/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "maplayer.h"
#include "configuration.h"
#include "graphicsvertexes.h"
#include "localplayer.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
#include "gui/gui.h"
#include "gui/sdlfont.h"
#include "utils/dtor.h"
#include "debug.h"
MapLayer::MapLayer(int x, int y, int width, int height, bool fringeLayer):
mX(x), mY(y),
mWidth(width), mHeight(height),
mIsFringeLayer(fringeLayer),
mHighlightAttackRange(config.getBoolValue("highlightAttackRange")),
mTiles(new Image*[mWidth * mHeight])
{
std::fill_n(mTiles, mWidth * mHeight, static_cast<Image*>(nullptr));
config.addListener("highlightAttackRange", this);
}
MapLayer::~MapLayer()
{
config.removeListener("highlightAttackRange", this);
delete [] mTiles;
delete_all(mTempRows);
mTempRows.clear();
}
void MapLayer::optionChanged(const std::string &value)
{
if (value == "highlightAttackRange")
{
mHighlightAttackRange =
config.getBoolValue("highlightAttackRange");
}
}
void MapLayer::setTile(int x, int y, Image *img)
{
mTiles[x + y * mWidth] = img;
}
void MapLayer::draw(Graphics *graphics, int startX, int startY,
int endX, int endY, int scrollX, int scrollY,
int debugFlags) const
{
if (!player_node)
return;
startX -= mX;
startY -= mY;
endX -= mX;
endY -= mY;
if (startX < 0)
startX = 0;
if (startY < 0)
startY = 0;
if (endX > mWidth)
endX = mWidth;
if (endY > mHeight)
endY = mHeight;
const int dx = (mX * 32) - scrollX;
const int dy = (mY * 32) - scrollY + 32;
const bool flag = (debugFlags != Map::MAP_SPECIAL
&& debugFlags != Map::MAP_SPECIAL2);
for (int y = startY; y < endY; y++)
{
const int y32 = y * 32;
const int yWidth = y * mWidth;
const int py0 = y32 + dy;
Image **tilePtr = mTiles + startX + yWidth;
for (int x = startX; x < endX; x++, tilePtr++)
{
const int x32 = x * 32;
int c = 0;
Image *img = *tilePtr;
if (img)
{
const int px = x32 + dx;
const int py = py0 - img->mBounds.h;
if (flag || img->mBounds.h <= 32)
{
int width = 0;
// here need not draw over player position
c = getTileDrawWidth(img, endX - x, width);
if (!c)
{
graphics->drawImage(img, px, py);
}
else
{
graphics->drawImagePattern(img, px, py,
width, img->mBounds.h);
}
}
}
x += c;
}
}
}
void MapLayer::updateSDL(Graphics *graphics, int startX, int startY,
int endX, int endY, int scrollX, int scrollY,
int debugFlags)
{
delete_all(mTempRows);
mTempRows.clear();
startX -= mX;
startY -= mY;
endX -= mX;
endY -= mY;
if (startX < 0)
startX = 0;
if (startY < 0)
startY = 0;
if (endX > mWidth)
endX = mWidth;
if (endY > mHeight)
endY = mHeight;
const int dx = (mX * 32) - scrollX;
const int dy = (mY * 32) - scrollY + 32;
const bool flag = (debugFlags != Map::MAP_SPECIAL
&& debugFlags != Map::MAP_SPECIAL2);
for (int y = startY; y < endY; y++)
{
MapRowVertexes *row = new MapRowVertexes();
mTempRows.push_back(row);
Image *lastImage = nullptr;
ImageVertexes *imgVert = nullptr;
const int yWidth = y * mWidth;
const int py0 = y * 32 + dy;
Image **tilePtr = mTiles + startX + yWidth;
for (int x = startX; x < endX; x++, tilePtr++)
{
Image *img = *tilePtr;
if (img)
{
const int px = x * 32 + dx;
const int py = py0 - img->mBounds.h;
if (flag || img->mBounds.h <= 32)
{
if (lastImage != img)
{
imgVert = new ImageVertexes();
imgVert->image = img;
row->images.push_back(imgVert);
lastImage = img;
}
graphics->calcTile(imgVert, px, py);
}
}
}
}
}
void MapLayer::drawSDL(Graphics *graphics)
{
MapRows::const_iterator rit = mTempRows.begin();
MapRows::const_iterator rit_end = mTempRows.end();
while (rit != rit_end)
{
MepRowImages *images = &(*rit)->images;
MepRowImages::const_iterator iit = images->begin();
