/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/animation/animation.h"
#include "debug.h"
Animation::Animation() noexcept2 :
MemoryCounter(),
mFrames(),
mName("animation"),
mDuration(0)
{
}
Animation::Animation(const std::string &name) noexcept2 :
MemoryCounter(),
mFrames(),
mName(name),
mDuration(0)
{
}
void Animation::addFrame(Image *const image, const int delay,
const int offsetX, const int offsetY,
const int rand) noexcept2
{
Frame frame
= { image, delay, offsetX, offsetY, rand, FrameType::ANIMATION, "" };
mFrames.push_back(frame);
mDuration += delay;
}
void Animation::addTerminator(const int rand) noexcept2
{
addFrame(nullptr, 0, 0, 0, rand);
}
void Animation::addJump(const std::string &name, const int rand) noexcept2
{
Frame frame = { nullptr, 0, 0, 0, rand, FrameType::JUMP, name };
mFrames.push_back(frame);
}
void Animation::addLabel(const std::string &name) noexcept2
{
Frame frame = { nullptr, 0, 0, 0, 100, FrameType::LABEL, name };
mFrames.push_back(frame);
}
void Animation::addGoto(const std::string &name, const int rand) noexcept2
{
Frame frame = { nullptr, 0, 0, 0, rand, FrameType::GOTO, name };
mFrames.push_back(frame);
}
void Animation::addPause(const int delay, const int rand) noexcept2
{
Frame frame = { nullptr, delay, 0, 0, rand, FrameType::PAUSE, "" };
mFrames.push_back(frame);
}
void Animation::setLastFrameDelay(const int delay) noexcept2
{
for (FramesRevIter it = mFrames.rbegin(), it_end = mFrames.rend();
it != it_end; ++ it)
{
if ((*it).type == FrameType::ANIMATION && (*it).image)
{
(*it).delay = delay;
break;
}
}
}
int Animation::calcMemoryLocal() const
{
int sz = sizeof(Animation);
FOR_EACH (FramesCIter, it, mFrames)
{
const Frame &frame = *it;
sz += static_cast<int>(sizeof(Frame) +
frame.nextAction.capacity());
}
return sz;
}