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/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
* Copyright (C) 2010 The Mana Developers
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include "account-server/accounthandler.h"
#include "account-server/serverhandler.h"
#include "account-server/storage.h"
#include "chat-server/chatchannelmanager.h"
#include "chat-server/chathandler.h"
#include "chat-server/guildmanager.h"
#include "chat-server/post.h"
#include "common/configuration.h"
#include "common/resourcemanager.h"
#include "net/bandwidth.h"
#include "net/connectionhandler.h"
#include "net/messageout.h"
#include "utils/logger.h"
#include "utils/processorutils.h"
#include "utils/stringfilter.h"
#include "utils/time.h"
#include "utils/timer.h"
#include "defines.h"
#include "manaserv_protocol.h"
#include <cstdlib>
#include <getopt.h>
#include <signal.h>
#include <iostream>
#include <fstream>
#include <physfs.h>
#include <enet/enet.h>
using utils::Logger;
// Default options that automake should be able to override.
#define DEFAULT_LOG_FILE "manaserv-account.log"
#define DEFAULT_STATS_FILE "manaserv.stats"
#define DEFAULT_CONFIG_FILE "manaserv.xml"
#define DEFAULT_ATTRIBUTEDB_FILE "attributes.xml"
static bool running = true; /**< Determines if server keeps running */
utils::StringFilter *stringFilter; /**< Slang's Filter */
static std::string statisticsFile = std::string();
/** Database handler. */
Storage *storage;
/** Communications (chat) message handler */
ChatHandler *chatHandler;
ChatChannelManager *chatChannelManager;
GuildManager *guildManager;
PostManager *postalManager;
BandwidthMonitor *gBandwidth;
/** Callback used when SIGQUIT signal is received. */
static void closeGracefully(int)
{
running = false;
}
static void initializeConfiguration(std::string configPath = std::string())
{
if (configPath.empty())
configPath = DEFAULT_CONFIG_FILE;
bool configFound = true;
if (!Configuration::initialize(configPath))
{
configFound = false;
// If the config file isn't the default and fail to load,
// we try the default one with a warning.
if (configPath.compare(DEFAULT_CONFIG_FILE))
{
LOG_WARN("Invalid config path: " << configPath
<< ". Trying default value: " << DEFAULT_CONFIG_FILE ".");
configPath = DEFAULT_CONFIG_FILE;
configFound = true;
if (!Configuration::initialize(configPath))
configFound = false;
}
if (!configFound)
{
LOG_FATAL("Refusing to run without configuration!" << std::endl
<< "Invalid config path: " << configPath << ".");
exit(EXIT_CONFIG_NOT_FOUND);
}
}
LOG_INFO("Using config file: " << configPath);
// Check inter-server password.
if (Configuration::getValue("net_password", "") == "")
{
LOG_FATAL("SECURITY WARNING: 'net_password' not set!");
exit(EXIT_BAD_CONFIG_PARAMETER);
}
}
/**
* Initializes the server.
*/
static void initialize()
{
// Reset to default segmentation fault handling for debugging purposes
signal(SIGSEGV, SIG_DFL);
// Used to close via process signals
#if (defined __USE_UNIX98 || defined __FreeBSD__)
signal(SIGQUIT, closeGracefully);
#endif
signal(SIGINT, closeGracefully);
signal(SIGTERM, closeGracefully);
// Set enet to quit on exit.
atexit(enet_deinitialize);
std::string logFile = Configuration::getValue("log_accountServerFile",
DEFAULT_LOG_FILE);
// Initialize PhysicsFS
PHYSFS_init("");
// Initialize the logger.
Logger::setLogFile(logFile, true);
// Write the messages to both the screen and the log file.
Logger::setTeeMode(
Configuration::getBoolValue("log_accountToStandardOutput",
true));
LOG_INFO("Using log file: " << logFile);
// Indicate in which file the statistics are put.
statisticsFile = Configuration::getValue("log_statisticsFile",
DEFAULT_STATS_FILE);
LOG_INFO("Using statistics file: " << statisticsFile);
// Set up the options related to log rotation.
