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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_CHATHANDLER_H_
#define _TMWSERV_CHATHANDLER_H_
#include "messagehandler.h"
#include "netcomputer.h"
#include "messagein.h"
/**
* Manages all chat related
*/
class ChatHandler : public MessageHandler
{
public:
/**
* Receives chat related messages.
*/
void receiveMessage(NetComputer &computer, MessageIn &message);
private:
/**
* Deals with command messages
*/
void handleCommand(NetComputer &computer, std::string command);
/**
* Tells the player to be more polite.
*/
void warnPlayerAboutBadWords(NetComputer &computer);
/**
* Announce a message to every being in the default channel.
*/
void announce(NetComputer &computer, std::string text);
/**
* Display a message to every player around one's player
* in the default channel.
* The tile area has been set to 10 for now.
*/
void sayAround(NetComputer &computer, std::string text);
/**
* Say something private to a player.
*/
void sayToPlayer(NetComputer &computer, std::string playerName, std::string text);
/**
* Say something in a specific channel.
*/
void sayInChannel(NetComputer &computer, short channel, std::string text);
};
#endif
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