blob: 2c99aaf870486d0a927c9453507e26b239e46146 (
plain) (
tree)
|
|
/*
* Extended support for activating emotes
* Copyright (C) 2009 Aethyra Development Team
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WIDGETS_EMOTESHORTCUTCONTAINER_H
#define GUI_WIDGETS_EMOTESHORTCUTCONTAINER_H
#include "gui/widgets/shortcutcontainer.h"
#include "resources/db/emotedb.h"
#include <vector>
class TextPopup;
/**
* An emote shortcut container. Used to quickly use emoticons.
*
* \ingroup GUI
*/
class EmoteShortcutContainer final : public ShortcutContainer
{
public:
/**
* Constructor. Initializes the graphic.
*/
EmoteShortcutContainer();
A_DELETE_COPY(EmoteShortcutContainer)
/**
* Destructor.
*/
~EmoteShortcutContainer();
/**
* Draws the items.
*/
void draw(gcn::Graphics *graphics) override final;
/**
* Handles mouse when dragged.
*/
void mouseDragged(gcn::MouseEvent &event) override final;
/**
* Handles mouse when pressed.
*/
void mousePressed(gcn::MouseEvent &event) override final;
/**
* Handles mouse release.
*/
void mouseReleased(gcn::MouseEvent &event) override final;
void mouseMoved(gcn::MouseEvent &event) override final;
void mouseExited(gcn::MouseEvent &event) override final;
void widgetHidden(const gcn::Event &event) override final;
void setWidget2(const Widget2 *const widget) override final;
private:
std::vector<const EmoteSprite*> mEmoteImg;
TextPopup *mEmotePopup;
bool mEmoteClicked;
unsigned char mEmoteMoved;
};
#endif // GUI_WIDGETS_EMOTESHORTCUTCONTAINER_H
|