/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
*
*
* Per Larsson a.k.a finalman
* Olof Naessén a.k.a jansem/yakslem
*
* Visit: http://guichan.sourceforge.net
*
* License: (BSD)
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name of Guichan nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gui/widgets/window.h"
#include "client.h"
#include "configuration.h"
#include "dragdrop.h"
#include "graphicsvertexes.h"
#include "soundconsts.h"
#include "soundmanager.h"
#include "gui/focushandler.h"
#include "gui/gui.h"
#include "gui/popupmanager.h"
#include "gui/skin.h"
#include "gui/viewport.h"
#include "gui/fonts/font.h"
#include "gui/popups/popupmenu.h"
#include "gui/windows/setupwindow.h"
#include "gui/widgets/containerplacer.h"
#include "gui/widgets/layout.h"
#include "resources/cursor.h"
#include "resources/image.h"
#include "utils/delete2.h"
#include "debug.h"
const int resizeMask = 8 + 4 + 2 + 1;
int Window::windowInstances = 0;
int Window::mouseResize = 0;
Window::Window(const std::string &caption, const bool modal,
Window *const parent, std::string skin) :
BasicContainer2(nullptr),
MouseListener(),
WidgetListener(),
mCaption(caption),
mAlignment(Graphics::CENTER),
mPadding(2),
mTitleBarHeight(16),
mMovable(true),
mDragOffsetX(0),
mDragOffsetY(0),
mMoved(false),
mSkin(nullptr),
mDefaultX(0),
mDefaultY(0),
mDefaultWidth(0),
mDefaultHeight(0),
mLastRedraw(true),
mGrip(nullptr),
mParent(parent),
mLayout(nullptr),
mCloseRect(),
mStickyRect(),
mGripRect(),
mWindowName("window"),
mMinWinWidth(100),
mMinWinHeight(40),
mMaxWinWidth(mainGraphics->mWidth),
mMaxWinHeight(mainGraphics->mHeight),
mVertexes(new ImageCollection),
mCaptionOffsetX(7),
mCaptionOffsetY(5),
mCaptionAlign(Graphics::LEFT),
mTitlePadding(4),
mGripPadding(2),
mResizeHandles(-1),
mOldResizeHandles(-1),
mCaptionFont(getFont()),
mShowTitle(true),
mModal(modal),
mCloseWindowButton(false),
mDefaultVisible(false),
mSaveVisible(false),
mStickyButton(false),
mSticky(false),
mStickyButtonLock(false),
mPlayVisibleSound(false)
{
logger->log("Window::Window(\"%s\")", caption.c_str());
windowInstances++;
// mFrameSize = 1;
addMouseListener(this);
setFrameSize(0);
setPadding(3);
setTitleBarHeight(20);
if (skin == "")
skin = "window.xml";
int childPalette = 1;
// Loads the skin
if (theme)
{
mSkin = theme->load(skin, "window.xml");
if (mSkin)
{
setPadding(mSkin->getPadding());
if (getOptionBool("titlebarBold"))
mCaptionFont = boldFont;
mTitlePadding = mSkin->getTitlePadding();
mGripPadding = getOption("resizePadding");
mCaptionOffsetX = getOption("captionoffsetx");
if (!mCaptionOffsetX)
mCaptionOffsetX = 7;
mCaptionOffsetY = getOption("captionoffsety");
if (!mCaptionOffsetY)
mCaptionOffsetY = 5;
mCaptionAlign = static_cast<Graphics::Alignment>(
getOption("captionalign"));
if (mCaptionAlign < Graphics::LEFT
|| mCaptionAlign > Graphics::RIGHT)
{
mCaptionAlign = Graphics::LEFT;
}
setTitleBarHeight(getOption("titlebarHeight"));
if (!mTitleBarHeight)
mTitleBarHeight = mCaptionFont->getHeight() + mPadding;
mTitleBarHeight += getOption("titlebarHeightRelative");
setPalette(getOption("palette"));
childPalette = getOption("childPalette");
mShowTitle = getOptionBool("showTitle", true);
}
}
// Add this window to the window container
if (windowContainer)
windowContainer->add(this);
