blob: a3dd08a54e43d0d41667b104467f6a039d78adbb (
plain) (
tree)
|
|
/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_POPUPMANAGER_H
#define GUI_POPUPMANAGER_H
#include "localconsts.h"
class PopupManager final
{
public:
/**
* Constructor.
*/
PopupManager() A_CONST;
A_DELETE_COPY(PopupManager)
/**
* Destructor.
*/
~PopupManager() A_CONST;
static bool isBeingPopupVisible() A_WARN_UNUSED;
static bool isTextPopupVisible() A_WARN_UNUSED;
/**
* Closes the popup menu. Needed for when the player dies or switching
* maps.
*/
static void closePopupMenu();
/**
* Hides the BeingPopup.
*/
static void hideBeingPopup();
static void hideTextPopup();
static void hideItemPopup();
static bool isPopupMenuVisible() A_WARN_UNUSED;
static void clearPopup();
static void hidePopupMenu();
};
extern PopupManager *popupManager;
#endif // GUI_POPUPMANAGER_H
|