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/*
 *  The Mana Server
 *  Copyright (C) 2004-2010  The Mana World Development Team
 *
 *  This file is part of The Mana Server.
 *
 *  The Mana Server is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana Server is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana Server.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "common/resourcemanager.h"

#include "common/configuration.h"

#include "utils/logger.h"

#include <sys/stat.h>
#include <cstdlib>
#include <cstring>

#ifdef _WIN32
#include <io.h>
#include <direct.h>
#else
#include <unistd.h>
#include <dirent.h>
#endif

#include <physfs.h>

void ResourceManager::initialize()
{
    PHYSFS_permitSymbolicLinks(1);

    const std::string serverPath =
            Configuration::getValue("serverPath", ".");
    const std::string clientDataPath =
            Configuration::getValue("clientDataPath", "example/clientdata");
    const std::string serverDataPath =
            Configuration::getValue("serverDataPath", "example/serverdata");

    PHYSFS_addToSearchPath(serverPath.c_str(), 1);
    PHYSFS_addToSearchPath(clientDataPath.c_str(), 1);
    PHYSFS_addToSearchPath(serverDataPath.c_str(), 1);
}

/**
 * This function tries to check if a file exists
 * based on the existence of stats about it.
 * Because simply trying to open it and check for failure
 * is a bad thing, as you don't know if you weren't able
 * to open it because it doesn't exist or because
 * you don't have the right to.
 */
static bool fileExists(const std::string& filename)
{
    struct stat fileStat;
    bool fileExist = false;
    int statValue = -1;

    // Try to get the file attributes
    statValue = stat(filename.c_str(), &fileStat);

    if(statValue == 0)
    {
        // The file attributes exists, so the file does, too.
        fileExist = true;
    }
    else
    {
        // Impossible to get the file attributes.
        fileExist = false;
    }

    return fileExist;
}

bool ResourceManager::exists(const std::string &path, bool lookInSearchPath)
{
    if (!lookInSearchPath)
        return fileExists(path);

    return PHYSFS_exists(path.c_str());
}

std::string ResourceManager::resolve(const std::string &path)
{
    const char *realDir = PHYSFS_getRealDir(path.c_str());
    if (realDir)
        return std::string(realDir) + "/" + path;

    return std::string();
}

char *ResourceManager::loadFile(const std::string &fileName, int &fileSize)
{
    // Attempt to open the specified file using PhysicsFS
    PHYSFS_file *file = PHYSFS_openRead(fileName.c_str());

    // If the handler is an invalid pointer indicate failure
    if (file == NULL)
    {
        LOG_WARN("Failed to load '" << fileName << "': "
                 << PHYSFS_getLastError());
        return NULL;
    }

    // Get the size of the file
    fileSize = PHYSFS_fileLength(file);

    // Allocate memory and load the file
    char *buffer = (char *) malloc(fileSize + 1);
    if (PHYSFS_read(file, buffer, 1, fileSize) != fileSize)
    {
        free(buffer);
        LOG_WARN("Failed to load '" << fileName << "': "
                 << PHYSFS_getLastError());
        return NULL;
    }

    // Close the file and let the user deallocate the memory
    PHYSFS_close(file);

    // Add a trailing null character, so that the file can be used as a string
    buffer[fileSize] = 0;
    return buffer;
}

ResourceManager::splittedPath ResourceManager::splitFileNameAndPath(
                                                const std::string &fullFilePath)
{
    // We'll reversed-search for '/' or'\' and extract the substrings
    // corresponding to the filename and the path separately.
    size_t slashPos = fullFilePath.find_last_of("/\\");

    ResourceManager::splittedPath splittedFilePath;
    // Note the last slash is kept in the path name.
    splittedFilePath.path = fullFilePath.substr(0, slashPos + 1);
    splittedFilePath.file = fullFilePath.substr(slashPos + 1);

    return splittedFilePath;
}