if (mModal)
{
gui->setCursorType(Cursor::CURSOR_POINTER);
requestModalFocus();
}
// Windows are invisible by default
setVisible(false);
addWidgetListener(this);
mForegroundColor = getThemeColor(Theme::WINDOW);
mForegroundColor2 = getThemeColor(Theme::WINDOW_OUTLINE);
setPalette(childPalette);
}
Window::~Window()
{
logger->log("Window::~Window(\"%s\")", getCaption().c_str());
if (gui)
gui->removeDragged(this);
if (setupWindow)
setupWindow->unregisterWindowForReset(this);
client->windowRemoved(this);
saveWindowState();
delete2(mLayout);
while (!mWidgets.empty())
delete mWidgets.front();
mWidgets.clear();
removeWidgetListener(this);
delete2(mVertexes);
windowInstances--;
if (mSkin)
{
if (theme)
theme->unload(mSkin);
mSkin = nullptr;
}
if (mGrip)
{
mGrip->decRef();
mGrip = nullptr;
}
}
void Window::setWindowContainer(WindowContainer *const wc)
{
windowContainer = wc;
}
void Window::draw(Graphics *graphics)
{
if (!mSkin)
return;
BLOCK_START("Window::draw")
bool update = false;
if (isBatchDrawRenders(openGLMode))
{
if (mResizeHandles != mOldResizeHandles)
{
mRedraw = true;
mOldResizeHandles = mResizeHandles;
}
if (mRedraw)
{
mLastRedraw = true;
mRedraw = false;
update = true;
mVertexes->clear();
graphics->calcWindow(mVertexes,
0, 0,
mDimension.width,
mDimension.height,
mSkin->getBorder());
// Draw Close Button
if (mCloseWindowButton)
{
const Image *const button = mSkin->getCloseImage(
mResizeHandles == CLOSE);
if (button)
{
graphics->calcTileCollection(mVertexes,
button,
mCloseRect.x,
mCloseRect.y);
}
}
// Draw Sticky Button
if (mStickyButton)
{
const Image *const button = mSkin->getStickyImage(mSticky);
if (button)
{
graphics->calcTileCollection(mVertexes,
button,
mStickyRect.x,
mStickyRect.y);
}
}
if (mGrip)
{
graphics->calcTileCollection(mVertexes,
mGrip,
mGripRect.x,
mGripRect.y);
}
graphics->finalize(mVertexes);
}
else
{
mLastRedraw = false;
}
graphics->drawTileCollection(mVertexes);
}
else
{
graphics->drawImageRect(0, 0,
mDimension.width,
mDimension.height,
mSkin->getBorder());
// Draw Close Button
if (mCloseWindowButton)
{
const Image *const button = mSkin->getCloseImage(
mResizeHandles == CLOSE);
if (button)
graphics->drawImage(button, mCloseRect.x, mCloseRect.y);
}
// Draw Sticky Button
if (mStickyButton)
{
const Image *const button = mSkin->getStickyImage(mSticky);
if (button)
graphics->drawImage(button, mStickyRect.x, mStickyRect.y);
}
if (mGrip)
graphics->drawImage(mGrip, mGripRect.x, mGripRect.y);
}
// Draw title
if (mShowTitle)
{
graphics->setColorAll(mForegroundColor, mForegroundColor2);
int x;
switch (mCaptionAlign)
{
case Graphics::LEFT:
default:
x = mCaptionOffsetX;
break;
case Graphics::CENTER:
x = mCaptionOffsetX - mCaptionFont->getWidth(mCaption) / 2;
break;
case Graphics::RIGHT:
x = mCaptionOffsetX - mCaptionFont->getWidth(mCaption);
break;
}
mCaptionFont->drawString(graphics, mCaption, x, mCaptionOffsetY);
}
if (update)
{
graphics->setRedraw(update);
drawChildren(graphics);
graphics->setRedraw(false);
}
else
{
drawChildren(graphics);
}
BLOCK_END("Window::draw")
}
void Window::setContentSize(int width, int height)
{
width = width + 2 * mPadding;
height = height + mPadding + mTitleBarHeight;
if (mMinWinWidth > width)
width = mMinWinWidth;
else if (mMaxWinWidth < width)
width = mMaxWinWidth;
if (mMinWinHeight > height)
