/*
* The ManaPlus Client
* Copyright (C) 2010 The Mana Developers
* Copyright (C) 2011 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "party.h"
#include "actorspritemanager.h"
#include "debug.h"
class SortPartyFunctor
{
public:
bool operator() (PartyMember* p1, PartyMember* p2)
{
if (!p1 || !p2)
return false;
if (p1->getLeader())
return true;
if (p2->getLeader())
return false;
return p1->getName() < p2->getName();
}
} partySorter;
PartyMember::PartyMember(Party *party, int id, const std::string &name):
Avatar(name), mParty(party), mLeader(false)
{
mId = id;
}
Party::PartyMap Party::parties;
Party::Party(short id):
mCanInviteUsers(false)
{
mId = id;
parties[id] = this;
}
Party::~Party()
{
clearMembers();
}
PartyMember *Party::addMember(int id, const std::string &name)
{
PartyMember *m;
if ((m = getMember(id)))
return m;
m = new PartyMember(this, id, name);
mMembers.push_back(m);
return m;
}
PartyMember *Party::getMember(int id) const
{
MemberList::const_iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr)->mId == id)
return (*itr);
++itr;
}
return NULL;
}
PartyMember *Party::getMember(const std::string &name) const
{
MemberList::const_iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr)->getName() == name)
return (*itr);
++itr;
}
return NULL;
}
void Party::removeMember(PartyMember *member)
{
if (!member)
return;
bool deleted = true;
while (deleted)
{
deleted = false;
MemberList::iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr)->mId == member->mId &&
(*itr)->getName() == member->getName())
{
PartyMember *member = (*itr);
mMembers.erase(itr);
delete member;
deleted = true;
break;
}
++itr;
}
}
}
void Party::removeMember(int id)
{
bool deleted = true;
while (deleted)
{
deleted = false;
MemberList::iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr)->mId == id)
{
PartyMember *member = (*itr);
mMembers.erase(itr);
delete member;
deleted = true;
break;
}
++itr;
}
}
}
void Party::removeMember(const std::string &name)
{
bool deleted = true;
while (deleted)
{
deleted = false;
MemberList::iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr)->getName() == name)
{
PartyMember *member = (*itr);
mMembers.erase(itr);
delete member;
deleted = true;
break;
}
++itr;
}
}
}
void Party::removeFromMembers()
{
if (!actorSpriteManager)
return;
MemberList::iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
Being *b = actorSpriteManager->findBeing((*itr)->getID());
if (b)
b->setParty(0);
++itr;
}
}
Avatar *Party::getAvatarAt(int index)
{
return mMembers[index];
}
void Party::setRights(short rights)
{
// to invite, rights must be greater than 0
if (rights > 0)
mCanInviteUsers = true;
}
bool Party::isMember(PartyMember *member) const
{
if (!member)
return false;
if (member->mParty > 0 && member->mParty != this)
return false;
MemberList::const_iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr)->mId == member->mId &&
(*itr)->getName() == member->getName())
{
return true;
}
++itr;
}
return false;
}
bool Party::isMember(int id) const
{
MemberList::const_iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr)->mId == id)
return true;
++itr;
}
return false;
}
bool Party::isMember(const std::string &name) const
{
MemberList::const_iterator itr = mMembers.begin(),
itr_end = mMembers.end();
while (itr != itr_end)
{
if ((*itr)->getName() == name)
return true;
++itr;
}
return false;
}
void Party::getNames(std::vector<std::string> &names) const
{
names.clear();
MemberList::const_iterator it = mMembers.begin(),
it_end = mMembers.end();
while (it != it_end)
{
names.push_back((*it)->getName());
++it;
}
}
void Party::getNamesSet(std::set<std::string> &names) const
{
names.clear();
MemberList::const_iterator it = mMembers.begin(),
it_end = mMembers.end();
while (it != it_end)
{
names.insert((*it)->getName());
++it;
}
}
Party *Party::getParty(short id)
{
PartyMap::iterator it = parties.find(id);
if (it != parties.end())
return it->second;
Party *party = new Party(id);
parties[id] = party;
return party;
}
void Party::sort()
{
std::sort(mMembers.begin(), mMembers.end(), partySorter);
}