
{
if (!mAnimation)
return 0;
return CAST_S32(mAnimation->getLength());
}
Image *SimpleAnimation::getCurrentImage() const
{
if (mCurrentFrame)
return mCurrentFrame->image;
else
return nullptr;
}
void SimpleAnimation::initializeAnimation(const XmlNodePtr animationNode,
const std::string &dyePalettes)
{
mInitialized = false;
if (!animationNode)
return;
std::string imagePath = XML::getProperty(
animationNode, "imageset", "");
// Instanciate the dye coloration.
if (!imagePath.empty() && !dyePalettes.empty())
Dye::instantiate(imagePath, dyePalettes);
const ImageSet *const imageset = Loader::getImageSet(
XML::getProperty(animationNode, "imageset", ""),
XML::getProperty(animationNode, "width", 0),
XML::getProperty(animationNode, "height", 0));
if (!imageset)
return;
const int x1 = imageset->getWidth() / 2 - mapTileSize / 2;
const int y1 = imageset->getHeight() - mapTileSize;
// Get animation frames
for_each_xml_child_node (frameNode, animationNode)
{
const int delay = XML::getIntProperty(
frameNode, "delay", 0, 0, 100000);
const int offsetX = XML::getProperty(frameNode, "offsetX", 0) - x1;
const int offsetY = XML::getProperty(frameNode, "offsetY", 0) - y1;
const int rand = XML::getIntProperty(frameNode, "rand", 100, 0, 100);
if (xmlNameEqual(frameNode, "frame"))
{
const int index = XML::getProperty(frameNode, "index", -1);
if (index < 0)
{
reportAlways("No valid value for 'index'");
continue;
}
Image *const img = imageset->get(index);
if (!img)
{
reportAlways("No image at index %d", index);
continue;
}
if (mAnimation)
mAnimation->addFrame(img, delay, offsetX, offsetY, rand);
}
else if (xmlNameEqual(frameNode, "sequence"))
{
int start = XML::getProperty(frameNode, "start", -1);
const int end = XML::getProperty(frameNode, "end", -1);
if (start < 0 || end < 0)
{
reportAlways("No valid value for 'start' or 'end'");
continue;
}
while (end >= start)
{
Image *const img = imageset->get(start);
if (!img)
{
reportAlways("No image at index %d", start);
continue;
}
if (mAnimation)
mAnimation->addFrame(img, delay, offsetX, offsetY, rand);
start++;
}
}
else if (xmlNameEqual(frameNode, "end"))
{
if (mAnimation)
mAnimation->addTerminator(rand);
}
}
mInitialized = true;
}