height = mMinWinHeight;
else if (mMaxWinHeight < height)
height = mMaxWinHeight;
setSize(width, height);
}
void Window::setLocationRelativeTo(const Widget *const widget)
{
if (!widget)
return;
int wx, wy;
int x, y;
widget->getAbsolutePosition(wx, wy);
getAbsolutePosition(x, y);
setPosition(mDimension.x + (wx + (widget->getWidth()
- mDimension.width) / 2 - x),
mDimension.y + (wy + (widget->getHeight()
- mDimension.height) / 2 - y));
}
void Window::setLocationHorisontallyRelativeTo(const Widget *const widget)
{
if (!widget)
return;
int wx, wy;
int x, y;
widget->getAbsolutePosition(wx, wy);
getAbsolutePosition(x, y);
setPosition(mDimension.x + (wx + (widget->getWidth()
- mDimension.width) / 2 - x), 0);
}
void Window::setLocationRelativeTo(const ImageRect::ImagePosition &position,
int offsetX, int offsetY)
{
if (position == ImageRect::UPPER_LEFT)
{
}
else if (position == ImageRect::UPPER_CENTER)
{
offsetX += (mainGraphics->mWidth - mDimension.width) / 2;
}
else if (position == ImageRect::UPPER_RIGHT)
{
offsetX += mainGraphics->mWidth - mDimension.width;
}
else if (position == ImageRect::LEFT)
{
offsetY += (mainGraphics->mHeight - mDimension.height) / 2;
}
else if (position == ImageRect::CENTER)
{
offsetX += (mainGraphics->mWidth - mDimension.width) / 2;
offsetY += (mainGraphics->mHeight - mDimension.height) / 2;
}
else if (position == ImageRect::RIGHT)
{
offsetX += mainGraphics->mWidth - mDimension.width;
offsetY += (mainGraphics->mHeight - mDimension.height) / 2;
}
else if (position == ImageRect::LOWER_LEFT)
{
offsetY += mainGraphics->mHeight - mDimension.height;
}
else if (position == ImageRect::LOWER_CENTER)
{
offsetX += (mainGraphics->mWidth - mDimension.width) / 2;
offsetY += mainGraphics->mHeight - mDimension.height;
}
else if (position == ImageRect::LOWER_RIGHT)
{
offsetX += mainGraphics->mWidth - mDimension.width;
offsetY += mainGraphics->mHeight - mDimension.height;
}
setPosition(offsetX, offsetY);
}
void Window::setMinWidth(const int width)
{
if (mSkin)
{
mMinWinWidth = width > mSkin->getMinWidth()
? width : mSkin->getMinWidth();
}
else
{
mMinWinWidth = width;
}
}
void Window::setMinHeight(const int height)
{
if (mSkin)
{
mMinWinHeight = height > mSkin->getMinHeight()
? height : mSkin->getMinHeight();
}
else
{
mMinWinHeight = height;
}
}
void Window::setMaxWidth(const int width)
{
mMaxWinWidth = width;
}
void Window::setMaxHeight(const int height)
{
mMaxWinHeight = height;
}
void Window::setResizable(const bool r)
{
if ((mGrip != nullptr) == r)
return;
if (mGrip)
mGrip->decRef();
if (r)
{
mGrip = Theme::getImageFromThemeXml("resize.xml", "");
if (mGrip)
{
mGripRect.x = mDimension.width - mGrip->getWidth() - mGripPadding;
mGripRect.y = mDimension.height - mGrip->getHeight()
- mGripPadding;
}
else
{
mGripRect.x = 0;
mGripRect.y = 0;
}
}
else
{
mGrip = nullptr;
}
}
void Window::widgetResized(const Event &event A_UNUSED)
{
const Rect area = getChildrenArea();
if (mGrip)
{
mGripRect.x = mDimension.width - mGrip->getWidth() - mGripPadding;
mGripRect.y = mDimension.height - mGrip->getHeight() - mGripPadding;
}
if (mLayout)
{
int w = area.width;
int h = area.height;
mLayout->reflow(w, h);
}
if (mSkin)
{
const bool showClose = mCloseWindowButton
&& mSkin->getCloseImage(false);
const int closePadding = getOption("closePadding");
