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---------------------------
THE MANA WORLD SERVER
ADMIN/GM COMMANDS REFERENCE
---------------------------
The following commands could be issued in the chat window using the syntax:
@command args
1. ADMIN COMMANDS
-----------------
They require the player to have an account level of 99 at least (AL_ADMIN).
* reload // Reloads the items and monsters database.
* level <name> <level> // Changes the Account level for the user
- name: the character whos account level will be changed
- level: the level to set it at (50 for GM, 99 for admin)
2. GM COMMANDS
--------------
They require the player to have an account level of 50 at least (AL_GM).
The <name> parameter can be replaced by the special character '#' to
execute the command on the local player. The <map> parameter can be replaced by
the special character '#' to denote the map the admin player is on.
* warp <name> <map> <x> <y> // Warps a characters
- name: the character to be warped
- map: the destination map
- x: the destination x coordinate
- y: the destination y coordinate
* item <name> <id> <quantity> // Adds an item to inventory
- name: the destination character
- id: the id of the item to be created
- quantity: the amount of items to be created
* drop <id> <quantity> // Drops an item
- id: the id of the item to be created
- quantity: the amount of items to be created
* money <name> <quantity> // Changes the amount of money of a player
- name: the destination character
- quantity: the amount of money to be added (to remove money use negative
quantity)
* spawn <id> <quantity> // Spawns monsters on the current map
- id: the id of the monster to be spawned
- quantity: the amount of monsters to spawn
* goto <name> // Warps to a specifyed character
- name: the destination character
* recall <name> // Warps a character to the location of the admin player
- name: the destination character
* ban <name> <duration> // Bans a character
- name: the destination character
- duration: the amount of time the player will be banned. Can be
immediately followed by 'h' for hours and 'd' for days, minutes are assumed
otherwise.
* attribute <name> <attribute> <amount> // changes a characters attributes
- name: the character to modify
- attribute: the attribute to modify
- amount: the amount to modify by
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