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2010-01-10Merge branch 'master' of ssh://git@gitorious.org/mana/manaservBlue11-4/+250
2010-01-10Fixing the mysql backend and the mysql createTables scriptBlue3-20/+230
Implementing the prepared statements in mysql backend
2010-01-08Added script binding for checking the kill count for each monster so that ↵Philipp Sehmisch3-0/+46
uninventive server admins can implement their boring kill-ten-rats quests.
2010-01-08Added tracing of kill count for each monster per characterPhilipp Sehmisch10-4/+204
2009-12-28Tweaked the skip detection a bit more to show less groups of small skips in ↵Philipp Sehmisch1-2/+2
the log.
2009-12-28Made world tick skip detection more laxPhilipp Sehmisch1-12/+12
2009-12-28Updated project filesPhilipp Sehmisch1-0/+2
2009-12-28Added parser for mana-skills.xmlPhilipp Sehmisch1-1/+60
2009-12-28Added support for skill names as weapon types in items.xml (still hardcoded)Philipp Sehmisch4-2/+118
2009-12-28Nerfed HP regeneration by disabling it while in combat.Philipp Sehmisch1-7/+11
2009-12-18Instead of sending http://update.manasource.org/ don't send any update host ↵Chuck Miller1-1/+3
if defaultUpdateHost is not set
2009-12-18Makes server send the update host from defaultUpdateHost config (defaults to ↵Chuck Miller2-1/+2
http://update.manasouce.org/ when non is set)
2009-12-09Fix detecting collision layer for mapsJared Adams3-6/+36
2009-12-06Added a method of updating the passwords of an existing databaseThorbjørn Lindeijer2-4/+51
To be removed sometime soon.
2009-12-06Moved storagesql.hpp into storage.hppThorbjørn Lindeijer3-153/+44
Also removed the not very useful documentation, so that the list of constants is more readable.
2009-12-06Renamed DALStorage to StorageThorbjørn Lindeijer12-79/+80
The only reason it was a DALStorage was because it used to implement the Storage interface, but that interface got removed a long time ago.
2009-12-06Moved DALStorage documentation into source fileThorbjørn Lindeijer6-328/+219
Some methods were documented twice. Stuff moved to source file since this keeps the header more readable, and makes it easier to keep the documentation up to date with the implementation. Also, my IDE jumps to the definition when navigating. Removed two methods that were without an implementation.
2009-12-06Removed obsolete commented out code from DALStorageThorbjørn Lindeijer2-96/+6
2009-12-06A few late rebranding updatesThorbjørn Lindeijer1-2/+2
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer161-1536/+1456
Also updated the headers to refer to the GPL by URL instead of suggesting to contact the FSF by snail mail, as per the latest GPL usage instructions.
2009-12-06Removed "TMW" and "TMWSERV" from header guardsThorbjørn Lindeijer80-192/+192
2009-12-06Fixed crash when an invalid status effect is requestedThorbjørn Lindeijer3-11/+18
Log an error instead.
2009-12-06A host of code style changesThorbjørn Lindeijer24-406/+214
Removed pointless void in method parameter lists, fixed methods and variables that started with upper case, removed pointless 'const' for stuff passed by value, made some getters const, etc.
2009-12-06Moved rectangle intersection to the Rectangle classThorbjørn Lindeijer6-75/+63
Also a bit of pointless cleanup in the math utils.
2009-12-06Fixed the default visual rangeThorbjørn Lindeijer1-1/+1
The client is 800x600 by default, so 320 pixels radius was not enough. Taking into account a bit of network latency as well, 448 should be alright.
2009-12-06Made the Being timer accessors constThorbjørn Lindeijer2-20/+25
2009-12-05Fixed a bug which prevented monsters from attackingPhilipp Sehmisch1-1/+0
2009-12-05(refactoring) Replaced various differen tick counting constructs in the ↵Philipp Sehmisch4-42/+86
being classes with a common timer infrastructure
2009-12-04Added server-sided SHA256 encryption of passwords as discussed.Philipp Sehmisch1-8/+4
2009-12-04Moved password hashing during registration to the client.Philipp Sehmisch1-3/+3
2009-12-04register credential information service and basic code structure for captcha ↵Philipp Sehmisch2-10/+50
support
2009-11-05Fix handeling of GameServer portJared Adams3-8/+11
2009-10-26Added optional optimal level mechanic which reduces exp gain of certain ↵Philipp Sehmisch6-9/+32
sources after a certain skill level.
2009-10-24Rebranding tmwserv to manaservThorbjørn Lindeijer14-315/+435
Includes a database update. Use update_6_to_7.sql to update existing sqlite databases.
2009-10-24Don't log the sitting/standing action change transaction. Mantis #950.Bertram1-6/+18
2009-10-18Some random cleanupsThorbjørn Lindeijer8-9/+7
2009-10-17Also close gracefully on receiving the TERM signalThorbjørn Lindeijer2-0/+2
Probably the most important signal to handle gracefully...
2009-10-14lua_tofloat doesn't exist in Lua 5.1Jared Adams1-3/+4
Also make that parameter optional
2009-10-15Speed code unification part 1: Made the server accept speed values in tiles ↵Bertram9-22/+50
per second.
2009-10-13Add script bindings for being directionsJared Adams1-2/+44
2009-10-13Add being action getter and setterJared Adams1-0/+42
2009-10-11Only use the first 1000 skills in level calulationChuck Miller1-3/+7
After 1000 is reserved for crafting skills
2009-10-09Mostly synced the client and server code for path finding.Bertram5-43/+50
2009-10-09Synced the protocol file with client in protocol.h, letting other defines in ↵Bertram30-368/+380
defines.h, and removing some overheading along the way.
2009-10-09Adds the option for a configuable hard cap on skill levelsChuck Miller1-3/+15
To use, use the option "maxSkillCap", and set it to desired exp
2009-10-07Added a warning to accountserver when using the default inter-server password.Philipp Sehmisch1-0/+7
2009-10-07Adds server auth, also adds the "net_password" configure optionChuck Miller3-3/+31
2009-10-04Fixes infinite loopChuck Miller1-0/+1
2009-10-03Limit login attempt frequency based on IP addressThorbjørn Lindeijer6-60/+28
The previous method was broken because it set the "last time" to the current time when the client connected. So login would fail when the username and password were sent within a second from connecting, which is not desirable. If I'd have fixed this by setting the "last time" to login time minus one second, then an attacker would just need to reconnect for each login attempt. So now it uses an IP address based approach, where each IP can only try to log in once per second.
2009-10-03Some cleanupThorbjørn Lindeijer6-148/+150
* Removed unsigned/signed warning by just using signed integers. * Made AccountHandler message handler functions members again instead of static functions. * Renamed 'computer' to 'client' since that is a less confusing name.