Logger::enableLogRotation(Configuration::getBoolValue("log_enableRotation",
false));
Logger::setMaxLogfileSize(Configuration::getValue("log_maxFileSize",
1024));
Logger::setSwitchLogEachDay(Configuration::getBoolValue("log_perDay",
false));
ResourceManager::initialize();
// Open database
try
{
storage = new Storage;
storage->open();
}
catch (std::string &error)
{
LOG_FATAL("Error opening the database: " << error);
exit(EXIT_DB_EXCEPTION);
}
// --- Initialize the managers
stringFilter = new utils::StringFilter; // The slang's and double quotes filter.
chatChannelManager = new ChatChannelManager;
guildManager = new GuildManager;
postalManager = new PostManager;
gBandwidth = new BandwidthMonitor;
// --- Initialize the global handlers
// FIXME: Make the global handlers global vars or part of a bigger
// singleton or a local variable in the event-loop
chatHandler = new ChatHandler;
// --- Initialize enet.
if (enet_initialize() != 0)
{
LOG_FATAL("An error occurred while initializing ENet");
exit(EXIT_NET_EXCEPTION);
}
// Initialize the processor utility functions
utils::processor::init();
// Seed the random number generator
std::srand( time(NULL) );
}
/**
* Deinitializes the server.
*/
static void deinitializeServer()
{
// Write configuration file
Configuration::deinitialize();
// Destroy message handlers.
AccountClientHandler::deinitialize();
GameServerHandler::deinitialize();
// Quit ENet
enet_deinitialize();
delete chatHandler;
// Destroy Managers
delete stringFilter;
delete chatChannelManager;
delete guildManager;
delete postalManager;
delete gBandwidth;
// Get rid of persistent data storage
delete storage;
PHYSFS_deinit();
}
/**
* Dumps statistics.
*/
static void dumpStatistics(std::string accountAddress, int accountClientPort,
int accountGamePort, int chatClientPort)
{
std::ofstream os(statisticsFile.c_str());
os << "<statistics>\n";
// Print last heartbeat
os << "<heartbeat=\"" << utils::getCurrentDate() << "_"
<< utils::getCurrentTime() << "\" />\n";
// Add account server information
os << "<accountserver address=\"" << accountAddress << "\" clientport=\""
<< accountClientPort << "\" gameport=\"" << accountGamePort
<< "\" chatclientport=\"" << chatClientPort << "\" />\n";
// Add game servers information
GameServerHandler::dumpStatistics(os);
os << "</statistics>\n";
}
/**
* Show command line arguments
*/
static void printHelp()
{
std::cout << "manaserv" << std::endl << std::endl
<< "Options: " << std::endl
<< " -h --help : Display this help" << std::endl
<< " --config <path> : Set the config path to use."
<< " (Default: ./manaserv.xml)" << std::endl
<< " --verbosity <n> : Set the verbosity level" << std::endl
<< " - 0. Fatal Errors only." << std::endl
<< " - 1. All Errors." << std::endl
<< " - 2. Plus warnings." << std::endl
<< " - 3. Plus standard information." << std::endl
<< " - 4. Plus debugging information." << std::endl
<< " --port <n> : Set the default port to listen on" << std::endl;
exit(EXIT_NORMAL);
}
struct CommandLineOptions
{
CommandLineOptions():
configPath(DEFAULT_CONFIG_FILE),
configPathChanged(false),
verbosity(Logger::Warn),
verbosityChanged(false),
port(DEFAULT_SERVER_PORT),
portChanged(false)
{}
std::string configPath;
bool configPathChanged;
Logger::Level verbosity;
bool verbosityChanged;
int port;
bool portChanged;
};
/**
* Parse the command line arguments
*/
static void parseOptions(int argc, char *argv[], CommandLineOptions &options)
{
const char *optString = "h";
const struct option longOptions[] =
{
{ "help", no_argument, 0, 'h' },
{ "config", required_argument, 0, 'c' },
{ "verbosity", required_argument, 0, 'v' },
{ "port", required_argument, 0, 'p' },
{ 0, 0, 0, 0 }
};
while (optind < argc)
{
int result = getopt_long(argc, argv, optString, longOptions, NULL);
if (result == -1)
break;
switch (result)
{
default: // Unknown option.
