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AgeCommit message (Expand)AuthorFilesLines
2013-01-08Added Vulnerabilities for monstersErik Schilling3-1/+28
2013-01-08Added script binds for getting attack informationErik Schilling2-8/+155
2013-01-08Work on (Auto)Attack system.Erik Schilling16-474/+617
2013-01-08Rename AutoAttack to AttackErik Schilling10-50/+50
2013-01-07Set the current map when executing being callbacksThorbjørn Lindeijer1-0/+2
2012-12-15Create database using a single transactionThorbjørn Lindeijer1-0/+4
2012-10-11Moved order of sending genderErik Schilling2-7/+5
2012-09-22Extended warnings for parsing warpsErik Schilling1-1/+1
2012-09-22Fixed marking map as activatedErik Schilling2-19/+40
2012-09-02Allow map objects as warp targetsErik Schilling3-14/+57
2012-09-02Dropped .gz suffix for mapsErik Schilling1-2/+0
2012-08-10Fixed item_drop insertion of objectErik Schilling1-3/+2
2012-08-10Fixed issues with removing attribute modifiersThorbjørn Lindeijer1-4/+5
2012-08-06Allow monster name in <drop> tagErik Schilling1-3/+17
2012-08-05Fixed wrong error raising in lua.cppErik Schilling1-2/+2
2012-08-05Removed old warnings and documentation from chr_inv_change.Erik Schilling1-7/+3
2012-08-05Fixed the atinit functionErik Schilling2-0/+3
2012-08-05Fixed recalculation of base attributesErik Schilling1-7/+7
2012-08-05Remove resetEffects; move it to destructor in ItemClass.Stefan Beller2-18/+20
2012-08-05Cleaned up some world state variable testing codeThorbjørn Lindeijer1-10/+2
2012-08-05Fixup segfault at shutdown of gameserver.Stefan Beller1-5/+1
2012-08-05Correct updating the old position of beings.Stefan Beller1-4/+4
2012-08-04Prevent characters from using specials after deathErik Schilling1-0/+6
2012-08-03Fixed dead characters being able to use items.Erik Schilling1-0/+4
2012-08-03Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-08-02Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+2
2012-07-31Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer1-2/+1
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-21Fixed an error message and inlined some one-linersThorbjørn Lindeijer2-30/+29
2012-07-21Removed raiseScriptErrorThorbjørn Lindeijer3-37/+24
2012-07-17Added lua binds for issuing request of quest variable + bind for trying to re...Erik Schilling4-13/+134
2012-07-17Added script binds to get full monster anger list + drop anger of monstersErik Schilling2-0/+20
2012-07-17Added lua bind to send text effect particle to clientsErik Schilling2-0/+14
2012-07-17Made chr_get_level capable of retrieving skill levelsErik Schilling1-3/+12
2012-07-14Fixed the get_beings_in_rectangle function.Erik Schilling1-1/+2
2012-07-11Made sure the map is set for trigger scriptsErik Schilling2-0/+2
2012-07-10Made kill count script bind capable of taking the monster name as argumentErik Schilling1-2/+2
2012-07-08Added bind for setting login callbackErik Schilling4-0/+22
2012-07-07Added script bind for getting specy id of a monster handleErik Schilling1-0/+12
2012-06-22Collisiondetection: Removing commented code.Stefan Beller1-118/+0
2012-05-25Fixed handling of skillsErik Schilling4-18/+10
2012-05-20Removed no longer needed codeErik Schilling2-24/+0
2012-05-06Don't send NPC text as fixed-length stringThorbjørn Lindeijer1-3/+2
2012-05-06Some small optimizations in Lua helper functionsThorbjørn Lindeijer1-6/+3
2012-05-06Fixed type of returned value from MapReader::readMapThorbjørn Lindeijer1-1/+1
2012-05-05Small GCC 4.7 compile fixThorbjørn Lindeijer1-0/+1
2012-05-05Added debugging mode to the protocolThorbjørn Lindeijer11-99/+283
2012-05-01Fix compiler error in g++ (GCC) 4.7.0jurkan1-2/+2