if (showClose)
{
const Image *const button = mSkin->getCloseImage(false);
const int buttonWidth = button->getWidth();
mCloseRect.x = mDimension.width - buttonWidth - closePadding;
mCloseRect.y = closePadding;
mCloseRect.width = buttonWidth;
mCloseRect.height = button->getHeight();
}
if (mStickyButton)
{
const Image *const button = mSkin->getStickyImage(mSticky);
if (button)
{
const int buttonWidth = button->getWidth();
int x = mDimension.width - buttonWidth
- getOption("stickySpacing") - closePadding;
if (showClose)
x -= mSkin->getCloseImage(false)->getWidth();
mStickyRect.x = x;
mStickyRect.y = getOption("stickyPadding");
mStickyRect.width = buttonWidth;
mStickyRect.height = button->getHeight();
}
}
}
else
{
mCloseRect.x = 0;
mCloseRect.y = 0;
mCloseRect.width = 0;
mCloseRect.height = 0;
mStickyRect.x = 0;
mStickyRect.y = 0;
mStickyRect.width = 0;
mStickyRect.height = 0;
}
mRedraw = true;
}
void Window::widgetMoved(const Event& event A_UNUSED)
{
mRedraw = true;
}
void Window::widgetHidden(const Event &event A_UNUSED)
{
if (gui)
gui->setCursorType(Cursor::CURSOR_POINTER);
if (!mFocusHandler)
return;
for (WidgetListConstIterator it = mWidgets.begin();
it != mWidgets.end(); ++ it)
{
if (mFocusHandler->isFocused(*it))
mFocusHandler->focusNone();
}
}
void Window::setCloseButton(const bool flag)
{
mCloseWindowButton = flag;
}
bool Window::isResizable() const
{
return mGrip;
}
void Window::setStickyButton(const bool flag)
{
mStickyButton = flag;
}
void Window::setSticky(const bool sticky)
{
mSticky = sticky;
mRedraw = true;
}
void Window::setStickyButtonLock(const bool lock)
{
mStickyButtonLock = lock;
mStickyButton = lock;
}
void Window::setVisible(bool visible)
{
setVisible(visible, false);
}
void Window::setVisible(const bool visible, const bool forceSticky)
{
if (visible == mVisible)
return;
// Check if the window is off screen...
if (visible)
ensureOnScreen();
else
mResizeHandles = 0;
if (mStickyButtonLock)
BasicContainer2::setVisible(visible);
else
BasicContainer2::setVisible((!forceSticky && mSticky) || visible);
if (visible)
{
if (mPlayVisibleSound)
soundManager.playGuiSound(SOUND_SHOW_WINDOW);
if (gui)
{
MouseEvent *const event = reinterpret_cast<MouseEvent*>(
gui->createMouseEvent(this));
if (event)
{
const int x = event->getX();
const int y = event->getY();
if (x >= 0 && x <= mDimension.width
&& y >= 0 && y <= mDimension.height)
{
mouseMoved(*event);
}
delete event;
}
}
}
else
{
if (mPlayVisibleSound)
soundManager.playGuiSound(SOUND_HIDE_WINDOW);
}
}
void Window::scheduleDelete()
{
windowContainer->scheduleDelete(this);
}
void Window::mousePressed(MouseEvent &event)
{
if (event.isConsumed())
return;
if (event.getSource() == this)
{
if (getParent())
getParent()->moveToTop(this);
mDragOffsetX = event.getX();
mDragOffsetY = event.getY();
mMoved = event.getY() <= static_cast<int>(mTitleBarHeight);
}
const MouseButton::Type button = event.getButton();
if (button == MouseButton::LEFT)
{
const int x = event.getX();
const int y = event.getY();
// Handle close button
if (mCloseWindowButton && mSkin && mCloseRect.isPointInRect(x, y))
{
mouseResize = 0;
mMoved = 0;
event.consume();
close();
return;
}
// Handle sticky button
if (mStickyButton && mSkin && mStickyRect.isPointInRect(x, y))
{
setSticky(!isSticky());
mouseResize = 0;
