/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RENDER_SDL2SOFTWAREGRAPHICS_H
#define RENDER_SDL2SOFTWAREGRAPHICS_H
#ifdef USE_SDL2
#include "render/graphics.h"
#include "localconsts.h"
class Image;
class ImageCollection;
class ImageVertexes;
class MapLayer;
struct SDL_Surface;
/**
* A central point of control for graphics.
*/
class SDL2SoftwareGraphics final : public Graphics
{
public:
/**
* Constructor.
*/
SDL2SoftwareGraphics();
A_DELETE_COPY(SDL2SoftwareGraphics)
/**
* Destructor.
*/
~SDL2SoftwareGraphics();
void _beginDraw();
void _endDraw();
bool pushClipArea(gcn::Rectangle rect);
void popClipArea();
bool drawRescaledImage(const Image *const image,
int dstX, int dstY,
const int desiredWidth,
const int desiredHeight) override final;
void drawPattern(const Image *const image,
const int x, const int y,
const int w, const int h) override final;
void inline drawPatternInline(const Image *const image,
const int x, const int y,
const int w, const int h);
void drawRescaledPattern(const Image *const image,
const int x, const int y,
const int w, const int h,
const int scaledWidth,
const int scaledHeight) override final;
void calcPattern(ImageVertexes *const vert,
const Image *const image,
const int x, const int y,
const int w, const int h) const override final;
void calcPattern(ImageCollection *const vert,
const Image *const image,
const int x, const int y,
const int w, const int h) const override final;
void calcTileVertexes(ImageVertexes *const vert,
const Image *const image,
int x, int y) const override final;
void calcTileSDL(ImageVertexes *const vert,
int x, int y) const override final;
void calcTileCollection(ImageCollection *const vertCol,
const Image *const image,
int x, int y) override final;
void drawTileVertexes(const ImageVertexes *const vert) override final;
void drawTileCollection(const ImageCollection *const vertCol)
override final;
void updateScreen() override final;
SDL_Surface *getScreenshot() override final A_WARN_UNUSED;
bool drawNet(const int x1, const int y1,
const int x2, const int y2,
const int width, const int height) override final;
void calcWindow(ImageCollection *const vertCol,
const int x, const int y,
const int w, const int h,
const ImageRect &imgRect) override final;
void fillRectangle(const gcn::Rectangle &rect) override final;
void drawRectangle(const gcn::Rectangle &rect) override final;
void drawPoint(int x, int y) override final;
void drawLine(int x1, int y1, int x2, int y2) override final;
bool setVideoMode(const int w, const int h,
const int bpp,
const bool fs,
const bool hwaccel,
const bool resize,
const bool noFrame) override final;
void setRendererFlags(const uint32_t flags) override final
{ mRendererFlags = flags; }
bool resizeScreen(const int width, const int height) override final;
bool drawImage2(const Image *const image,
int dstX, int dstY) override final;
void drawImageCached(const Image *const image,
int x, int y) override final;
void drawPatternCached(const Image *const image,
const int x, const int y,
const int w, const int h) override final;
void completeCache() override final;
/**
* Draws a rectangle using images. 4 corner images, 4 side images and 1
* image for the inside.
*/
void drawImageRect(int x, int y, int w, int h,
const ImageRect &imgRect);
protected:
int SDL_FakeUpperBlit(const SDL_Surface *const src,
SDL_Rect *const srcrect,
const SDL_Surface *const dst,
SDL_Rect *dstrect) const;
void drawHLine(int x1, int y, int x2);
void drawVLine(int x, int y1, int y2);
uint32_t mRendererFlags;
SDL_Surface *mSurface;
uint32_t mOldPixel;
int mOldAlpha;
private:
void inline calcImageRect(ImageVertexes *const vert,
const int x, const int y,
const int w, const int h,
const ImageRect &imgRect);
void inline calcPatternInline(ImageVertexes *const vert,
const Image *const image,
const int x, const int y,
const int w, const int h) const;
};
#endif // USE_SDL2
#endif // RENDER_SDL2SOFTWAREGRAPHICS_H