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/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#include "game-server/skillmanager.hpp"
#include "game-server/resourcemanager.hpp"
#include "utils/string.hpp" // for the toupper function
#include "utils/logger.h"
#include "utils/xml.hpp"
#include <map>
typedef std::map< std::string, int > SkillMap;
static SkillMap skillMap;
static std::string skillReferenceFile;
void SkillManager::initialize(const std::string &file)
{
skillReferenceFile = file;
reload();
}
void SkillManager::reload()
{
/*
skillMap["UNARMED"] = 100;
skillMap["KNIFE"] = 101;
*/
int size;
char *data = ResourceManager::loadFile(skillReferenceFile, size);
if (!data) {
LOG_ERROR("Item Manager: Could not find " << skillReferenceFile << "!");
free(data);
return;
}
xmlDocPtr doc = xmlParseMemory(data, size);
free(data);
if (!doc)
{
LOG_ERROR("Skill Manager: Error while parsing skill database ("
<< skillReferenceFile << ")!");
return;
}
xmlNodePtr node = xmlDocGetRootElement(doc);
if (!node || !xmlStrEqual(node->name, BAD_CAST "skills"))
{
LOG_ERROR("Skill Manager: " << skillReferenceFile
<< " is not a valid database file!");
xmlFreeDoc(doc);
return;
}
LOG_INFO("Loading skill reference...");
for_each_xml_child_node(setnode, node)
{
if (xmlStrEqual(setnode->name, BAD_CAST "set"))
// we don't care about sets server-sided (yet?)
for_each_xml_child_node(skillnode, setnode)
{
if (xmlStrEqual(skillnode->name, BAD_CAST "skill"))
{
std::string name = XML::getProperty(skillnode, "name", std::string());
name = utils::toupper(name);
int id = XML::getProperty(skillnode, "id", 0);
if (id && !name.empty())
{
skillMap[utils::toupper(name)] = id;
}
}
}
}
LOG_DEBUG("skill map:");
for (SkillMap::iterator i = skillMap.begin(); i != skillMap.end(); i++)
{
LOG_DEBUG(" "<<i->first<<" : "<<i->second);
}
}
int SkillManager::getIdFromString(std::string name)
{
//check if already an integer, if yes just return it
int val;
val = atoi(name.c_str());
if (val) return val;
// convert to upper case for easier finding
name = utils::toupper(name);
// find it
SkillMap::iterator i = skillMap.find(name);
if (i == skillMap.end())
{
return 0;
} else {
return i->second;
}
}
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