mMoved = 0;
event.consume();
return;
}
// Handle window resizing
mouseResize = getResizeHandles(event) & resizeMask;
if (mouseResize != 0)
event.consume();
if (canMove())
mMoved = !mouseResize;
else
mMoved = false;
}
else if (button == MouseButton::RIGHT)
{
if (popupMenu)
{
event.consume();
if (viewport)
{
popupMenu->showWindowPopup(this,
viewport->mMouseX,
viewport->mMouseY);
}
else
{
int mouseX = 0;
int mouseY = 0;
Gui::getMouseState(&mouseX, &mouseY);
popupMenu->showWindowPopup(this,
mouseX,
mouseY);
}
}
}
}
void Window::close()
{
setVisible(false);
}
void Window::mouseReleased(MouseEvent &event A_UNUSED)
{
if (mGrip && mouseResize)
{
mouseResize = 0;
if (gui)
gui->setCursorType(Cursor::CURSOR_POINTER);
}
mMoved = false;
}
void Window::mouseEntered(MouseEvent &event)
{
updateResizeHandler(event);
}
void Window::mouseExited(MouseEvent &event A_UNUSED)
{
if (mGrip && !mouseResize && gui)
gui->setCursorType(Cursor::CURSOR_POINTER);
}
void Window::updateResizeHandler(MouseEvent &event)
{
if (!gui)
return;
if (!dragDrop.isEmpty())
return;
mResizeHandles = getResizeHandles(event);
// Changes the custom mouse cursor based on it's current position.
switch (mResizeHandles & resizeMask)
{
case BOTTOM | RIGHT:
case TOP | LEFT:
gui->setCursorType(Cursor::CURSOR_RESIZE_DOWN_RIGHT);
break;
case TOP | RIGHT:
case BOTTOM | LEFT:
gui->setCursorType(Cursor::CURSOR_RESIZE_DOWN_LEFT);
break;
case BOTTOM:
case TOP:
gui->setCursorType(Cursor::CURSOR_RESIZE_DOWN);
break;
case RIGHT:
case LEFT:
gui->setCursorType(Cursor::CURSOR_RESIZE_ACROSS);
break;
default:
gui->setCursorType(Cursor::CURSOR_POINTER);
break;
}
}
void Window::mouseMoved(MouseEvent &event)
{
updateResizeHandler(event);
if (popupManager)
{
popupManager->hideBeingPopup();
popupManager->hideTextPopup();
}
}
bool Window::canMove() const
{
return !mStickyButtonLock || !mSticky;
}
void Window::mouseDragged(MouseEvent &event)
{
if (canMove())
{
if (!event.isConsumed() && event.getSource() == this)
{
if (isMovable() && mMoved)
{
setPosition(event.getX() - mDragOffsetX + getX(),
event.getY() - mDragOffsetY + getY());
}
event.consume();
}
}
else
{
if (!event.isConsumed() && event.getSource() == this)
event.consume();
return;
}
// Keep guichan window inside screen when it may be moved
if (isMovable() && mMoved)
{
setPosition(std::min(mainGraphics->mWidth - mDimension.width,
std::max(0, mDimension.x)),
std::min(mainGraphics->mHeight - mDimension.height,
std::max(0, mDimension.y)));
}
if (mouseResize && !mMoved)
{
const int dx = event.getX() - mDragOffsetX;
const int dy = event.getY() - mDragOffsetY;
Rect newDim = getDimension();
if (mouseResize & (TOP | BOTTOM))
{
const int newHeight = newDim.height
+ ((mouseResize & TOP) ? -dy : dy);
newDim.height = std::min(mMaxWinHeight,
std::max(mMinWinHeight, newHeight));
if (mouseResize & TOP)
newDim.y -= newDim.height - getHeight();
}
if (mouseResize & (LEFT | RIGHT))
{
const int newWidth = newDim.width
+ ((mouseResize & LEFT) ? -dx : dx);
newDim.width = std::min(mMaxWinWidth,
std::max(mMinWinWidth, newWidth));
if (mouseResize & LEFT)
newDim.x -= newDim.width - mDimension.width;
}
// Keep guichan window inside screen (supports resizing any side)
if (newDim.x < 0)
{
newDim.width += newDim.x;
newDim.x = 0;
}
if (newDim.y < 0)
{
newDim.height += newDim.y;
