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2012-08-06Merge branch 'master' into lpc2012Erik Schilling5-39/+37
2012-08-06Allow monster name in <drop> tagErik Schilling1-3/+17
2012-08-05Fixed wrong error raising in lua.cppErik Schilling1-2/+2
2012-08-05Removed old warnings and documentation from chr_inv_change.Erik Schilling1-7/+3
2012-08-05Fixed the atinit functionErik Schilling2-0/+3
2012-08-05Fixed recalculation of base attributesErik Schilling1-7/+7
2012-08-05Remove resetEffects; move it to destructor in ItemClass.Stefan Beller2-18/+20
2012-08-05Cleaned up some world state variable testing codeThorbjørn Lindeijer1-10/+2
2012-08-05Fixup segfault at shutdown of gameserver.Stefan Beller1-5/+1
2012-08-05Merge remote-tracking branch 'mainline/master' into lpc2012Stefan Beller2-4/+14
2012-08-05Correct updating the old position of beings.Stefan Beller1-4/+4
2012-08-04Prevent characters from using specials after deathErik Schilling1-0/+6
2012-08-03Fixed dead characters being able to use items.Erik Schilling1-0/+4
2012-08-03Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-08-02Correct further int lengthes.Stefan Beller1-2/+2
2012-08-01adjust experience curve.Stefan Beller1-4/+4
2012-08-01Fixed wrong error raising in lua.cppErik Schilling1-2/+2
2012-08-01Fixed removing of unarmed attack when equipping other weaponsErik Schilling1-2/+1
2012-08-01Fixed recalculation of base attributesErik Schilling1-7/+7
2012-08-01Fixed issues with removing attribute modifiersThorbjørn Lindeijer1-4/+5
2012-07-31Fixed reading skill from XML attack nodesThorbjørn Lindeijer1-0/+1
2012-07-31Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Merge remote-tracking branch 'mainline/master' into lpc2012Stefan Beller1-2/+1
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+2
2012-07-31Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer1-2/+1
2012-07-31fixup modifiable attribute.Stefan Beller1-3/+2
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+3
2012-07-31[UGLY HACK] allows to prevent sending client information about inventory insertErik Schilling1-1/+7
2012-07-31Removed old warnings from chr_inv_change. They are handeled different nowErik Schilling1-2/+1
2012-07-31Made sure in-inventory trigger is called at pickupErik Schilling1-0/+4
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-30Hacked away the selection of attributes at char creationErik Schilling1-65/+36
2012-07-28Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-07-22Merge remote-tracking branch 'origin/master' into lpc2012Erik Schilling3-67/+53
2012-07-21Fixed an error message and inlined some one-linersThorbjørn Lindeijer2-30/+29
2012-07-21Removed raiseScriptErrorThorbjørn Lindeijer3-37/+24
2012-07-17Merge branch 'master' into lpc2012Erik Schilling6-13/+168
2012-07-17Added lua binds for issuing request of quest variable + bind for trying to re...Erik Schilling4-13/+134
2012-07-17Added script binds to get full monster anger list + drop anger of monstersErik Schilling2-0/+20
2012-07-17Added lua bind to send text effect particle to clientsErik Schilling2-0/+14
2012-07-17Fixed resistance calculation not damaging the damage handlingErik Schilling1-1/+1
2012-07-17Made chr_get_level capable of retrieving skill levelsErik Schilling1-3/+12
2012-07-17Made chr_get_level capable of retrieving skill levelsErik Schilling1-3/+12
2012-07-14Fixed the get_beings_in_rectangle function.Erik Schilling1-1/+2
2012-07-14Fixed the get_beings_in_rectangle function.Erik Schilling1-1/+2
2012-07-13Fixed the atinit functionErik Schilling2-0/+3
2012-07-11Fixed small bug in attack core. warmup and cooldown was mixedErik Schilling1-2/+4