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/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
* Copyright (C) 2010-2011 The Mana Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAPMANAGER_H
#define MAPMANAGER_H
#include <map>
#include <string>
class MapComposite;
namespace MapManager
{
typedef std::map< int, MapComposite * > Maps;
/**
* Loads map reference file and prepares maps.
* @return the number of maps loaded succesfully
*/
int initialize(const std::string &mapReferenceFile);
/**
* Destroy loaded maps.
*/
void deinitialize();
/**
* Returns the requested map.
*
* @return the requested map, or NULL if no map with the given ID exists.
*/
MapComposite *getMap(int mapId);
/**
* Returns the requested map
*/
MapComposite *getMap(const std::string &mapName);
/**
* Returns all the maps.
*/
const Maps &getMaps();
/**
* Sets the activity status of the map.
* @return true if the activation was successful.
*/
bool activateMap(int mapId);
}
#endif // MAPMANAGER_H
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