newDim.y = 0;
}
if (newDim.x + newDim.width > mainGraphics->mWidth)
newDim.width = mainGraphics->mWidth - newDim.x;
if (newDim.y + newDim.height > mainGraphics->mHeight)
newDim.height = mainGraphics->mHeight - newDim.y;
// Update mouse offset when dragging bottom or right border
if (mouseResize & BOTTOM)
mDragOffsetY += newDim.height - mDimension.height;
if (mouseResize & RIGHT)
mDragOffsetX += newDim.width - mDimension.width;
// Set the new window and content dimensions
setDimension(newDim);
}
}
void Window::setModal(const bool modal)
{
if (mModal != modal)
{
mModal = modal;
if (mModal)
{
if (gui)
gui->setCursorType(Cursor::CURSOR_POINTER);
requestModalFocus();
}
else
{
releaseModalFocus();
}
}
}
void Window::loadWindowState()
{
const std::string &name = mWindowName;
if (name.empty())
return;
setPosition(config.getValueInt(name + "WinX", mDefaultX),
config.getValueInt(name + "WinY", mDefaultY));
if (mSaveVisible)
{
setVisible(config.getValueBool(name
+ "Visible", mDefaultVisible));
}
if (mStickyButton)
{
setSticky(config.getValueBool(name
+ "Sticky", isSticky()));
}
if (mGrip)
{
int width = config.getValueInt(name + "WinWidth", mDefaultWidth);
int height = config.getValueInt(name + "WinHeight", mDefaultHeight);
if (getMinWidth() > width)
width = getMinWidth();
else if (getMaxWidth() < width)
width = getMaxWidth();
if (getMinHeight() > height)
height = getMinHeight();
else if (getMaxHeight() < height)
height = getMaxHeight();
setSize(width, height);
}
else
{
setSize(mDefaultWidth, mDefaultHeight);
}
// Check if the window is off screen...
ensureOnScreen();
if (viewport)
{
int width = mDimension.width;
int height = mDimension.height;
if (mDimension.x + width > viewport->getWidth())
width = viewport->getWidth() - mDimension.x;
if (mDimension.y + height > viewport->getHeight())
height = viewport->getHeight() - mDimension.y;
if (width < 0)
width = 0;
if (height < 0)
height = 0;
setSize(width, height);
}
}
void Window::saveWindowState()
{
// Saving X, Y and Width and Height for resizables in the config
if (!mWindowName.empty() && mWindowName != "window")
{
config.setValue(mWindowName + "WinX", mDimension.x);
config.setValue(mWindowName + "WinY", mDimension.y);
if (mSaveVisible)
config.setValue(mWindowName + "Visible", isWindowVisible());
if (mStickyButton)
config.setValue(mWindowName + "Sticky", isSticky());
if (mGrip)
{
if (getMinWidth() > mDimension.width)
setWidth(getMinWidth());
else if (getMaxWidth() < mDimension.width)
setWidth(getMaxWidth());
if (getMinHeight() > mDimension.height)
setHeight(getMinHeight());
else if (getMaxHeight() < mDimension.height)
setHeight(getMaxHeight());
config.setValue(mWindowName + "WinWidth", mDimension.width);
config.setValue(mWindowName + "WinHeight", mDimension.height);
}
}
}
void Window::setDefaultSize(const int defaultX, const int defaultY,
int defaultWidth, int defaultHeight)
{
if (mMinWinWidth > defaultWidth)
defaultWidth = mMinWinWidth;
else if (mMaxWinWidth < defaultWidth)
defaultWidth = mMaxWinWidth;
if (mMinWinHeight > defaultHeight)
defaultHeight = mMinWinHeight;
else if (mMaxWinHeight < defaultHeight)
defaultHeight = mMaxWinHeight;
mDefaultX = defaultX;
mDefaultY = defaultY;
mDefaultWidth = defaultWidth;
mDefaultHeight = defaultHeight;
}
void Window::setDefaultSize()
{
mDefaultX = mDimension.x;