MepRowImages::const_iterator iit_end = images->end();
while (iit != iit_end)
{
graphics->drawTile(*iit);
++ iit;
}
++ rit;
}
}
void MapLayer::updateOGL(Graphics *graphics, int startX, int startY,
int endX, int endY, int scrollX, int scrollY,
int debugFlags)
{
delete_all(mTempRows);
mTempRows.clear();
startX -= mX;
startY -= mY;
endX -= mX;
endY -= mY;
if (startX < 0)
startX = 0;
if (startY < 0)
startY = 0;
if (endX > mWidth)
endX = mWidth;
if (endY > mHeight)
endY = mHeight;
const int dx = (mX * 32) - scrollX;
const int dy = (mY * 32) - scrollY + 32;
const bool flag = (debugFlags != Map::MAP_SPECIAL
&& debugFlags != Map::MAP_SPECIAL2);
for (int y = startY; y < endY; y++)
{
MapRowVertexes *row = new MapRowVertexes();
mTempRows.push_back(row);
Image *lastImage = nullptr;
ImageVertexes *imgVert = nullptr;
const int yWidth = y * mWidth;
const int py0 = y * 32 + dy;
std::map<Image*, ImageVertexes*> imgSet;
Image **tilePtr = mTiles + startX + yWidth;
for (int x = startX; x < endX; x++, tilePtr++)
{
Image *img = *tilePtr;
if (img)
{
const int px = x * 32 + dx;
const int py = py0 - img->mBounds.h;
if (flag || img->mBounds.h <= 32)
{
if (lastImage != img)
{
if (img->mBounds.w > 32)
imgSet.clear();
imgSet[lastImage] = imgVert;
if (imgSet.find(img) != imgSet.end())
{
imgVert = imgSet[img];
}
else
{
imgVert = new ImageVertexes();
imgVert->image = img;
row->images.push_back(imgVert);
}
lastImage = img;
}
graphics->calcTile(imgVert, px, py);
}
}
}
}
}
void MapLayer::drawOGL(Graphics *graphics)
{
MapRows::const_iterator rit = mTempRows.begin();
MapRows::const_iterator rit_end = mTempRows.end();
while (rit != rit_end)
{
MepRowImages *images = &(*rit)->images;
MepRowImages::const_iterator iit = images->begin();
MepRowImages::const_iterator iit_end = images->end();
while (iit != iit_end)
{
graphics->drawTile(*iit);
++ iit;
}
++ rit;
}
}
void MapLayer::drawFringe(Graphics *graphics, int startX, int startY,
int endX, int endY, int scrollX, int scrollY,
const Actors *actors, int debugFlags, int yFix) const
{
if (!player_node || !mSpecialLayer || !mTempLayer)
return;
startX -= mX;
startY -= mY;
endX -= mX;
endY -= mY;
if (startX < 0)
startX = 0;
if (startY < 0)
startY = 0;
if (endX > mWidth)
endX = mWidth;
if (endY > mHeight)
endY = mHeight;
ActorsCIter ai = actors->begin();
ActorsCIter ai_end = actors->end();
const int dx = (mX * 32) - scrollX;
const int dy = (mY * 32) - scrollY + 32;
int specialWidth = mSpecialLayer->mWidth;
int specialHeight = mSpecialLayer->mHeight;
for (int y = startY; y < endY; y++)
{
const int y32 = y * 32;
const int y32s = (y + yFix) * 32;
const int yWidth = y * mWidth;
// If drawing the fringe layer, make sure all actors above this row of
// tiles have been drawn
while (ai != ai_end && (*ai)->getPixelY() <= y32s)
{
(*ai)->draw(graphics, -scrollX, -scrollY);
++ ai;
}
if (debugFlags == Map::MAP_SPECIAL3
|| debugFlags == Map::MAP_BLACKWHITE)
{
if (y < specialHeight)
{
int ptr = y * specialWidth;
const int py1 = y32 - scrollY;
int endX1 = endX;
if (endX1 > specialWidth)
endX1 = specialWidth;
if (endX1 < 0)
endX1 = 0;
for (int x = startX; x < endX1; x++)
{
const int px1 = x * 32 - scrollX;
MapItem *item = mSpecialLayer->mTiles[ptr + x];
if (item)
item->draw(graphics, px1, py1, 32, 32);
item = mTempLayer->mTiles[ptr + x];
if (item)
item->draw(graphics, px1, py1, 32, 32);
}
}
}
else
{
const int py0 = y32 + dy;
const int py1 = y32 - scrollY;
Image **tilePtr = mTiles + startX + yWidth;
for (int x = startX; x < endX; x++, tilePtr++)
{
const int x32 = x * 32;
const int px1 = x32 - scrollX;
int c = 0;
Image *img = *tilePtr;
if (img)
{
