/*
* The ManaPlus Client
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_MODELS_USERSTABLEMODEL_H
#define GUI_MODELS_USERSTABLEMODEL_H
#include "gui/windows/botcheckerwindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/label.h"
#include "actormanager.h"
#include "being/localplayer.h"
#include "utils/stringutils.h"
#include "localconsts.h"
const int COLUMNS_NR = 5; // name plus listbox
const int NAME_COLUMN = 0;
const int TIME_COLUMN = 1;
const int ROW_HEIGHT = 12;
// The following column widths really shouldn't be hardcoded but should
// scale with the size of the widget... excep
// that, right now, the widget doesn't exactly scale either.
const int NAME_COLUMN_WIDTH = 185;
const int TIME_COLUMN_WIDTH = 70;
#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column)
class UsersTableModel final : public TableModel,
public Widget2
{
public:
explicit UsersTableModel(const Widget2 *const widget) :
TableModel(),
Widget2(widget),
mPlayers(0),
mWidgets()
{
playersUpdated();
}
A_DELETE_COPY(UsersTableModel)
~UsersTableModel()
{
freeWidgets();
}
int getRows() const
{
return static_cast<int>(mPlayers.size());
}
int getColumns() const
{
return COLUMNS_NR;
}
int getRowHeight() const
{
return ROW_HEIGHT;
}
int getColumnWidth(const int index) const
{
if (index == NAME_COLUMN)
return NAME_COLUMN_WIDTH;
else
return TIME_COLUMN_WIDTH;
}
void playersUpdated()
{
signalBeforeUpdate();
freeWidgets();
mPlayers.clear();
if (actorManager && botCheckerWindow
&& botCheckerWindow->mBotcheckerEnabled)
{
std::set<ActorSprite*> beings = actorManager->getAll();
FOR_EACH (ActorSprites::iterator, i, beings)
{
Being *const being = dynamic_cast<Being*>(*i);
if (being && being->getType() == ActorType::PLAYER
&& being != player_node && !being->getName().empty())
{
mPlayers.push_back(being);
}
}
}
const unsigned int curTime = cur_time;
const size_t sz = mPlayers.size();
// set up widgets
for (size_t r = 0; r < sz; ++r)
{
if (!mPlayers.at(r))
continue;
const Being *const player = mPlayers.at(r);
Widget *widget = new Label(this, player->getName());
mWidgets.push_back(widget);
if (player->getAttackTime() != 0)
{
widget = new Label(this, toString(curTime
- player->getAttackTime()));
}
else
{
widget = new Label(this, toString(curTime
- player->getTestTime()).append("?"));
}
mWidgets.push_back(widget);
if (player->getTalkTime() != 0)
{
widget = new Label(this, toString(curTime
- player->getTalkTime()));
}
else
{
widget = new Label(this, toString(curTime
- player->getTestTime()).append("?"));
}
mWidgets.push_back(widget);
if (player->getMoveTime() != 0)
{
widget = new Label(this, toString(curTime
- player->getMoveTime()));
}
else
{
widget = new Label(this, toString(curTime
- player->getTestTime()).append("?"));
}
mWidgets.push_back(widget);
std::string str;
bool talkBot = false;
bool moveBot = false;
bool attackBot = false;
bool otherBot = false;
if (curTime - player->getTestTime() > 2 * 60)
{
const int attack = curTime - (player->getAttackTime()
? player->getAttackTime()
: player->getTestTime());
const int talk = curTime - (player->getTalkTime()
? player->getTalkTime()
: player->getTestTime()) - attack;
const int move = curTime - (player->getMoveTime()
? player->getMoveTime()
: player->getTestTime()) - attack;
const int other = curTime - (player->getOtherTime()
? player->getMoveTime()
: player->getOtherTime()) - attack;
if (attack < 2 * 60)
attackBot = true;
// attacking but not talking more than 2 minutes
if (talk > 2 * 60)
{
talkBot = true;
str.append(toString((talk) / 60)).append(" ");
}
// attacking but not moving more than 2 minutes
if (move > 2 * 60)
{
moveBot = true;
str.append(toString((move) / 60));
}
// attacking but not other activity more than 2 minutes
if (move > 2 * 60 && other > 2 * 60)
otherBot = true;
}
if (str.length() > 0)
{
if (attackBot && talkBot && moveBot && otherBot)
str = "bot!! " + str;
else if (attackBot && talkBot && moveBot)
str = "bot! " + str;
else if (talkBot && moveBot)
str = "bot " + str;
else if (talkBot || moveBot)
str = "bot? " + str;
}
else
{
str = "ok";
}
widget = new Label(this, str);
mWidgets.push_back(widget);
}
signalAfterUpdate();
}
void updateModelInRow(const int row A_UNUSED) const
{
}
Widget *getElementAt(const int row, const int column) const
{
return mWidgets[WIDGET_AT(row, column)];
}
void freeWidgets()
{
for (std::vector<Widget *>::const_iterator it = mWidgets.begin();
it != mWidgets.end(); ++it)
{
delete *it;
}
mWidgets.clear();
}
protected:
std::vector<Being*> mPlayers;
std::vector<Widget*> mWidgets;
};
#endif // GUI_MODELS_USERSTABLEMODEL_H