mDefaultY = mDimension.y;
mDefaultWidth = mDimension.width;
mDefaultHeight = mDimension.height;
}
void Window::setDefaultSize(const int defaultWidth, const int defaultHeight,
const ImageRect::ImagePosition &position,
const int offsetX, const int offsetY)
{
int x = 0;
int y = 0;
if (position == ImageRect::UPPER_LEFT)
{
}
else if (position == ImageRect::UPPER_CENTER)
{
x = (mainGraphics->mWidth - defaultWidth) / 2;
}
else if (position == ImageRect::UPPER_RIGHT)
{
x = mainGraphics->mWidth - defaultWidth;
}
else if (position == ImageRect::LEFT)
{
y = (mainGraphics->mHeight - defaultHeight) / 2;
}
else if (position == ImageRect::CENTER)
{
x = (mainGraphics->mWidth - defaultWidth) / 2;
y = (mainGraphics->mHeight - defaultHeight) / 2;
}
else if (position == ImageRect::RIGHT)
{
x = mainGraphics->mWidth - defaultWidth;
y = (mainGraphics->mHeight - defaultHeight) / 2;
}
else if (position == ImageRect::LOWER_LEFT)
{
y = mainGraphics->mHeight - defaultHeight;
}
else if (position == ImageRect::LOWER_CENTER)
{
x = (mainGraphics->mWidth - defaultWidth) / 2;
y = mainGraphics->mHeight - defaultHeight;
}
else if (position == ImageRect::LOWER_RIGHT)
{
x = mainGraphics->mWidth - defaultWidth;
y = mainGraphics->mHeight - defaultHeight;
}
mDefaultX = x - offsetX;
mDefaultY = y - offsetY;
mDefaultWidth = defaultWidth;
mDefaultHeight = defaultHeight;
}
void Window::resetToDefaultSize()
{
setPosition(mDefaultX, mDefaultY);
setSize(mDefaultWidth, mDefaultHeight);
saveWindowState();
}
void Window::adjustPositionAfterResize(const int oldScreenWidth,
const int oldScreenHeight)
{
// If window was aligned to the right or bottom, keep it there
const int rightMargin = oldScreenWidth - (mDimension.x + mDimension.width);
const int bottomMargin = oldScreenHeight
- (mDimension.y + mDimension.height);
if (mDimension.x > 0 && mDimension.x > rightMargin)
mDimension.x = mainGraphics->mWidth - rightMargin - mDimension.width;
if (mDimension.y > 0 && mDimension.y > bottomMargin)
{
mDimension.y = mainGraphics->mHeight
- bottomMargin - mDimension.height;
}
ensureOnScreen();
adjustSizeToScreen();
}
void Window::adjustSizeToScreen()
{
if (!mGrip)
return;
const int screenWidth = mainGraphics->mWidth;
const int screenHeight = mainGraphics->mHeight;
const int oldWidth = mDimension.width;
const int oldHeight = mDimension.height;
if (oldWidth + mDimension.x > screenWidth)
mDimension.x = 0;
if (oldHeight + mDimension.y > screenHeight)
mDimension.x = 0;
if (mDimension.width > screenWidth)
mDimension.width = screenWidth;
if (mDimension.height > screenHeight)
mDimension.height = screenHeight;
if (oldWidth != mDimension.width || oldHeight != mDimension.height)
widgetResized(Event(this));
}
int Window::getResizeHandles(const MouseEvent &event)
{
if (event.getX() < 0 || event.getY() < 0)
return 0;
int resizeHandles = 0;
const unsigned y = event.getY();
const unsigned x = event.getX();
if (mCloseRect.isPointInRect(x, y))
return CLOSE;
if (!mStickyButtonLock || !mSticky)
{
if (mGrip && (y > mTitleBarHeight || (y < mPadding
&& mTitleBarHeight > mPadding)))
{
if (!getWindowArea().isPointInRect(x, y)
&& event.getSource() == this)
{
resizeHandles |= (x > mDimension.width - resizeBorderWidth)
? RIGHT : (x < resizeBorderWidth) ? LEFT : 0;
resizeHandles |= (y > mDimension.height - resizeBorderWidth)