case 'h':
// Print help.
printHelp();
break;
case 'c':
// Change config filename and path.
options.configPath = optarg;
options.configPathChanged = true;
break;
case 'v':
options.verbosity = static_cast<Logger::Level>(atoi(optarg));
options.verbosityChanged = true;
LOG_INFO("Using log verbosity level " << options.verbosity);
break;
case 'p':
options.port = atoi(optarg);
options.portChanged = true;
break;
}
}
}
/**
* Main function, initializes and runs server.
*/
int main(int argc, char *argv[])
{
// Parse command line options
CommandLineOptions options;
parseOptions(argc, argv, options);
initializeConfiguration(options.configPath);
// General initialization
initialize();
#ifdef PACKAGE_VERSION
LOG_INFO("The Mana Account+Chat Server v" << PACKAGE_VERSION);
#else
LOG_INFO("The Mana Account+Chat Server (unknown version)");
#endif
LOG_INFO("Manaserv Protocol version " << ManaServ::PROTOCOL_VERSION
<< ", " << "Enet version " << ENET_VERSION_MAJOR << "."
<< ENET_VERSION_MINOR << "." << ENET_VERSION_PATCH);
if (!options.verbosityChanged)
options.verbosity = static_cast<Logger::Level>(
Configuration::getValue("log_accountServerLogLevel",
options.verbosity) );
Logger::setVerbosity(options.verbosity);
std::string accountHost = Configuration::getValue("net_accountHost",
"localhost");
// We separate the chat host as the chat server will be separated out
// from the account server.
std::string chatHost = Configuration::getValue("net_chatHost",
"localhost");
// Setting the listen ports
// Note: The accountToGame and chatToClient listen ports auto offset
// to accountToClient listen port when they're not set,
// or to DEFAULT_SERVER_PORT otherwise.
if (!options.portChanged)
options.port = Configuration::getValue("net_accountListenToClientPort",
options.port);
int accountGamePort = Configuration::getValue("net_accountListenToGamePort",
options.port + 1);
int chatClientPort = Configuration::getValue("net_chatListenToClientPort",
options.port + 2);
if (!AccountClientHandler::initialize(DEFAULT_ATTRIBUTEDB_FILE,
options.port, accountHost) ||
!GameServerHandler::initialize(accountGamePort, accountHost) ||
!chatHandler->startListen(chatClientPort, chatHost))
{
LOG_FATAL("Unable to create an ENet server host.");
return EXIT_NET_EXCEPTION;
}
// Dump statistics every 10 seconds.
utils::Timer statTimer(10000);
// Check for expired bans every 30 seconds
utils::Timer banTimer(30000);
// -------------------------------------------------------------------------
// FIXME: for testing purposes only...
// writing accountserver startup time and svn revision to database as global
// world state variable
const time_t startup = time(NULL);
std::stringstream timestamp;
timestamp << startup;
storage->setWorldStateVar("accountserver_startup", timestamp.str());
const std::string revision = "$Revision$";
storage->setWorldStateVar("accountserver_version", revision);
// -------------------------------------------------------------------------
while (running)
{
AccountClientHandler::process();
GameServerHandler::process();
chatHandler->process(50);
if (statTimer.poll())
dumpStatistics(accountHost, options.port, accountGamePort,
chatClientPort);
if (banTimer.poll())
storage->checkBannedAccounts();
}
LOG_INFO("Received: Quit signal, closing down...");
chatHandler->stopListen();
deinitializeServer();
return EXIT_NORMAL;
}
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