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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_BEING_H_
#define _TMWSERV_BEING_H_
#include <string>
#include <vector>
#include "defines.h"
#include "object.h"
#include "utils/countedptr.h"
class Controller;
/**
* Raw statistics of a Player.
*/
enum {
STAT_STR = 0,
STAT_AGI,
STAT_VIT,
STAT_INT,
STAT_DEX,
STAT_LUK,
NB_RSTAT
};
/**
* Structure types for the raw statistics of a Player.
*/
struct RawStatistics
{
unsigned short stats[NB_RSTAT];
};
/**
* Computed statistics of a Being.
*/
enum {
STAT_HEA = 0,
STAT_ATT,
STAT_DEF,
STAT_MAG,
STAT_ACC,
STAT_SPD,
NB_CSTAT
};
/**
* Structure type for the computed statistics of a Being.
*/
struct Statistics
{
unsigned short stats[NB_CSTAT];
};
/**
* Generic Being (living object).
* Used for players & monsters (all animated objects).
*/
class Being : public MovingObject
{
public:
/**
* Proxy constructor.
*/
Being(int type, int id)
: MovingObject(type, id)
{}
/**
* Sets a computed statistic.
*
* @param numStat the statistic number.
* @param value the new value.
*/
void setStat(int numStat, unsigned short value)
{ mStats.stats[numStat] = value; }
/**
* Gets a computed statistic.
*
* @param numStat the statistic number.
* @return the statistic value.
*/
unsigned short getStat(int numStat)
{ return mStats.stats[numStat]; }
/**
* When a controller is set, updates the controller.
*/
void
update();
/**
* Notification that this being is now possessed by the given
* controller. This means that events regarding what happens to this
* being should be send there.
*/
void
possessedBy(Controller *controller)
{ mController = controller; }
private:
Being(Being const &rhs);
Being &operator=(Being const &rhs);
Statistics mStats; /**< stats modifiers or computed stats */
Controller *mController;
};
/**
* Type definition for a smart pointer to Being.
*/
typedef utils::CountedPtr<Being> BeingPtr;
/**
* Type definition for a list of Beings.
*/
typedef std::vector<BeingPtr> Beings;
#endif // _TMWSERV_BEING_H_
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