? BOTTOM : (y < resizeBorderWidth) ? TOP : 0;
}
if (x >= static_cast<unsigned>(mGripRect.x)
&& y >= static_cast<unsigned>(mGripRect.y))
{
mDragOffsetX = x;
mDragOffsetY = y;
resizeHandles |= BOTTOM | RIGHT;
}
}
}
return resizeHandles;
}
bool Window::isResizeAllowed(const MouseEvent &event) const
{
const int y = event.getY();
if (mGrip && (y > static_cast<int>(mTitleBarHeight)
|| y < static_cast<int>(mPadding)))
{
const int x = event.getX();
if (!getWindowArea().isPointInRect(x, y) && event.getSource() == this)
return true;
if (x >= mGripRect.x && y >= mGripRect.y)
return true;
}
return false;
}
Layout &Window::getLayout()
{
if (!mLayout)
mLayout = new Layout;
return *mLayout;
}
void Window::clearLayout()
{
clear();
// Recreate layout instance when one is present
if (mLayout)
{
delete mLayout;
mLayout = new Layout;
}
}
LayoutCell &Window::place(const int x, const int y, Widget *const wg,
const int w, const int h)
{
add(wg);
return getLayout().place(wg, x, y, w, h);
}
ContainerPlacer Window::getPlacer(const int x, const int y)
{
return ContainerPlacer(this, &getLayout().at(x, y));
}
void Window::reflowLayout(int w, int h)
{
if (!mLayout)
return;
mLayout->reflow(w, h);
delete2(mLayout);
setContentSize(w, h);
}
void Window::redraw()
{
if (mLayout)
{
const Rect area = getChildrenArea();
int w = area.width;
int h = area.height;
mLayout->reflow(w, h);
}
}
void Window::center()
{
setLocationRelativeTo(getParent());
}
void Window::centerHorisontally()
{
setLocationHorisontallyRelativeTo(getParent());
}
void Window::ensureOnScreen()
{
// Skip when a window hasn't got any size initialized yet
if (mDimension.width == 0 && mDimension.height == 0)
return;
// Check the left and bottom screen boundaries
if (mDimension.x + mDimension.width > mainGraphics->mWidth)
mDimension.x = mainGraphics->mWidth - mDimension.width;
if (mDimension.y + mDimension.height > mainGraphics->mHeight)
mDimension.y = mainGraphics->mHeight - mDimension.height;
// But never allow the windows to disappear in to the right and top
if (mDimension.x < 0)
mDimension.x = 0;
if (mDimension.y < 0)
mDimension.y = 0;
}
Rect Window::getWindowArea() const
{
return Rect(mPadding,
mPadding,
mDimension.width - mPadding * 2,
mDimension.height - mPadding * 2);
}
int Window::getOption(const std::string &name, const int def) const
{
if (mSkin)
{
const int val = mSkin->getOption(name);
if (val)
return val;
return def;
}
return def;
}
bool Window::getOptionBool(const std::string &name, const bool def) const
{
if (mSkin)
return mSkin->getOption(name, def) != 0;
return def;
}
Rect Window::getChildrenArea()
{
return Rect(mPadding,
mTitleBarHeight,
mDimension.width - mPadding * 2,
mDimension.height - mPadding - mTitleBarHeight);
}
void Window::resizeToContent()
{
int w = 0;
int h = 0;
for (WidgetListConstIterator it = mWidgets.begin();
it != mWidgets.end(); ++ it)
{
const Widget *const widget = *it;
const int x = widget->getX();
const int y = widget->getY();
const int width = widget->getWidth();
const int height = widget->getHeight();
if (x + width > w)
w = x + width;
if (y + height > h)
h = y + height;
}
setSize(w + 2 * mPadding,
h + mPadding + mTitleBarHeight);
}
#ifdef USE_PROFILER
void Window::logic()
{
BLOCK_START("Window::logic")
logicChildren();
BLOCK_END("Window::logic")
}
#endif