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/*
* The ManaPlus Client
* Copyright (C) 2014-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RENDER_SHADERS_SHADERSMANAGER_H
#define RENDER_SHADERS_SHADERSMANAGER_H
#ifdef USE_OPENGL
#include <string>
#include "localconsts.h"
class Shader;
class ShaderProgram;
class ShadersManager final
{
public:
ShadersManager()
{ }
A_DELETE_COPY(ShadersManager)
Shader *createShader(const unsigned int type,
const std::string &fileName) A_WARN_UNUSED;
ShaderProgram *createProgram(const std::string &vertex,
const std::string &fragment,
const bool isNewShader)
A_WARN_UNUSED;
ShaderProgram *getSimpleProgram();
ShaderProgram *getGles2Program();
};
extern ShadersManager shaders;
#endif // USE_OPENGL
#endif // RENDER_SHADERS_SHADERSMANAGER_H
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