const int px = x32 + dx;
const int py = py0 - img->mBounds.h;
if ((debugFlags != Map::MAP_SPECIAL
&& debugFlags != Map::MAP_SPECIAL2)
|| img->mBounds.h <= 32)
{
int width = 0;
// here need not draw over player position
c = getTileDrawWidth(img, endX - x, width);
if (!c)
{
graphics->drawImage(img, px, py);
}
else
{
graphics->drawImagePattern(img, px, py,
width, img->mBounds.h);
}
}
}
if (y < specialHeight)
{
int c1 = c;
if (c1 + x + 1 > specialWidth)
c1 = specialWidth - x - 1;
if (c1 < 0)
c1 = 0;
int ptr = y * specialWidth + x;
for (int x1 = 0; x1 < c1 + 1; x1 ++)
{
MapItem *item1 = mSpecialLayer->mTiles[ptr + x1];
MapItem *item2 = mTempLayer->mTiles[ptr + x1];
if (item1 || item2)
{
const int px2 = px1 + (x1 * 32);
if (item1 && item1->mType != MapItem::EMPTY)
item1->draw(graphics, px2, py1, 32, 32);
if (item2 && item2->mType != MapItem::EMPTY)
item2->draw(graphics, px2, py1, 32, 32);
}
}
}
x += c;
}
}
}
// Draw any remaining actors
if (debugFlags != Map::MAP_SPECIAL3)
{
while (ai != ai_end)
{
(*ai)->draw(graphics, -scrollX, -scrollY);
++ai;
}
if (mHighlightAttackRange && player_node)
{
const int px = player_node->getPixelX() - scrollX - 16;
const int py = player_node->getPixelY() - scrollY - 32;
const int attackRange = player_node->getAttackRange() * 32;
int x = px - attackRange;
int y = py - attackRange;
int w = 2 * attackRange + 32;
int h = w;
if (attackRange <= 32)
{
x -= 16;
y -= 16;
w += 32;
h += 32;
}
if (userPalette)
{
graphics->setColor(userPalette->getColorWithAlpha(
UserPalette::ATTACK_RANGE));
graphics->fillRectangle(gcn::Rectangle(
x, y,
w, h));
graphics->setColor(userPalette->getColorWithAlpha(
UserPalette::ATTACK_RANGE_BORDER));
graphics->drawRectangle(gcn::Rectangle(
x, y,
w, h));
}
}
}
}
int MapLayer::getTileDrawWidth(Image *img, int endX, int &width) const
{
Image *img1 = img;
int c = 0;
if (!img1)
{
width = 0;
return c;
}
width = img1->mBounds.w;
for (int x = 1; x < endX; x++)
{
img ++;
if (img != img1)
break;
c ++;
if (img)
width += img->mBounds.w;
}
return c;
}
SpecialLayer::SpecialLayer(int width, int height, bool drawSprites):
mWidth(width), mHeight(height),
mDrawSprites(drawSprites)
{
const int size = mWidth * mHeight;
mTiles = new MapItem*[size];
std::fill_n(mTiles, size, static_cast<MapItem*>(nullptr));
}
SpecialLayer::~SpecialLayer()
{
for (int f = 0; f < mWidth * mHeight; f ++)
{
delete mTiles[f];
mTiles[f] = nullptr;
}
delete [] mTiles;
}
MapItem* SpecialLayer::getTile(int x, int y) const
{
if (x < 0 || x >= mWidth ||
y < 0 || y >= mHeight)
{
return nullptr;
}
return mTiles[x + y * mWidth];
}
void SpecialLayer::setTile(int x, int y, MapItem *item)
{
if (x < 0 || x >= mWidth ||
y < 0 || y >= mHeight)
{
return;
}
int idx = x + y * mWidth;
delete mTiles[idx];
if (item)
item->setPos(x, y);
mTiles[idx] = item;
}
void SpecialLayer::setTile(int x, int y, int type)
{
if (x < 0 || x >= mWidth ||
y < 0 || y >= mHeight)
{
return;
}
int idx = x + y * mWidth;
if (mTiles[idx])
mTiles[idx]->setType(type);
else
mTiles[idx] = new MapItem(type);
mTiles[idx]->setPos(x, y);
}
void SpecialLayer::addRoad(Path road)
{
for (Path::const_iterator i = road.begin(), i_end = road.end();
i != i_end; ++i)
{
Position pos = (*i);
MapItem *item = getTile(pos.x, pos.y);
if (!item)
{
item = new MapItem(MapItem::ROAD);
setTile(pos.x, pos.y, item);
}
else
{
item->setType(MapItem::ROAD);
}
}
}
void SpecialLayer::clean()
{
if (!mTiles)
return;
for (int f = 0; f < mWidth * mHeight; f ++)
{
MapItem *item = mTiles[f];
if (item)
item->setType(MapItem::EMPTY);
}
}
void SpecialLayer::draw(Graphics *graphics, int startX, int startY,
int endX, int endY, int scrollX, int scrollY)
{
if (startX < 0)
startX = 0;
if (startY < 0)
startY = 0;
if (endX > mWidth)
endX = mWidth;
if (endY > mHeight)
endY = mHeight;
for (int y = startY; y < endY; y++)
{
for (int x = startX; x < endX; x++)
itemDraw(graphics, x, y, scrollX, scrollY);
}
}
void SpecialLayer::itemDraw(Graphics *graphics, int x, int y,
int scrollX, int scrollY)
{
MapItem *item = getTile(x, y);
if (item)
{
const int px = x * 32 - scrollX;
const int py = y * 32 - scrollY;
item->draw(graphics, px, py, 32, 32);
}
}
MapItem::MapItem():
mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
{
setType(EMPTY);
}
MapItem::MapItem(int type):
mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1)
{
setType(type);
}
MapItem::MapItem(int type, std::string comment):
mImage(nullptr), mComment(comment), mName(""), mX(-1), mY(-1)
{
setType(type);
}
MapItem::MapItem(int type, std::string comment, int x, int y):
mImage(nullptr), mComment(comment), mName(""), mX(x), mY(y)
{
setType(type);
}
MapItem::~MapItem()
{
if (mImage)
{
mImage->decRef();
mImage = nullptr;
}
}
void MapItem::setType(int type)
{
std::string name("");
mType = type;
if (mImage)
mImage->decRef();
switch (type)
{
case ARROW_UP:
name = "graphics/sprites/arrow_up.gif";
break;
case ARROW_DOWN:
name = "graphics/sprites/arrow_down.gif";
break;
case ARROW_LEFT:
name = "graphics/sprites/arrow_left.gif";
break;
case ARROW_RIGHT:
name = "graphics/sprites/arrow_right.gif";
break;
default:
break;
}
if (name != "")
{
ResourceManager *resman = ResourceManager::getInstance();
mImage = resman->getImage(name);
}
else
{
mImage = nullptr;
}
}
void MapItem::setPos(int x, int y)
{
mX = x;
mY = y;
}
void MapItem::draw(Graphics *graphics, int x, int y, int dx, int dy)
{
if (mImage)
graphics->drawImage(mImage, x, y);
switch (mType)
{
case ROAD:
case CROSS:
graphics->setColor(userPalette->getColorWithAlpha(
UserPalette::ROAD_POINT));
graphics->fillRectangle(gcn::Rectangle(x + dx / 3, y + dy / 3,
dx / 3, dy / 3));
break;
case HOME:
{
graphics->setColor(userPalette->getColorWithAlpha(
UserPalette::HOME_PLACE));
graphics->fillRectangle(gcn::Rectangle(
x, y,
dx, dy));
graphics->setColor(userPalette->getColorWithAlpha(
UserPalette::HOME_PLACE_BORDER));
graphics->drawRectangle(gcn::Rectangle(
x, y,
dx, dy));
break;
}
default:
break;
}
if (!mName.empty() && mType != PORTAL && mType != EMPTY)
{
gcn::Font *font = gui->getFont();
if (font)
{
graphics->setColor(userPalette->getColor(UserPalette::BEING));
font->drawString(graphics, mName, x, y);
}
}
}
ObjectsLayer::ObjectsLayer(unsigned width, unsigned height) :
mWidth(width), mHeight(height)
{
const unsigned size = width * height;
mTiles = new MapObjectList*[size];
std::fill_n(mTiles, size, static_cast<MapObjectList*>(nullptr));
}
ObjectsLayer::~ObjectsLayer()
{
const unsigned size = mWidth * mHeight;
for (unsigned f = 0; f < size; f ++)
delete mTiles[f];
delete [] mTiles;
mTiles = nullptr;
}
void ObjectsLayer::addObject(std::string name, int type,
unsigned x, unsigned y,
unsigned dx, unsigned dy)
{
if (!mTiles)
return;
if (x + dx > mWidth)
dx = mWidth - x;
if (y + dy > mHeight)
dy = mHeight - y;
for (unsigned y1 = y; y1 < y + dy; y1 ++)
{
unsigned idx1 = x + y1 * mWidth;
unsigned idx2 = idx1 + dx;
for (unsigned i = idx1; i < idx2; i ++)
{
if (!mTiles[i])
mTiles[i] = new MapObjectList();
mTiles[i]->objects.push_back(MapObject(type, name));
}
}
}
MapObjectList *ObjectsLayer::getAt(unsigned x, unsigned y)
{
if (x >= mWidth || y >= mHeight)
return nullptr;
return mTiles[x + y * mWidth];
}
MapRowVertexes::~MapRowVertexes()
{
delete_all(images);
images.clear();
}